Title: Vertex attributes are passed in view space instead of model space to the vertex shader · Issue #2904 · processing/processing · GitHub
Open Graph Title: Vertex attributes are passed in view space instead of model space to the vertex shader · Issue #2904 · processing/processing
X Title: Vertex attributes are passed in view space instead of model space to the vertex shader · Issue #2904 · processing/processing
Description: Relating to this topic : http://forum.processing.org/two/discussion/7484/vertex-attribute-bug-#Item_5 I just set a color if the vertex X position is > 0 or not. So if the vertex is really in world space, not in view, if i move the camera...
Open Graph Description: Relating to this topic : http://forum.processing.org/two/discussion/7484/vertex-attribute-bug-#Item_5 I just set a color if the vertex X position is > 0 or not. So if the vertex is really in world ...
X Description: Relating to this topic : http://forum.processing.org/two/discussion/7484/vertex-attribute-bug-#Item_5 I just set a color if the vertex X position is > 0 or not. So if the vertex is really in wor...
Opengraph URL: https://github.com/processing/processing/issues/2904
X: @github
Domain: github.com
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