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Title: More modularity in the Uber shader · Issue #203 · microsoft/MixedReality-GraphicsTools-Unity · GitHub

Open Graph Title: More modularity in the Uber shader · Issue #203 · microsoft/MixedReality-GraphicsTools-Unity

X Title: More modularity in the Uber shader · Issue #203 · microsoft/MixedReality-GraphicsTools-Unity

Description: Describe the problem I'm trying to implement a custom shader (adds elevation contour lines) that also leverages the clipping primitive, and it seems harder than it should be. The Uber shader is a monolith of code. Describe the solution y...

Open Graph Description: Describe the problem I'm trying to implement a custom shader (adds elevation contour lines) that also leverages the clipping primitive, and it seems harder than it should be. The Uber shader is a m...

X Description: Describe the problem I'm trying to implement a custom shader (adds elevation contour lines) that also leverages the clipping primitive, and it seems harder than it should be. The Uber shader is...

Opengraph URL: https://github.com/microsoft/MixedReality-GraphicsTools-Unity/issues/203

X: @github

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Hey, it has json ld scripts:
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More modularity in the Uber shaderhttps://github.com/microsoft/MixedReality-GraphicsTools-Unity/issues/203#top
enhancementNew feature or requesthttps://github.com/microsoft/MixedReality-GraphicsTools-Unity/issues?q=state%3Aopen%20label%3A%22enhancement%22
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on Jan 13, 2024https://github.com/microsoft/MixedReality-GraphicsTools-Unity/issues/203#issue-2080285044
#34https://github.com/microsoft/MixedReality-GraphicsTools-Unity/issues/34
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