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Title: Commits · mfandreich/ScriptableRenderLoop · GitHub

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Description: Scriptable Render Loop. Contribute to mfandreich/ScriptableRenderLoop development by creating an account on GitHub.

Open Graph Description: Scriptable Render Loop. Contribute to mfandreich/ScriptableRenderLoop development by creating an account on GitHub.

X Description: Scriptable Render Loop. Contribute to mfandreich/ScriptableRenderLoop development by creating an account on GitHub.

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add keyboard control for in editor scene changes from test managerhttps://github.com/mfandreich/ScriptableRenderLoop/commit/372b3e6a56c598ab855360803a08c1bbc4227c28
372b3e6https://github.com/mfandreich/ScriptableRenderLoop/commit/372b3e6a56c598ab855360803a08c1bbc4227c28
https://github.com/mfandreich/ScriptableRenderLoop/tree/372b3e6a56c598ab855360803a08c1bbc4227c28
update to using CommandBufferPool and add depth bind pass for scene viewhttps://github.com/mfandreich/ScriptableRenderLoop/commit/b051cbae67a80ca92ef8da35a8740a0c78823e43
b051cbahttps://github.com/mfandreich/ScriptableRenderLoop/commit/b051cbae67a80ca92ef8da35a8740a0c78823e43
https://github.com/mfandreich/ScriptableRenderLoop/tree/b051cbae67a80ca92ef8da35a8740a0c78823e43
update script for List API Change from Length to Sizehttps://github.com/mfandreich/ScriptableRenderLoop/commit/6453044cc51d81883b520690a90989ab4fc59e0e
6453044https://github.com/mfandreich/ScriptableRenderLoop/commit/6453044cc51d81883b520690a90989ab4fc59e0e
https://github.com/mfandreich/ScriptableRenderLoop/tree/6453044cc51d81883b520690a90989ab4fc59e0e
Fixup tests to use new Additional Shadow Data scripts for lights with shadowshttps://github.com/mfandreich/ScriptableRenderLoop/commit/a6b124ee42f44e76481788fc59dce1a906450524
a6b124ehttps://github.com/mfandreich/ScriptableRenderLoop/commit/a6b124ee42f44e76481788fc59dce1a906450524
https://github.com/mfandreich/ScriptableRenderLoop/tree/a6b124ee42f44e76481788fc59dce1a906450524
Merge branch 'master' into OnTileDeferredhttps://github.com/mfandreich/ScriptableRenderLoop/commit/b9452897e73a748a388b49c5d3d0f20c870786fc
b945289https://github.com/mfandreich/ScriptableRenderLoop/commit/b9452897e73a748a388b49c5d3d0f20c870786fc
https://github.com/mfandreich/ScriptableRenderLoop/tree/b9452897e73a748a388b49c5d3d0f20c870786fc
Merge pull request #322 from Unity-Technologies/Branch_BasicProfilinghttps://github.com/mfandreich/ScriptableRenderLoop/commit/2d989a26e19e59aebf03f0a924503f0c9c39e765
https://github.com/JulienIgnace-Unity
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https://github.com/mfandreich/ScriptableRenderLoop/tree/2d989a26e19e59aebf03f0a924503f0c9c39e765
Small camera fixhttps://github.com/mfandreich/ScriptableRenderLoop/commit/2f726f4c3258e58b78d0b67e93cebd1ce2080a82
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
2f726f4https://github.com/mfandreich/ScriptableRenderLoop/commit/2f726f4c3258e58b78d0b67e93cebd1ce2080a82
https://github.com/mfandreich/ScriptableRenderLoop/tree/2f726f4c3258e58b78d0b67e93cebd1ce2080a82
Merge pull request #318 from EvgeniiG/hdrp_matrixhttps://github.com/mfandreich/ScriptableRenderLoop/commit/373744434b8d535cc803ce57b8c122f807575b55
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=sebastienlagarde
3737444https://github.com/mfandreich/ScriptableRenderLoop/commit/373744434b8d535cc803ce57b8c122f807575b55
https://github.com/mfandreich/ScriptableRenderLoop/tree/373744434b8d535cc803ce57b8c122f807575b55
Merge pull request #321 from Unity-Technologies/Branch_SSS_DeletedProfilehttps://github.com/mfandreich/ScriptableRenderLoop/commit/12f154cdccc5452fb15b0d2ed583a60985186f18
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=sebastienlagarde
12f154chttps://github.com/mfandreich/ScriptableRenderLoop/commit/12f154cdccc5452fb15b0d2ed583a60985186f18
https://github.com/mfandreich/ScriptableRenderLoop/tree/12f154cdccc5452fb15b0d2ed583a60985186f18
Change SubsurfaceScatteringProfile so that users get visual feedback (bright pink transmission) in case the profile used in a material is missing (and was not the default neutral one).https://github.com/mfandreich/ScriptableRenderLoop/commit/a3c42fb138532f849fb18cae2b3c9bfa77305a35
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
a3c42fbhttps://github.com/mfandreich/ScriptableRenderLoop/commit/a3c42fb138532f849fb18cae2b3c9bfa77305a35
https://github.com/mfandreich/ScriptableRenderLoop/tree/a3c42fb138532f849fb18cae2b3c9bfa77305a35
HDRenderPipeline: Add FastSign() functionhttps://github.com/mfandreich/ScriptableRenderLoop/commit/221244f2da78d20bc4f6618f1d255d2bd1d6cc39
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=sebastienlagarde
221244fhttps://github.com/mfandreich/ScriptableRenderLoop/commit/221244f2da78d20bc4f6618f1d255d2bd1d6cc39
https://github.com/mfandreich/ScriptableRenderLoop/tree/221244f2da78d20bc4f6618f1d255d2bd1d6cc39
Address the PR feedbackhttps://github.com/mfandreich/ScriptableRenderLoop/commit/30b26004cd1dcee4c3e7057db5af317ef8dd6e78
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
30b2600https://github.com/mfandreich/ScriptableRenderLoop/commit/30b26004cd1dcee4c3e7057db5af317ef8dd6e78
https://github.com/mfandreich/ScriptableRenderLoop/tree/30b26004cd1dcee4c3e7057db5af317ef8dd6e78
Merge pull request #316 from Unity-Technologies/Update-shadow-API-to-use-Lits-VisibleLight--to-reduce-GC-pressurehttps://github.com/mfandreich/ScriptableRenderLoop/commit/49040a0d8c653750df2198d57a3c1fbe0cd726d3
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=sebastienlagarde
49040a0https://github.com/mfandreich/ScriptableRenderLoop/commit/49040a0d8c653750df2198d57a3c1fbe0cd726d3
https://github.com/mfandreich/ScriptableRenderLoop/tree/49040a0d8c653750df2198d57a3c1fbe0cd726d3
Fix function namehttps://github.com/mfandreich/ScriptableRenderLoop/commit/b37acf67770d5e41430829214fba415648dccc45
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/b37acf67770d5e41430829214fba415648dccc45
Remove an old commenthttps://github.com/mfandreich/ScriptableRenderLoop/commit/5780898f78fd82d1d36832ff225dc50cce562be8
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/5780898f78fd82d1d36832ff225dc50cce562be8
Merge branch 'master' of https://github.com/EvgeniiG/ScriptableRenderLoop into hdrp_matrixhttps://github.com/mfandreich/ScriptableRenderLoop/commit/6897a3d8b426ea6fb61e86334fd203938826dfd6
https://github.com/EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/6897a3d8b426ea6fb61e86334fd203938826dfd6
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoophttps://github.com/mfandreich/ScriptableRenderLoop/commit/588c9e392e0632a338dc1959b4d7e77a268165e2
https://github.com/EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/588c9e392e0632a338dc1959b4d7e77a268165e2
Fix tangent space SSS integrationhttps://github.com/mfandreich/ScriptableRenderLoop/commit/131b30787d0f5a2701bded2af98955597c69da2b
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/131b30787d0f5a2701bded2af98955597c69da2b
Add SHADERPASS_SHADOWShttps://github.com/mfandreich/ScriptableRenderLoop/commit/9725af9b70d948b0c480b61786a5974e5b43071f
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
9725af9https://github.com/mfandreich/ScriptableRenderLoop/commit/9725af9b70d948b0c480b61786a5974e5b43071f
https://github.com/mfandreich/ScriptableRenderLoop/tree/9725af9b70d948b0c480b61786a5974e5b43071f
Use the legacy Unity matrices for shadow map renderinghttps://github.com/mfandreich/ScriptableRenderLoop/commit/302c194b237eecac9292db919e0c906fc1763a51
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/302c194b237eecac9292db919e0c906fc1763a51
Split 'ShaderVariables.hlsl' into 3 fileshttps://github.com/mfandreich/ScriptableRenderLoop/commit/9e32eed4ea0c9e469c8031a5c9bed32e4b29618b
https://github.com/EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/9e32eed4ea0c9e469c8031a5c9bed32e4b29618b
Fix the SSS medium camera positionhttps://github.com/mfandreich/ScriptableRenderLoop/commit/19e1c28b7ce6db0890971c3badf2884f64b1c8d9
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/19e1c28b7ce6db0890971c3badf2884f64b1c8d9
Disabling zclipping in shaders that have a shadowcaster pass.https://github.com/mfandreich/ScriptableRenderLoop/commit/460dd95a7682647c5b00cf816ef6495be29f6a64
https://github.com/uygar3d
uygar3dhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=uygar3d
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https://github.com/mfandreich/ScriptableRenderLoop/tree/460dd95a7682647c5b00cf816ef6495be29f6a64
Merge pull request #317 from Unity-Technologies/Branch_BasicProfilinghttps://github.com/mfandreich/ScriptableRenderLoop/commit/df5339004b769950c4098421ad78e8e60d040454
https://github.com/JulienIgnace-Unity
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df53390https://github.com/mfandreich/ScriptableRenderLoop/commit/df5339004b769950c4098421ad78e8e60d040454
https://github.com/mfandreich/ScriptableRenderLoop/tree/df5339004b769950c4098421ad78e8e60d040454
Updated BasicProfiling scene with SSS tests.https://github.com/mfandreich/ScriptableRenderLoop/commit/4c81cdbadd501b627a58ef9a9720238a1ec07578
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
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https://github.com/mfandreich/ScriptableRenderLoop/tree/4c81cdbadd501b627a58ef9a9720238a1ec07578
Add debug LoD viz for the Jimenez SSShttps://github.com/mfandreich/ScriptableRenderLoop/commit/942ed8b4b7ea5077b263a2f42b031f2ca3c86926
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
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https://github.com/mfandreich/ScriptableRenderLoop/tree/942ed8b4b7ea5077b263a2f42b031f2ca3c86926
Update shadow API - Use List instead of VisibleLightArray[]https://github.com/mfandreich/ScriptableRenderLoop/commit/afdc78ea9ee64d9ab80f971f975731126e9387c4
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=sebastienlagarde
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https://github.com/mfandreich/ScriptableRenderLoop/tree/afdc78ea9ee64d9ab80f971f975731126e9387c4
HDRenderPipeline: Optimize SSS screen passhttps://github.com/mfandreich/ScriptableRenderLoop/commit/9eeae3a407fe01eabaff0e6b152ad5f70e250445
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=sebastienlagarde
9eeae3ahttps://github.com/mfandreich/ScriptableRenderLoop/commit/9eeae3a407fe01eabaff0e6b152ad5f70e250445
https://github.com/mfandreich/ScriptableRenderLoop/tree/9eeae3a407fe01eabaff0e6b152ad5f70e250445
Merge pull request #315 from Unity-Technologies/Branch_BasicProfilinghttps://github.com/mfandreich/ScriptableRenderLoop/commit/9ffa168f17fa9a36b4cc75b2f3ea1776c6fe02ac
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=sebastienlagarde
9ffa168https://github.com/mfandreich/ScriptableRenderLoop/commit/9ffa168f17fa9a36b4cc75b2f3ea1776c6fe02ac
https://github.com/mfandreich/ScriptableRenderLoop/tree/9ffa168f17fa9a36b4cc75b2f3ea1776c6fe02ac
Update BasicProfiling scenehttps://github.com/mfandreich/ScriptableRenderLoop/commit/5f7a7280b6d6529dd2098a04581c710009677d4c
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
5f7a728https://github.com/mfandreich/ScriptableRenderLoop/commit/5f7a7280b6d6529dd2098a04581c710009677d4c
https://github.com/mfandreich/ScriptableRenderLoop/tree/5f7a7280b6d6529dd2098a04581c710009677d4c
Remove the orphaned *.meta filehttps://github.com/mfandreich/ScriptableRenderLoop/commit/8c239aee73a59a635f4bf2cdff9cdc69cd5709cd
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
8c239aehttps://github.com/mfandreich/ScriptableRenderLoop/commit/8c239aee73a59a635f4bf2cdff9cdc69cd5709cd
https://github.com/mfandreich/ScriptableRenderLoop/tree/8c239aee73a59a635f4bf2cdff9cdc69cd5709cd
Merge branch 'master'https://github.com/mfandreich/ScriptableRenderLoop/commit/c9809518628996122097811551313eaab4726e6b
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=EvgeniiG
c980951https://github.com/mfandreich/ScriptableRenderLoop/commit/c9809518628996122097811551313eaab4726e6b
https://github.com/mfandreich/ScriptableRenderLoop/tree/c9809518628996122097811551313eaab4726e6b
Merge pull request #314 from Unity-Technologies/Move-matId-Specular-in-Standardhttps://github.com/mfandreich/ScriptableRenderLoop/commit/26bfe65cb29fd5acfe63b7153ed4c3ae3a27fb31
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/mfandreich/ScriptableRenderLoop/commits?author=sebastienlagarde
26bfe65https://github.com/mfandreich/ScriptableRenderLoop/commit/26bfe65cb29fd5acfe63b7153ed4c3ae3a27fb31
https://github.com/mfandreich/ScriptableRenderLoop/tree/26bfe65cb29fd5acfe63b7153ed4c3ae3a27fb31
update tests skybox material to use the OnTile versionhttps://github.com/mfandreich/ScriptableRenderLoop/commit/92c8ef0a2c157a65f6d5e33642f546b123a29aaa
92c8ef0https://github.com/mfandreich/ScriptableRenderLoop/commit/92c8ef0a2c157a65f6d5e33642f546b123a29aaa
https://github.com/mfandreich/ScriptableRenderLoop/tree/92c8ef0a2c157a65f6d5e33642f546b123a29aaa
create an iOS SceneManager script and prefab for looping through sceneshttps://github.com/mfandreich/ScriptableRenderLoop/commit/f4f2bdf9e568fcd4ea511b4a12666a458b07911a
f4f2bdfhttps://github.com/mfandreich/ScriptableRenderLoop/commit/f4f2bdf9e568fcd4ea511b4a12666a458b07911a
https://github.com/mfandreich/ScriptableRenderLoop/tree/f4f2bdf9e568fcd4ea511b4a12666a458b07911a
Nexthttps://github.com/mfandreich/ScriptableRenderLoop/commits/OnTileDeferred?after=372b3e6a56c598ab855360803a08c1bbc4227c28+34
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