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Title: Post-processing depth images · Issue #5 · immersive-limit/Unity-ComputerVisionSim · GitHub

Open Graph Title: Post-processing depth images · Issue #5 · immersive-limit/Unity-ComputerVisionSim

X Title: Post-processing depth images · Issue #5 · immersive-limit/Unity-ComputerVisionSim

Description: Hi, thanks a lot for this nice tutorial! I have a (basic) question about the depth images. In the following, I refer to this part of the code. If I got it right, the process is as follows: The shader gets the depth value; The value is ma...

Open Graph Description: Hi, thanks a lot for this nice tutorial! I have a (basic) question about the depth images. In the following, I refer to this part of the code. If I got it right, the process is as follows: The shad...

X Description: Hi, thanks a lot for this nice tutorial! I have a (basic) question about the depth images. In the following, I refer to this part of the code. If I got it right, the process is as follows: The shad...

Opengraph URL: https://github.com/immersive-limit/Unity-ComputerVisionSim/issues/5

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og:image:altHi, thanks a lot for this nice tutorial! I have a (basic) question about the depth images. In the following, I refer to this part of the code. If I got it right, the process is as follows: The shad...
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Post-processing depth imageshttps://github.com/immersive-limit/Unity-ComputerVisionSim/issues/5#top
https://github.com/lucaBartolomei
lucaBartolomeihttps://github.com/lucaBartolomei
on Oct 23, 2020https://github.com/immersive-limit/Unity-ComputerVisionSim/issues/5#issue-727987577
this parthttps://github.com/immersive-limit/Unity-ComputerVisionSim/blob/263e87c9cb58141afa2692ef9bf4bfac48afeca3/Unity/Assets/ImageSynthesis/Shaders/UberReplacement.shader#L48-L53
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