Title: GitHub - macbury/phaser: Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. · GitHub
Open Graph Title: GitHub - macbury/phaser: Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
X Title: GitHub - macbury/phaser: Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Description: Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. - macbury/phaser
Open Graph Description: Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. - macbury/phaser
X Description: Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. - macbury/phaser
Mail addresses
support@phaser.io
rich@photonstorm.com
Opengraph URL: https://github.com/macbury/phaser
X: @github
Domain: github.com
| route-pattern | /:user_id/:repository |
| route-controller | files |
| route-action | disambiguate |
| fetch-nonce | v2:2a811ba7-5318-a687-73db-328f1ce2a669 |
| current-catalog-service-hash | f3abb0cc802f3d7b95fc8762b94bdcb13bf39634c40c357301c4aa1d67a256fb |
| request-id | ADDC:257F3:166B4CB:1D83F70:6A5C66F8 |
| html-safe-nonce | ad2867e4b8b2d36602869fbfd4e576c38dbfaadb4ed10f7cea1171c87f543459 |
| visitor-payload | eyJyZWZlcnJlciI6IiIsInJlcXVlc3RfaWQiOiJBRERDOjI1N0YzOjE2NkI0Q0I6MUQ4M0Y3MDo2QTVDNjZGOCIsInZpc2l0b3JfaWQiOiIyNDA1NzkxNzc5MDU4OTAyNzc2IiwicmVnaW9uX2VkZ2UiOiJpYWQiLCJyZWdpb25fcmVuZGVyIjoiaWFkIn0= |
| visitor-hmac | 5c5cb3f78fa288ddd2757dec27ff65040bb1036e6e8a264fa676fc445d97c34c |
| hovercard-subject-tag | repository:125627834 |
| github-keyboard-shortcuts | repository,copilot |
| google-site-verification | Apib7-x98H0j5cPqHWwSMm6dNU4GmODRoqxLiDzdx9I |
| octolytics-url | https://collector.github.com/github/collect |
| analytics-location | / |
| fb:app_id | 1401488693436528 |
| apple-itunes-app | app-id=1477376905, app-argument=https://github.com/macbury/phaser |
| twitter:image | https://opengraph.githubassets.com/524f3b72c32626d8d555d1570f33f906c18786e3f75b7bda1c6e959f0b195705/macbury/phaser |
| twitter:card | summary_large_image |
| og:image | https://opengraph.githubassets.com/524f3b72c32626d8d555d1570f33f906c18786e3f75b7bda1c6e959f0b195705/macbury/phaser |
| og:image:alt | Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. - macbury/phaser |
| og:image:width | 1200 |
| og:image:height | 600 |
| og:site_name | GitHub |
| og:type | object |
| hostname | github.com |
| expected-hostname | github.com |
| None | 5290d7e14309ad1e76106a9c4237bd1041517e83ea182c8ab756752cb0c6940b |
| turbo-cache-control | no-cache |
| go-import | github.com/macbury/phaser git https://github.com/macbury/phaser.git |
| octolytics-dimension-user_id | 110908 |
| octolytics-dimension-user_login | macbury |
| octolytics-dimension-repository_id | 125627834 |
| octolytics-dimension-repository_nwo | macbury/phaser |
| octolytics-dimension-repository_public | true |
| octolytics-dimension-repository_is_fork | true |
| octolytics-dimension-repository_parent_id | 9393759 |
| octolytics-dimension-repository_parent_nwo | phaserjs/phaser |
| octolytics-dimension-repository_network_root_id | 9393759 |
| octolytics-dimension-repository_network_root_nwo | phaserjs/phaser |
| turbo-body-classes | logged-out env-production page-responsive |
| disable-turbo | false |
| browser-stats-url | https://api.github.com/_private/browser/stats |
| browser-errors-url | https://api.github.com/_private/browser/errors |
| release | 9c975978430e9ad293956f2bbdaf153b1bd84a99 |
| ui-target | full |
| theme-color | #1e2327 |
| color-scheme | light dark |
Links:
Viewport: width=device-width