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Title: Add support for floating point textures to OpenGL · Issue #724 · processing/processing4 · GitHub

Open Graph Title: Add support for floating point textures to OpenGL · Issue #724 · processing/processing4

X Title: Add support for floating point textures to OpenGL · Issue #724 · processing/processing4

Description: Created by: AmnonOwed I'm packing data in a texture (PImage) to send to a fragment shader. I'm running into the limitations of the 32bit RGBA format that seems to be the default for every texture in Processing. It's causing banding effec...

Open Graph Description: Created by: AmnonOwed I'm packing data in a texture (PImage) to send to a fragment shader. I'm running into the limitations of the 32bit RGBA format that seems to be the default for every texture i...

X Description: Created by: AmnonOwed I'm packing data in a texture (PImage) to send to a fragment shader. I'm running into the limitations of the 32bit RGBA format that seems to be the default for every t...

Opengraph URL: https://github.com/processing/processing4/issues/724

X: @github

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Domain: github.com


Hey, it has json ld scripts:
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on May 26, 2015https://github.com/processing/processing4/issues/724#issue-2472646730
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