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Title: Vertex attributes are passed in view space instead of model space to the vertex shader · Issue #2904 · processing/processing · GitHub

Open Graph Title: Vertex attributes are passed in view space instead of model space to the vertex shader · Issue #2904 · processing/processing

X Title: Vertex attributes are passed in view space instead of model space to the vertex shader · Issue #2904 · processing/processing

Description: Relating to this topic : http://forum.processing.org/two/discussion/7484/vertex-attribute-bug-#Item_5 I just set a color if the vertex X position is > 0 or not. So if the vertex is really in world space, not in view, if i move the camera...

Open Graph Description: Relating to this topic : http://forum.processing.org/two/discussion/7484/vertex-attribute-bug-#Item_5 I just set a color if the vertex X position is > 0 or not. So if the vertex is really in world ...

X Description: Relating to this topic : http://forum.processing.org/two/discussion/7484/vertex-attribute-bug-#Item_5 I just set a color if the vertex X position is > 0 or not. So if the vertex is really in wor...

Opengraph URL: https://github.com/processing/processing/issues/2904

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on Oct 17, 2014https://github.com/processing/processing/issues/2904#issue-46080424
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