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Title: GitHub - mra7/GameProgramBooks: E-books collected according to Milo Yip's learning path · GitHub

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Description: E-books collected according to Milo Yip's learning path - mra7/GameProgramBooks

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4 Commitshttps://github.com/mra7/GameProgramBooks/commits/master/
https://github.com/mra7/GameProgramBooks/commits/master/
01.Computer Sciencehttps://github.com/mra7/GameProgramBooks/tree/master/01.Computer%20Science
01.Computer Sciencehttps://github.com/mra7/GameProgramBooks/tree/master/01.Computer%20Science
02.Programming Languagehttps://github.com/mra7/GameProgramBooks/tree/master/02.Programming%20Language
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03.Software Developmenthttps://github.com/mra7/GameProgramBooks/tree/master/03.Software%20Development
03.Software Developmenthttps://github.com/mra7/GameProgramBooks/tree/master/03.Software%20Development
04.Mathematics Game Programminghttps://github.com/mra7/GameProgramBooks/tree/master/04.Mathematics%20Game%20Programming
04.Mathematics Game Programminghttps://github.com/mra7/GameProgramBooks/tree/master/04.Mathematics%20Game%20Programming
05.Game Programminghttps://github.com/mra7/GameProgramBooks/tree/master/05.Game%20Programming
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10.Game Artificial Intelligencehttps://github.com/mra7/GameProgramBooks/tree/master/10.Game%20Artificial%20Intelligence
10.Game Artificial Intelligencehttps://github.com/mra7/GameProgramBooks/tree/master/10.Game%20Artificial%20Intelligence
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https://github.com/mra7/GameProgramBooks#01computer-science
https://github.com/mra7/GameProgramBooks#algorithm
Algorithms 4th Editionhttps://github.com/kurong00/GameProgram/blob/master/01.Computer%20Science/Algorithm/Algorithhms%204th%20Edition%20by%20Robert%20Sedgewick%2C%20Kevin%20Wayne.pdf
Introduction to Algorithmshttps://github.com/kurong00/GameProgram/blob/master/01.Computer%20Science/Algorithm/Introduction%20to%20Algorithms.pdf
https://github.com/mra7/GameProgramBooks#cs-foundation
Computer Systemshttps://github.com/kurong00/GameProgram/blob/master/01.Computer%20Science/CS%20Foundation/Computer%20Systems.pdf
Modern Operating Systems (4th edition)https://github.com/kurong00/GameProgram/blob/master/01.Computer%20Science/CS%20Foundation/Modern%20Operating%20Systems%20(4th%20edition).pdf
Structure and Interpretation of Computer Programshttps://github.com/kurong00/GameProgram/blob/master/01.Computer%20Science/CS%20Foundation/Structure%20and%20Interpretation%20of%20Computer%20Programs.pdf
Computer Architecturehttps://github.com/kurong00/GameProgram/blob/master/01.Computer%20Science/CS%20Foundation/Computer%20Architecture.pdf
https://github.com/mra7/GameProgramBooks#02programming-language
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C++ Primer, 5th Editionhttps://github.com/kurong00/GameProgram/blob/master/02.Programming%20Language/C%2B%2B/C%2B%2B%20Primer%2C%205th%20Edition.pdf
https://github.com/mra7/GameProgramBooks#c-practice
Effective C++https://github.com/kurong00/GameProgram/blob/master/02.Programming%20Language/C%2B%2B/C++%20Practice/Effective%20C%2B%2B.pdf
Effective Modern C++ 2014https://github.com/kurong00/GameProgram/blob/master/02.Programming%20Language/C%2B%2B/C++%20Practice/Effective%20Modern%20C%2B%2B%202014.pdf
C++ Coding Standardshttps://github.com/kurong00/GameProgram/blob/master/02.Programming%20Language/C%2B%2B/C++%20Practice/C%2B%2B%20Coding%20Standards.pdf
https://github.com/mra7/GameProgramBooks#c-standard-library
The C++ Standard Library - 2nd Editionhttps://github.com/kurong00/GameProgram/blob/master/02.Programming%20Language/C%2B%2B/C++%20Standard%20Library/The%20C++%20Standard%20Library%20-%202nd%20Edition.pdf
https://github.com/mra7/GameProgramBooks#c-1
C# in Depth, Third Editionhttps://github.com/kurong00/GameProgram/blob/master/02.Programming%20Language/C%23/C%23%20in%20Depth%2C%20Third%20Edition.pdf
https://github.com/mra7/GameProgramBooks#lua
Programming in Lua 4th Editionhttps://github.com/kurong00/GameProgram/blob/master/02.Programming%20Language/Lua/Programming%20in%20Lua%204th%20Edition.pdf
https://github.com/mra7/GameProgramBooks#03software-development
The Mythical Man-Month: Essays on Software Engineeringhttps://github.com/kurong00/GameProgram/blob/master/03.Software%20Development/Brooks%201974%20The%20Mythical%20Man-Month.pdf
https://github.com/mra7/GameProgramBooks#practice
The Practice of Programminghttps://github.com/kurong00/GameProgram/blob/master/03.Software%20Development/Practice/The%20Practice%20of%20Programming.pdf
Refactoringhttps://github.com/kurong00/GameProgram/blob/master/03.Software%20Development/Practice/Refactoring.pdf
Code Complete, 2nd Editionhttps://github.com/kurong00/GameProgram/blob/master/03.Software%20Development/Practice/Code%20Complete,%202nd%20Edition.pdf
Clean Codehttps://github.com/kurong00/GameProgram/blob/master/03.Software%20Development/Practice/Clean%20Code.pdf
Clean Code中文版https://github.com/kurong00/GameProgram/blob/master/03.Software%20Development/Practice/Clean%20Code-zh.pdf
https://github.com/mra7/GameProgramBooks#design-pattern
Agile Software Developmenthttps://github.com/kurong00/GameProgram/blob/master/03.Software%20Development/Design%20Pattern/Agile%20Software%20Development.pdf
https://github.com/mra7/GameProgramBooks#04mathematics-game-programming
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3D游戏与计算机图形学中的数学方法https://github.com/kurong00/GameProgram/blob/master/04.Mathematics%20Game%20Programming/Beginning%20Mathematics%20for%20Game%20Programming/3D%E6%B8%B8%E6%88%8F%E4%B8%8E%E8%AE%A1%E7%AE%97%E6%9C%BA%E5%9B%BE%E5%BD%A2%E5%AD%A6%E4%B8%AD%E7%9A%84%E6%95%B0%E5%AD%A6%E6%96%B9%E6%B3%95.pdf
Geometric Tools for Computer Graphicshttps://github.com/kurong00/GameProgram/blob/master/04.Mathematics%20Game%20Programming/Advanced%20Mathematics%20for%20Game%20Programming/Geometric%20Tools%20for%20Computer%20Graphics.pdf
Computational Geometryhttps://github.com/kurong00/GameProgram/blob/master/04.Mathematics%20Game%20Programming/Advanced%20Mathematics%20for%20Game%20Programming/Computational%20Geometry.pdf
https://github.com/mra7/GameProgramBooks#advanced-mathematics-for-3d-game-programming
Geometric Tools for Computer Graphicshttps://github.com/kurong00/GameProgram/blob/master/04.Mathematics%20Game%20Programming/Advanced%20Mathematics%20for%20Game%20Programming/Geometric%20Tools%20for%20Computer%20Graphics.pdf
计算机图形学几何工具算法详解https://github.com/kurong00/GameProgram/blob/master/04.Mathematics%20Game%20Programming/Advanced%20Mathematics%20for%20Game%20Programming/%E8%AE%A1%E7%AE%97%E6%9C%BA%E5%9B%BE%E5%BD%A2%E5%AD%A6%E5%87%A0%E4%BD%95%E5%B7%A5%E5%85%B7%E7%AE%97%E6%B3%95%E8%AF%A6%E8%A7%A3.PDF
Computational Geometryhttps://github.com/kurong00/GameProgram/blob/master/04.Mathematics%20Game%20Programming/Advanced%20Mathematics%20for%20Game%20Programming/Computational%20Geometry.pdf
https://github.com/mra7/GameProgramBooks#05game-programming
https://github.com/mra7/GameProgramBooks#beginning-game-programming
https://github.com/mra7/GameProgramBooks#from-unity
Introduction to Game Design, Prototyping, and Developmenthttps://github.com/kurong00/GameProgram/blob/master/05.Game%20Programming/Beginning%20Game%20Programming/From%20Unity/Introduction%20to%20Game%20Design%2C%20Prototyping%2C%20and%20Development.pdf
Unity In Actionhttps://github.com/kurong00/GameProgram/blob/master/05.Game%20Programming/Beginning%20Game%20Programming/From%20Unity/Unity%20In%20Action.pdf
https://github.com/mra7/GameProgramBooks#intermediate-game-programming
Game Programming Algorithms and Techniqueshttps://github.com/kurong00/GameProgram/blob/master/05.Game%20Programming/Intermediate%20Game%20Programming/Game%20Programming%20Algorithms%20and%20Techniques.pdf
Game Programming Patternshttps://github.com/kurong00/GameProgram/blob/master/05.Game%20Programming/Intermediate%20Game%20Programming/Game%20Programming%20Patterns.pdf
Game Programming Golden Ruleshttps://github.com/kurong00/GameProgram/blob/master/05.Game%20Programming/Intermediate%20Game%20Programming/Game%20Programming%20Golden%20Rules.pdf
https://github.com/mra7/GameProgramBooks#from-windowsdirectx
Game Coding Complete, Fourth Editionhttps://github.com/kurong00/GameProgram/blob/master/05.Game%20Programming/From%20Windows&DirectX/Game%20Coding%20Complete,%20Fourth%20Edition.pdf
https://github.com/mra7/GameProgramBooks#06game-engine-development
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Game Engine Architecturehttps://github.com/kurong00/GameProgram/blob/master/06.Game%20Engine%20Development/Game%20Engine%20Architecture.pdf
https://github.com/mra7/GameProgramBooks#optimization
Unity 5 Game Optimizationhttps://github.com/kurong00/GameProgram/blob/master/06.Game%20Engine%20Development/Optimization/Unity%205%20Game%20Optimization.pdf
https://github.com/mra7/GameProgramBooks#07computer-graphics
https://github.com/mra7/GameProgramBooks#beginning-cg-programming
OpenGL Programming Guide 9th Editionhttps://github.com/kurong00/GameProgram/blob/master/07.Computer%20Graphics/Beginning%20CG%20Programming/OpenGL%20Programming%20Guide%209th%20Edition.pdf
https://github.com/mra7/GameProgramBooks#beginning-cg-theory
Fundamentals of Computer Graphics, Fourth Editionhttps://github.com/kurong00/GameProgram/blob/master/07.Computer%20Graphics/Begin%20CG%20Theory/Fundamentals%20of%20Computer%20Graphics%2C%20Fourth%20Edition.pdf
https://github.com/mra7/GameProgramBooks#advanced-cg
https://github.com/mra7/GameProgramBooks#real-time-rendering
Real-Time Renderinghttps://github.com/kurong00/GameProgram/blob/master/07.Computer%20Graphics/Advanced%20CG/Real-Time%20Rendering/Real%20Time%20Rendering.pdf
https://github.com/mra7/GameProgramBooks#offline-rendering
Physically Based Renderinghttps://github.com/kurong00/GameProgram/blob/master/07.Computer%20Graphics/Advanced%20CG/Offline%20Rendering/Physically%20Based%20Rendering.pdf
Physically Based Rendering wikihttp://www.pbr-book.org/3ed-2018/contents.html
https://github.com/mra7/GameProgramBooks#10game-artificial-intelligence
https://github.com/mra7/GameProgramBooks#beginning-game-ai
Artificial Intelligence for Gameshttps://github.com/kurong00/GameProgram/blob/master/10.Game%20Artificial%20Intelligence/Artificial%20Intelligence%20for%20Games.pdf
Unity AI Game Programming 2ndhttps://github.com/kurong00/GameProgram/blob/master/10.Game%20Artificial%20Intelligence/Unity%20AI%20Game%20Programming%20-%20Second%20Edition.pdf
https://github.com/mra7/GameProgramBooks#intermediate-game-ai
Artificial Intelligence A Modern Approach (3rd Edition)https://github.com/kurong00/GameProgram/blob/master/10.Game%20Artificial%20Intelligence/Artificial%20Intelligence%20A%20Modern%20Approach%20(3rd%20Edition).pdf
https://github.com/mra7/GameProgramBooks#11multiplayer-game-programming
Multiplayer Game Programminghttps://github.com/kurong00/GameProgram/blob/master/11.Multiplayer%20Game%20Programming/Multiplayer%20Game%20Programming.pdf
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