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Title: Commits · sunacmer/ScriptableRenderLoop · GitHub

Open Graph Title: Commits · sunacmer/ScriptableRenderLoop

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Description: Scriptable Render Loop. Contribute to sunacmer/ScriptableRenderLoop development by creating an account on GitHub.

Open Graph Description: Scriptable Render Loop. Contribute to sunacmer/ScriptableRenderLoop development by creating an account on GitHub.

X Description: Scriptable Render Loop. Contribute to sunacmer/ScriptableRenderLoop development by creating an account on GitHub.

Opengraph URL: https://github.com/sunacmer/ScriptableRenderLoop

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Merge pull request #188 from Unity-Technologies/metal-ioshttps://github.com/sunacmer/ScriptableRenderLoop/commit/db79ac5ffb75de65b8d561f9bd5ce42bd6510842
https://github.com/aet
aethttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=aet
db79ac5https://github.com/sunacmer/ScriptableRenderLoop/commit/db79ac5ffb75de65b8d561f9bd5ce42bd6510842
https://github.com/sunacmer/ScriptableRenderLoop/tree/db79ac5ffb75de65b8d561f9bd5ce42bd6510842
remove lightlistbuild compute shader warnings, unify few things between fptl/HD renderloop versionshttps://github.com/sunacmer/ScriptableRenderLoop/commit/d6ff22f1ab9446347a403c23fd66e0f1579905d9
d6ff22fhttps://github.com/sunacmer/ScriptableRenderLoop/commit/d6ff22f1ab9446347a403c23fd66e0f1579905d9
https://github.com/sunacmer/ScriptableRenderLoop/tree/d6ff22f1ab9446347a403c23fd66e0f1579905d9
fix shader compiler warninghttps://github.com/sunacmer/ScriptableRenderLoop/commit/4de10d69ba0b6325322cddec9cb65e8434c010bb
4de10d6https://github.com/sunacmer/ScriptableRenderLoop/commit/4de10d69ba0b6325322cddec9cb65e8434c010bb
https://github.com/sunacmer/ScriptableRenderLoop/tree/4de10d69ba0b6325322cddec9cb65e8434c010bb
remove pow warninghttps://github.com/sunacmer/ScriptableRenderLoop/commit/51ed0a844ec0a434d6cf42b22e19b723c3b14315
51ed0a8https://github.com/sunacmer/ScriptableRenderLoop/commit/51ed0a844ec0a434d6cf42b22e19b723c3b14315
https://github.com/sunacmer/ScriptableRenderLoop/tree/51ed0a844ec0a434d6cf42b22e19b723c3b14315
Merge branch 'master' into metal-ioshttps://github.com/sunacmer/ScriptableRenderLoop/commit/6af020b521e588cad1ba01d7626786ea761ca667
6af020bhttps://github.com/sunacmer/ScriptableRenderLoop/commit/6af020b521e588cad1ba01d7626786ea761ca667
https://github.com/sunacmer/ScriptableRenderLoop/tree/6af020b521e588cad1ba01d7626786ea761ca667
remove .orig filehttps://github.com/sunacmer/ScriptableRenderLoop/commit/968d1cec5ab33b4031fbccab11956e71443db33a
968d1cehttps://github.com/sunacmer/ScriptableRenderLoop/commit/968d1cec5ab33b4031fbccab11956e71443db33a
https://github.com/sunacmer/ScriptableRenderLoop/tree/968d1cec5ab33b4031fbccab11956e71443db33a
Merge branch 'master' into metal-ioshttps://github.com/sunacmer/ScriptableRenderLoop/commit/4d50f2086a4175132748d052077a734abb31bff3
4d50f20https://github.com/sunacmer/ScriptableRenderLoop/commit/4d50f2086a4175132748d052077a734abb31bff3
https://github.com/sunacmer/ScriptableRenderLoop/tree/4d50f2086a4175132748d052077a734abb31bff3
restore FPTL (accidentally removed in 2c225f1da61cd431077d013f14435db0d39ce0f5)https://github.com/sunacmer/ScriptableRenderLoop/commit/af0dcb4d0c4b6ed3eaaa8e9c0396f659f8329c9a
af0dcb4https://github.com/sunacmer/ScriptableRenderLoop/commit/af0dcb4d0c4b6ed3eaaa8e9c0396f659f8329c9a
https://github.com/sunacmer/ScriptableRenderLoop/tree/af0dcb4d0c4b6ed3eaaa8e9c0396f659f8329c9a
Merge pull request #187 from Unity-Technologies/Branch_UpdateInheritBaseColorhttps://github.com/sunacmer/ScriptableRenderLoop/commit/bd3321908c0a487b185023b71c781a2bb928e5a5
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
bd33219https://github.com/sunacmer/ScriptableRenderLoop/commit/bd3321908c0a487b185023b71c781a2bb928e5a5
https://github.com/sunacmer/ScriptableRenderLoop/tree/bd3321908c0a487b185023b71c781a2bb928e5a5
Updated base color inheritance to avoid getting negative values.https://github.com/sunacmer/ScriptableRenderLoop/commit/825d1ce1b147f7682ec3a12d28917055b7670c0f
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
825d1cehttps://github.com/sunacmer/ScriptableRenderLoop/commit/825d1ce1b147f7682ec3a12d28917055b7670c0f
https://github.com/sunacmer/ScriptableRenderLoop/tree/825d1ce1b147f7682ec3a12d28917055b7670c0f
fixed shader compile errorshttps://github.com/sunacmer/ScriptableRenderLoop/commit/b60f92b46ce9fd21d9e0404e49bdfa6c95045c95
b60f92bhttps://github.com/sunacmer/ScriptableRenderLoop/commit/b60f92b46ce9fd21d9e0404e49bdfa6c95045c95
https://github.com/sunacmer/ScriptableRenderLoop/tree/b60f92b46ce9fd21d9e0404e49bdfa6c95045c95
shader compile fixeshttps://github.com/sunacmer/ScriptableRenderLoop/commit/ab538d729fb9e146b43cc5c5b1205e7c51e03540
ab538d7https://github.com/sunacmer/ScriptableRenderLoop/commit/ab538d729fb9e146b43cc5c5b1205e7c51e03540
https://github.com/sunacmer/ScriptableRenderLoop/tree/ab538d729fb9e146b43cc5c5b1205e7c51e03540
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoophttps://github.com/sunacmer/ScriptableRenderLoop/commit/13291d22a64c3979ea0726074698b37bc781eb63
13291d2https://github.com/sunacmer/ScriptableRenderLoop/commit/13291d22a64c3979ea0726074698b37bc781eb63
https://github.com/sunacmer/ScriptableRenderLoop/tree/13291d22a64c3979ea0726074698b37bc781eb63
Explicit tile coordinates in GetPositionInput.https://github.com/sunacmer/ScriptableRenderLoop/commit/2c225f1da61cd431077d013f14435db0d39ce0f5
2c225f1https://github.com/sunacmer/ScriptableRenderLoop/commit/2c225f1da61cd431077d013f14435db0d39ce0f5
https://github.com/sunacmer/ScriptableRenderLoop/tree/2c225f1da61cd431077d013f14435db0d39ce0f5
Merge pull request #186 from EvgeniiG/masterhttps://github.com/sunacmer/ScriptableRenderLoop/commit/d908d1a387fa2d63d820314e395d5c9dbd39cd5c
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
d908d1ahttps://github.com/sunacmer/ScriptableRenderLoop/commit/d908d1a387fa2d63d820314e395d5c9dbd39cd5c
https://github.com/sunacmer/ScriptableRenderLoop/tree/d908d1a387fa2d63d820314e395d5c9dbd39cd5c
Fix 16-byte alignment issueshttps://github.com/sunacmer/ScriptableRenderLoop/commit/0aca8ee432188b2c6874382939ee75082678e098
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=EvgeniiG
0aca8eehttps://github.com/sunacmer/ScriptableRenderLoop/commit/0aca8ee432188b2c6874382939ee75082678e098
https://github.com/sunacmer/ScriptableRenderLoop/tree/0aca8ee432188b2c6874382939ee75082678e098
Merge pull request #185 from EvgeniiG/masterhttps://github.com/sunacmer/ScriptableRenderLoop/commit/7bac59b6db3a47eba3646219b497405881475189
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
7bac59bhttps://github.com/sunacmer/ScriptableRenderLoop/commit/7bac59b6db3a47eba3646219b497405881475189
https://github.com/sunacmer/ScriptableRenderLoop/tree/7bac59b6db3a47eba3646219b497405881475189
Use multi_compile for the SKY_LIGHTING keywordhttps://github.com/sunacmer/ScriptableRenderLoop/commit/a70a8bcae599d1b13188333ae0f8db28f6427498
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=EvgeniiG
a70a8bchttps://github.com/sunacmer/ScriptableRenderLoop/commit/a70a8bcae599d1b13188333ae0f8db28f6427498
https://github.com/sunacmer/ScriptableRenderLoop/tree/a70a8bcae599d1b13188333ae0f8db28f6427498
Fix flickering issues on PS4 for the single pass loop (+ initial fixes for FPTL)https://github.com/sunacmer/ScriptableRenderLoop/commit/515ea541c77f2512f3112d8328a573264e59ade5
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=EvgeniiG
515ea54https://github.com/sunacmer/ScriptableRenderLoop/commit/515ea541c77f2512f3112d8328a573264e59ade5
https://github.com/sunacmer/ScriptableRenderLoop/tree/515ea541c77f2512f3112d8328a573264e59ade5
HDRenderPipeline; Fix issue with tessellation and velocity pass + reformathttps://github.com/sunacmer/ScriptableRenderLoop/commit/6135efe65ef6c97ce2545a7be72349470d72d99a
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=sebastienlagarde
6135efehttps://github.com/sunacmer/ScriptableRenderLoop/commit/6135efe65ef6c97ce2545a7be72349470d72d99a
https://github.com/sunacmer/ScriptableRenderLoop/tree/6135efe65ef6c97ce2545a7be72349470d72d99a
unify lightlistbuild compute kernels a bit + spaces to tabshttps://github.com/sunacmer/ScriptableRenderLoop/commit/4ddd9b0013a6601bb02f0a7f9a5be24aabfcb654
4ddd9b0https://github.com/sunacmer/ScriptableRenderLoop/commit/4ddd9b0013a6601bb02f0a7f9a5be24aabfcb654
https://github.com/sunacmer/ScriptableRenderLoop/tree/4ddd9b0013a6601bb02f0a7f9a5be24aabfcb654
Fix orthographic camera detectionhttps://github.com/sunacmer/ScriptableRenderLoop/commit/90ac98d519a55249af6ce778adad1de3f55619ba
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=EvgeniiG
90ac98dhttps://github.com/sunacmer/ScriptableRenderLoop/commit/90ac98d519a55249af6ce778adad1de3f55619ba
https://github.com/sunacmer/ScriptableRenderLoop/tree/90ac98d519a55249af6ce778adad1de3f55619ba
Merge pull request #184 from Unity-Technologies/metal-ioshttps://github.com/sunacmer/ScriptableRenderLoop/commit/b51e3ef0d177a5dd70fefcf512ae94e9e6484551
https://github.com/aet
aethttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=aet
b51e3efhttps://github.com/sunacmer/ScriptableRenderLoop/commit/b51e3ef0d177a5dd70fefcf512ae94e9e6484551
https://github.com/sunacmer/ScriptableRenderLoop/tree/b51e3ef0d177a5dd70fefcf512ae94e9e6484551
Merge branch 'master' into metal-ioshttps://github.com/sunacmer/ScriptableRenderLoop/commit/d311204c6b2ab7665a6051b73bdb802bfda9d689
d311204https://github.com/sunacmer/ScriptableRenderLoop/commit/d311204c6b2ab7665a6051b73bdb802bfda9d689
https://github.com/sunacmer/ScriptableRenderLoop/tree/d311204c6b2ab7665a6051b73bdb802bfda9d689
work in progress, avoid using cubemap textures on mobile targetshttps://github.com/sunacmer/ScriptableRenderLoop/commit/1f578679cfa7936ccd98ba74de96e1fe7454a65c
1f57867https://github.com/sunacmer/ScriptableRenderLoop/commit/1f578679cfa7936ccd98ba74de96e1fe7454a65c
https://github.com/sunacmer/ScriptableRenderLoop/tree/1f578679cfa7936ccd98ba74de96e1fe7454a65c
fix fptl spotCookieSize/pointCookieSizehttps://github.com/sunacmer/ScriptableRenderLoop/commit/510909c938dbbfa5acc98263cd1ff8afcc9fdd48
510909chttps://github.com/sunacmer/ScriptableRenderLoop/commit/510909c938dbbfa5acc98263cd1ff8afcc9fdd48
https://github.com/sunacmer/ScriptableRenderLoop/tree/510909c938dbbfa5acc98263cd1ff8afcc9fdd48
HDRenderPipeline: Fix bug with compo mask in layered materialhttps://github.com/sunacmer/ScriptableRenderLoop/commit/632676a8adbc2a32c84b4f4b6228b5f271ffcfb4
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=sebastienlagarde
632676ahttps://github.com/sunacmer/ScriptableRenderLoop/commit/632676a8adbc2a32c84b4f4b6228b5f271ffcfb4
https://github.com/sunacmer/ScriptableRenderLoop/tree/632676a8adbc2a32c84b4f4b6228b5f271ffcfb4
HDRenderPipeline: Upgrade code to use new builtin sampler featurehttps://github.com/sunacmer/ScriptableRenderLoop/commit/c9f36b673b8eb71fb92bad3c92cf8db174c1fbf0
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=sebastienlagarde
c9f36b6https://github.com/sunacmer/ScriptableRenderLoop/commit/c9f36b673b8eb71fb92bad3c92cf8db174c1fbf0
https://github.com/sunacmer/ScriptableRenderLoop/tree/c9f36b673b8eb71fb92bad3c92cf8db174c1fbf0
Merge pull request #183 from EvgeniiG/masterhttps://github.com/sunacmer/ScriptableRenderLoop/commit/da4d717249dd160a716483395b44dc22c9d69c35
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=sebastienlagarde
da4d717https://github.com/sunacmer/ScriptableRenderLoop/commit/da4d717249dd160a716483395b44dc22c9d69c35
https://github.com/sunacmer/ScriptableRenderLoop/tree/da4d717249dd160a716483395b44dc22c9d69c35
Increase the number of SSS samples to 11https://github.com/sunacmer/ScriptableRenderLoop/commit/0977fc5303b3da7db412180d1c8d5a7a46d8c820
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=EvgeniiG
0977fc5https://github.com/sunacmer/ScriptableRenderLoop/commit/0977fc5303b3da7db412180d1c8d5a7a46d8c820
https://github.com/sunacmer/ScriptableRenderLoop/tree/0977fc5303b3da7db412180d1c8d5a7a46d8c820
Fix a copy-paste errorhttps://github.com/sunacmer/ScriptableRenderLoop/commit/0d0d722b451b121add333781ff2a8522675dd119
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=EvgeniiG
0d0d722https://github.com/sunacmer/ScriptableRenderLoop/commit/0d0d722b451b121add333781ff2a8522675dd119
https://github.com/sunacmer/ScriptableRenderLoop/tree/0d0d722b451b121add333781ff2a8522675dd119
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoophttps://github.com/sunacmer/ScriptableRenderLoop/commit/3d39ae35f0c92da87ef22ed65baf49b38ea4ed63
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=EvgeniiG
3d39ae3https://github.com/sunacmer/ScriptableRenderLoop/commit/3d39ae35f0c92da87ef22ed65baf49b38ea4ed63
https://github.com/sunacmer/ScriptableRenderLoop/tree/3d39ae35f0c92da87ef22ed65baf49b38ea4ed63
fixed compute shader version of tiled deferredhttps://github.com/sunacmer/ScriptableRenderLoop/commit/6b4357832a055c08173095076957640286bf54e3
6b43578https://github.com/sunacmer/ScriptableRenderLoop/commit/6b4357832a055c08173095076957640286bf54e3
https://github.com/sunacmer/ScriptableRenderLoop/tree/6b4357832a055c08173095076957640286bf54e3
HDRenderPipeline: rename disableFptlWhenClustered to enableFptlForOpaqueWhenClusteredhttps://github.com/sunacmer/ScriptableRenderLoop/commit/b5c11a9f7f78bb85e72ac65be3655620f0735b37
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=sebastienlagarde
b5c11a9https://github.com/sunacmer/ScriptableRenderLoop/commit/b5c11a9f7f78bb85e72ac65be3655620f0735b37
https://github.com/sunacmer/ScriptableRenderLoop/tree/b5c11a9f7f78bb85e72ac65be3655620f0735b37
HDRenderPipeline: Apply tiling on both base and details map (was only on base)https://github.com/sunacmer/ScriptableRenderLoop/commit/12216389d0b6c15711429f0ef1de33b85be16fb4
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/sunacmer/ScriptableRenderLoop/commits?author=sebastienlagarde
1221638https://github.com/sunacmer/ScriptableRenderLoop/commit/12216389d0b6c15711429f0ef1de33b85be16fb4
https://github.com/sunacmer/ScriptableRenderLoop/tree/12216389d0b6c15711429f0ef1de33b85be16fb4
Nexthttps://github.com/sunacmer/ScriptableRenderLoop/commits?after=db79ac5ffb75de65b8d561f9bd5ce42bd6510842+34
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