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Title: History for Source/UnrealEnginePython - ohminkwon/UnrealEnginePython · GitHub

Open Graph Title: History for Source/UnrealEnginePython - ohminkwon/UnrealEnginePython

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Description: Embed Python in Unreal Engine 4. Contribute to ohminkwon/UnrealEnginePython development by creating an account on GitHub.

Open Graph Description: Embed Python in Unreal Engine 4. Contribute to ohminkwon/UnrealEnginePython development by creating an account on GitHub.

X Description: Embed Python in Unreal Engine 4. Contribute to ohminkwon/UnrealEnginePython development by creating an account on GitHub.

Opengraph URL: https://github.com/ohminkwon/UnrealEnginePython

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Add break_all_links() and get_linked_to()https://github.com/ohminkwon/UnrealEnginePython/commit/020763ac04138323abf99b0d09fc600f0762bbd9
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use FRichCurve instead of FInterpCurveFloat in Sequencer apihttps://github.com/ohminkwon/UnrealEnginePython/commit/e2802a5cdf361a0dfa74c63e6ce1d645ae431612
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https://github.com/ohminkwon/UnrealEnginePython/blob/9e4f393d987e4a8d48dabe5759e9098f500314ac/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/9e4f393d987e4a8d48dabe5759e9098f500314ac
Use C++ conformant “_fileno” instead of “fileno”.https://github.com/ohminkwon/UnrealEnginePython/commit/ab0ac86352f9f2b2bea749442919affb278ef560
https://github.com/samhocevar
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ab0ac86https://github.com/ohminkwon/UnrealEnginePython/commit/ab0ac86352f9f2b2bea749442919affb278ef560
https://github.com/ohminkwon/UnrealEnginePython/blob/ab0ac86352f9f2b2bea749442919affb278ef560/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/ab0ac86352f9f2b2bea749442919affb278ef560
Merge pull request #618 from dfb/pr_fvector2dhttps://github.com/ohminkwon/UnrealEnginePython/commit/43970bb5db06b9c0e81d8f52d8148ffa4366e288
https://github.com/rdeioris
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43970bbhttps://github.com/ohminkwon/UnrealEnginePython/commit/43970bb5db06b9c0e81d8f52d8148ffa4366e288
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https://github.com/ohminkwon/UnrealEnginePython/tree/43970bb5db06b9c0e81d8f52d8148ffa4366e288
Merge pull request #619 from dfb/pr_fvector_divisionhttps://github.com/ohminkwon/UnrealEnginePython/commit/3be6b501053ee8c0c53ffe626a11508b7b548dea
https://github.com/rdeioris
rdeiorishttps://github.com/ohminkwon/UnrealEnginePython/commits?author=rdeioris
3be6b50https://github.com/ohminkwon/UnrealEnginePython/commit/3be6b501053ee8c0c53ffe626a11508b7b548dea
https://github.com/ohminkwon/UnrealEnginePython/blob/3be6b501053ee8c0c53ffe626a11508b7b548dea/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/3be6b501053ee8c0c53ffe626a11508b7b548dea
Merge pull request #623 from slartibaartfast/iss602https://github.com/ohminkwon/UnrealEnginePython/commit/7b89d52dd1183ce14dec83173e3a5eb2d4d28290
https://github.com/rdeioris
rdeiorishttps://github.com/ohminkwon/UnrealEnginePython/commits?author=rdeioris
7b89d52https://github.com/ohminkwon/UnrealEnginePython/commit/7b89d52dd1183ce14dec83173e3a5eb2d4d28290
https://github.com/ohminkwon/UnrealEnginePython/blob/7b89d52dd1183ce14dec83173e3a5eb2d4d28290/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/7b89d52dd1183ce14dec83173e3a5eb2d4d28290
Merge pull request #624 from dontnod/fix-stdout-manglinghttps://github.com/ohminkwon/UnrealEnginePython/commit/81b67e411a9622b86f545c15026923874fed60c0
https://github.com/rdeioris
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https://github.com/ohminkwon/UnrealEnginePython/tree/81b67e411a9622b86f545c15026923874fed60c0
Restore Windows stdio flags after Python initialisation.https://github.com/ohminkwon/UnrealEnginePython/commit/14deb53bafd17c8d8ed202994caa297cf938eee6
https://github.com/samhocevar
samhocevarhttps://github.com/ohminkwon/UnrealEnginePython/commits?author=samhocevar
14deb53https://github.com/ohminkwon/UnrealEnginePython/commit/14deb53bafd17c8d8ed202994caa297cf938eee6
https://github.com/ohminkwon/UnrealEnginePython/blob/14deb53bafd17c8d8ed202994caa297cf938eee6/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/14deb53bafd17c8d8ed202994caa297cf938eee6
Added TCHAR_TO_WCHAR to fix issue 602https://github.com/ohminkwon/UnrealEnginePython/commit/ae7fd91cc3dc86d25b43ea6d42bb289364ecdf58
https://github.com/slartibaartfast
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ae7fd91https://github.com/ohminkwon/UnrealEnginePython/commit/ae7fd91cc3dc86d25b43ea6d42bb289364ecdf58
https://github.com/ohminkwon/UnrealEnginePython/blob/ae7fd91cc3dc86d25b43ea6d42bb289364ecdf58/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/ae7fd91cc3dc86d25b43ea6d42bb289364ecdf58
added floor division support to FVector2Dhttps://github.com/ohminkwon/UnrealEnginePython/commit/b6d281e6ee5e4797db2ec8e2da7da67accf1863b
https://github.com/dfb
dfbhttps://github.com/ohminkwon/UnrealEnginePython/commits?author=dfb
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https://github.com/ohminkwon/UnrealEnginePython/tree/b6d281e6ee5e4797db2ec8e2da7da67accf1863b
Merge branch 'master' into pr_fvector2dhttps://github.com/ohminkwon/UnrealEnginePython/commit/c1e930b009a96f992a61454fc0a88dc8b4ef1b8f
https://github.com/dfb
dfbhttps://github.com/ohminkwon/UnrealEnginePython/commits?author=dfb
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https://github.com/ohminkwon/UnrealEnginePython/blob/c1e930b009a96f992a61454fc0a88dc8b4ef1b8f/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/c1e930b009a96f992a61454fc0a88dc8b4ef1b8f
added support for FVector floor divisionhttps://github.com/ohminkwon/UnrealEnginePython/commit/2492243cdcfc3f3e59486032e2e5dff4d2d6d4f8
https://github.com/dfb
dfbhttps://github.com/ohminkwon/UnrealEnginePython/commits?author=dfb
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https://github.com/ohminkwon/UnrealEnginePython/tree/2492243cdcfc3f3e59486032e2e5dff4d2d6d4f8
Merge branch 'master' into pr_fvector_divisionhttps://github.com/ohminkwon/UnrealEnginePython/commit/aac1c5357f33221439e0be59550dfc53ac0912d0
https://github.com/dfb
dfbhttps://github.com/ohminkwon/UnrealEnginePython/commits?author=dfb
aac1c53https://github.com/ohminkwon/UnrealEnginePython/commit/aac1c5357f33221439e0be59550dfc53ac0912d0
https://github.com/ohminkwon/UnrealEnginePython/blob/aac1c5357f33221439e0be59550dfc53ac0912d0/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/aac1c5357f33221439e0be59550dfc53ac0912d0
added get_static_mesh_bounds methodhttps://github.com/ohminkwon/UnrealEnginePython/commit/85d96608467a4724bef5d66b7a8ff41a09c4f284
https://github.com/dfb
dfbhttps://github.com/ohminkwon/UnrealEnginePython/commits?author=dfb
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https://github.com/ohminkwon/UnrealEnginePython/blob/85d96608467a4724bef5d66b7a8ff41a09c4f284/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/85d96608467a4724bef5d66b7a8ff41a09c4f284
Fixed division bug in FVectorhttps://github.com/ohminkwon/UnrealEnginePython/commit/875191d152f50e97696c070b1828f7adc9dda2c6
https://github.com/dfb
dfbhttps://github.com/ohminkwon/UnrealEnginePython/commits?author=dfb
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https://github.com/ohminkwon/UnrealEnginePython/blob/875191d152f50e97696c070b1828f7adc9dda2c6/Source/UnrealEnginePython
https://github.com/ohminkwon/UnrealEnginePython/tree/875191d152f50e97696c070b1828f7adc9dda2c6
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