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| Reload | https://github.com/halgorithm/phaser/commits/master/src/physics |
| Reload | https://github.com/halgorithm/phaser/commits/master/src/physics |
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| phaser | https://github.com/halgorithm/phaser/commits |
| src | https://github.com/halgorithm/phaser/commits/master/src |
| physics | https://github.com/halgorithm/phaser/commits/master/src/physics |
| master | https://github.com/halgorithm/phaser/tree/master |
| Moved repository location | https://github.com/halgorithm/phaser/commit/d8f1ba03e94763df53a2c5b85dc7c88cca3617c1 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| d8f1ba0 | https://github.com/halgorithm/phaser/commit/d8f1ba03e94763df53a2c5b85dc7c88cca3617c1 |
| https://github.com/halgorithm/phaser/blob/d8f1ba03e94763df53a2c5b85dc7c88cca3617c1/src/physics |
| https://github.com/halgorithm/phaser/tree/d8f1ba03e94763df53a2c5b85dc7c88cca3617c1 |
| Splitting the dev branch up into versions. | https://github.com/halgorithm/phaser/commit/0d90f75b5ff223efe75455a8a059a962d882220d |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 0d90f75 | https://github.com/halgorithm/phaser/commit/0d90f75b5ff223efe75455a8a059a962d882220d |
| https://github.com/halgorithm/phaser/blob/0d90f75b5ff223efe75455a8a059a962d882220d/src/physics |
| https://github.com/halgorithm/phaser/tree/0d90f75b5ff223efe75455a8a059a962d882220d |
| Arcade Physics updated to use new Transform system. | https://github.com/halgorithm/phaser/commit/4d4344bf033eca6d1dbe0d1cef735b3e43f12176 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 4d4344b | https://github.com/halgorithm/phaser/commit/4d4344bf033eca6d1dbe0d1cef735b3e43f12176 |
| https://github.com/halgorithm/phaser/blob/4d4344bf033eca6d1dbe0d1cef735b3e43f12176/src/physics |
| https://github.com/halgorithm/phaser/tree/4d4344bf033eca6d1dbe0d1cef735b3e43f12176 |
| Disabled access to World and Camera for now. | https://github.com/halgorithm/phaser/commit/26711241ac7d07de3354387a954f26f23ebef8f7 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 2671124 | https://github.com/halgorithm/phaser/commit/26711241ac7d07de3354387a954f26f23ebef8f7 |
| https://github.com/halgorithm/phaser/blob/26711241ac7d07de3354387a954f26f23ebef8f7/src/physics |
| https://github.com/halgorithm/phaser/tree/26711241ac7d07de3354387a954f26f23ebef8f7 |
| Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. | https://github.com/halgorithm/phaser/commit/380e717e527bff8105242b0cabb494caaed1b238 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 380e717 | https://github.com/halgorithm/phaser/commit/380e717e527bff8105242b0cabb494caaed1b238 |
| https://github.com/halgorithm/phaser/blob/380e717e527bff8105242b0cabb494caaed1b238/src/physics |
| https://github.com/halgorithm/phaser/tree/380e717e527bff8105242b0cabb494caaed1b238 |
| The P2 Physics library has been updated to 0.7.1. This is still quite out of date, but as soon as they release their latest build (hopefully soon) we'll update to that. | https://github.com/halgorithm/phaser/commit/31592b98f1311704233b162fd95e5e745cc888e6 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 31592b9 | https://github.com/halgorithm/phaser/commit/31592b98f1311704233b162fd95e5e745cc888e6 |
| https://github.com/halgorithm/phaser/blob/31592b98f1311704233b162fd95e5e745cc888e6/src/physics |
| https://github.com/halgorithm/phaser/tree/31592b98f1311704233b162fd95e5e745cc888e6 |
| Merge pull request #2728 from samme/issue-2720 | https://github.com/halgorithm/phaser/commit/8a78029e2b79bd2f6c0db5614e9d20ca119030d2 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 8a78029 | https://github.com/halgorithm/phaser/commit/8a78029e2b79bd2f6c0db5614e9d20ca119030d2 |
| https://github.com/halgorithm/phaser/blob/8a78029e2b79bd2f6c0db5614e9d20ca119030d2/src/physics |
| https://github.com/halgorithm/phaser/tree/8a78029e2b79bd2f6c0db5614e9d20ca119030d2 |
| updated docs on Arcade body's setSize | https://github.com/halgorithm/phaser/commit/42ca43d98cac61de3b370cc878d7931b04577d03 |
| 42ca43d | https://github.com/halgorithm/phaser/commit/42ca43d98cac61de3b370cc878d7931b04577d03 |
| https://github.com/halgorithm/phaser/blob/42ca43d98cac61de3b370cc878d7931b04577d03/src/physics |
| https://github.com/halgorithm/phaser/tree/42ca43d98cac61de3b370cc878d7931b04577d03 |
| Add a hint for resizing Body of scaled Sprites | https://github.com/halgorithm/phaser/commit/792ae127bf6de0a33caf4d90b74f7156a08a71ce |
| 792ae12 | https://github.com/halgorithm/phaser/commit/792ae127bf6de0a33caf4d90b74f7156a08a71ce |
| https://github.com/halgorithm/phaser/blob/792ae127bf6de0a33caf4d90b74f7156a08a71ce/src/physics |
| https://github.com/halgorithm/phaser/tree/792ae127bf6de0a33caf4d90b74f7156a08a71ce |
| Large batch of jshint fixes. | https://github.com/halgorithm/phaser/commit/ad0e4aca2ed45e45c6d87e904de58f8b5152dade |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| ad0e4ac | https://github.com/halgorithm/phaser/commit/ad0e4aca2ed45e45c6d87e904de58f8b5152dade |
| https://github.com/halgorithm/phaser/blob/ad0e4aca2ed45e45c6d87e904de58f8b5152dade/src/physics |
| https://github.com/halgorithm/phaser/tree/ad0e4aca2ed45e45c6d87e904de58f8b5152dade |
| Correct docs: | https://github.com/halgorithm/phaser/commit/b05becf9622d7523e518a3e55489a00073f0af47 |
| b05becf | https://github.com/halgorithm/phaser/commit/b05becf9622d7523e518a3e55489a00073f0af47 |
| https://github.com/halgorithm/phaser/blob/b05becf9622d7523e518a3e55489a00073f0af47/src/physics |
| https://github.com/halgorithm/phaser/tree/b05becf9622d7523e518a3e55489a00073f0af47 |
| Fixed Arcade Physics Circle body collision, after the #2654 change broke it unintentionally. | https://github.com/halgorithm/phaser/commit/11b0436a26c8d171fcfdc0f14577775bebf775a2 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 11b0436 | https://github.com/halgorithm/phaser/commit/11b0436a26c8d171fcfdc0f14577775bebf775a2 |
| https://github.com/halgorithm/phaser/blob/11b0436a26c8d171fcfdc0f14577775bebf775a2/src/physics |
| https://github.com/halgorithm/phaser/tree/11b0436a26c8d171fcfdc0f14577775bebf775a2 |
| Preparing for 2.6.2 release. | https://github.com/halgorithm/phaser/commit/7b9c4114b247e0dd6667ef1d2c470c457bb12bf9 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 7b9c411 | https://github.com/halgorithm/phaser/commit/7b9c4114b247e0dd6667ef1d2c470c457bb12bf9 |
| https://github.com/halgorithm/phaser/blob/7b9c4114b247e0dd6667ef1d2c470c457bb12bf9/src/physics |
| https://github.com/halgorithm/phaser/tree/7b9c4114b247e0dd6667ef1d2c470c457bb12bf9 |
| ArcadePhysics Body.rotation now reads its initial value from sprite.angle instead of sprite.rotation. The property was immediately replaced with the correct value in Body.preUpdate regardless, but … | https://github.com/halgorithm/phaser/commit/19342fa3af4e793a2924d9bc8df430b1251142bb |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 19342fa | https://github.com/halgorithm/phaser/commit/19342fa3af4e793a2924d9bc8df430b1251142bb |
| https://github.com/halgorithm/phaser/blob/19342fa3af4e793a2924d9bc8df430b1251142bb/src/physics |
| https://github.com/halgorithm/phaser/tree/19342fa3af4e793a2924d9bc8df430b1251142bb |
| Consolidating Layers into View class. | https://github.com/halgorithm/phaser/commit/9654a4b3c54b05f4cafba81f61df5376972b550e |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 9654a4b | https://github.com/halgorithm/phaser/commit/9654a4b3c54b05f4cafba81f61df5376972b550e |
| https://github.com/halgorithm/phaser/blob/9654a4b3c54b05f4cafba81f61df5376972b550e/src/physics |
| https://github.com/halgorithm/phaser/tree/9654a4b3c54b05f4cafba81f61df5376972b550e |
| The property `checkCollision.none` in the ArcadePhysics.Body class was available, but never used internally. It is now used and checked by the `separate` method. By setting `checkCollision.none = t… | https://github.com/halgorithm/phaser/commit/69470574278efb051e523e9e9d23ae80150c48c9 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 6947057 | https://github.com/halgorithm/phaser/commit/69470574278efb051e523e9e9d23ae80150c48c9 |
| https://github.com/halgorithm/phaser/blob/69470574278efb051e523e9e9d23ae80150c48c9/src/physics |
| https://github.com/halgorithm/phaser/tree/69470574278efb051e523e9e9d23ae80150c48c9 |
| The property `checkCollision.none` has been removed from the ArcadePhysics.Body class. It was never used internally, so lead to confusion about its use. To disable a body, use `body.enable = false`… | https://github.com/halgorithm/phaser/commit/46c20ab00a3ea2e094e987506bb03a8c8a2b2489 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 46c20ab | https://github.com/halgorithm/phaser/commit/46c20ab00a3ea2e094e987506bb03a8c8a2b2489 |
| https://github.com/halgorithm/phaser/blob/46c20ab00a3ea2e094e987506bb03a8c8a2b2489/src/physics |
| https://github.com/halgorithm/phaser/tree/46c20ab00a3ea2e094e987506bb03a8c8a2b2489 |
| Loads of work on tilemap collision, and offset support. You can now collide with a tilemap no matter where it is on the screen, or which layer it's from. | https://github.com/halgorithm/phaser/commit/3ba00bbf2d009b1a50a3cd06863c16c0272bab4b |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 3ba00bb | https://github.com/halgorithm/phaser/commit/3ba00bbf2d009b1a50a3cd06863c16c0272bab4b |
| https://github.com/halgorithm/phaser/blob/3ba00bbf2d009b1a50a3cd06863c16c0272bab4b/src/physics |
| https://github.com/halgorithm/phaser/tree/3ba00bbf2d009b1a50a3cd06863c16c0272bab4b |
| Revert getTiles call. | https://github.com/halgorithm/phaser/commit/0e25c5acacf38320bdfbbb03b6fab87d311359e4 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 0e25c5a | https://github.com/halgorithm/phaser/commit/0e25c5acacf38320bdfbbb03b6fab87d311359e4 |
| https://github.com/halgorithm/phaser/blob/0e25c5acacf38320bdfbbb03b6fab87d311359e4/src/physics |
| https://github.com/halgorithm/phaser/tree/0e25c5acacf38320bdfbbb03b6fab87d311359e4 |
| Fixed Tilemap collision. | https://github.com/halgorithm/phaser/commit/d8560eb3bc9638a3f0012841e5b2ab44702f698a |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| d8560eb | https://github.com/halgorithm/phaser/commit/d8560eb3bc9638a3f0012841e5b2ab44702f698a |
| https://github.com/halgorithm/phaser/blob/d8560eb3bc9638a3f0012841e5b2ab44702f698a/src/physics |
| https://github.com/halgorithm/phaser/tree/d8560eb3bc9638a3f0012841e5b2ab44702f698a |
| Fix 'TypeError: target.center is undefined' | https://github.com/halgorithm/phaser/commit/18472f5998c08304be8525db42642b70baccd10d |
| https://github.com/leobrines |
| leobrines | https://github.com/halgorithm/phaser/commits?author=leobrines |
| 18472f5 | https://github.com/halgorithm/phaser/commit/18472f5998c08304be8525db42642b70baccd10d |
| https://github.com/halgorithm/phaser/blob/18472f5998c08304be8525db42642b70baccd10d/src/physics |
| https://github.com/halgorithm/phaser/tree/18472f5998c08304be8525db42642b70baccd10d |
| jsdoc fix: replace #onTop for #onCeiling | https://github.com/halgorithm/phaser/commit/3d1b10c3101a672abdf4acc1e33371d5a49e351d |
| https://github.com/PhaserEditor2D |
| PhaserEditor2D | https://github.com/halgorithm/phaser/commits?author=PhaserEditor2D |
| 3d1b10c | https://github.com/halgorithm/phaser/commit/3d1b10c3101a672abdf4acc1e33371d5a49e351d |
| https://github.com/halgorithm/phaser/blob/3d1b10c3101a672abdf4acc1e33371d5a49e351d/src/physics |
| https://github.com/halgorithm/phaser/tree/3d1b10c3101a672abdf4acc1e33371d5a49e351d |
| 2.6.1 Release. | https://github.com/halgorithm/phaser/commit/ac2516f5aaa70240dc3e41575824417e42c37235 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| ac2516f | https://github.com/halgorithm/phaser/commit/ac2516f5aaa70240dc3e41575824417e42c37235 |
| https://github.com/halgorithm/phaser/blob/ac2516f5aaa70240dc3e41575824417e42c37235/src/physics |
| https://github.com/halgorithm/phaser/tree/ac2516f5aaa70240dc3e41575824417e42c37235 |
| Fixed `Uncaught TypeError: Cannot set property 'x' of undefined` in Body.js (thanks @ErwanErwan #2607) | https://github.com/halgorithm/phaser/commit/cfb2b813ef9b7c2f72159d6364c3345428775bbc |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| cfb2b81 | https://github.com/halgorithm/phaser/commit/cfb2b813ef9b7c2f72159d6364c3345428775bbc |
| https://github.com/halgorithm/phaser/blob/cfb2b813ef9b7c2f72159d6364c3345428775bbc/src/physics |
| https://github.com/halgorithm/phaser/tree/cfb2b813ef9b7c2f72159d6364c3345428775bbc |
| P2.World.clear will now clear out the World.walls property, resetting all of the wall bounds to `null`. This allows the walls to be re-created accurately when the P2 World is reset, which happens o… | https://github.com/halgorithm/phaser/commit/61ce14f3328d272d6907c34b424794d11bc604fc |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 61ce14f | https://github.com/halgorithm/phaser/commit/61ce14f3328d272d6907c34b424794d11bc604fc |
| https://github.com/halgorithm/phaser/blob/61ce14f3328d272d6907c34b424794d11bc604fc/src/physics |
| https://github.com/halgorithm/phaser/tree/61ce14f3328d272d6907c34b424794d11bc604fc |
| onWorldBounds now sends the bounds it collided with. | https://github.com/halgorithm/phaser/commit/dfd9203e0a49fa3d619cb38db6e7ca9d6ae0b333 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| dfd9203 | https://github.com/halgorithm/phaser/commit/dfd9203e0a49fa3d619cb38db6e7ca9d6ae0b333 |
| https://github.com/halgorithm/phaser/blob/dfd9203e0a49fa3d619cb38db6e7ca9d6ae0b333/src/physics |
| https://github.com/halgorithm/phaser/tree/dfd9203e0a49fa3d619cb38db6e7ca9d6ae0b333 |
| ArcadePhysics.Body.onCollide is a new Signal that is dispatched whenever the Body collides with another Body. Due to the potentially high volume of signals this could create it is disabled by defau… | https://github.com/halgorithm/phaser/commit/c0ba439e82283f7ba8c6f4c20cab80ee889573da |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| c0ba439 | https://github.com/halgorithm/phaser/commit/c0ba439e82283f7ba8c6f4c20cab80ee889573da |
| https://github.com/halgorithm/phaser/blob/c0ba439e82283f7ba8c6f4c20cab80ee889573da/src/physics |
| https://github.com/halgorithm/phaser/tree/c0ba439e82283f7ba8c6f4c20cab80ee889573da |
| ArcadePhysics.Body.setCircle is a new method that allows you to define an Arcade Physics Body as being a circle instead of a rectangle. You can control the radius of the body and the offset from th… | https://github.com/halgorithm/phaser/commit/6ba3c9401fd4997357251ff4293ac59825743c09 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 6ba3c94 | https://github.com/halgorithm/phaser/commit/6ba3c9401fd4997357251ff4293ac59825743c09 |
| https://github.com/halgorithm/phaser/blob/6ba3c9401fd4997357251ff4293ac59825743c09/src/physics |
| https://github.com/halgorithm/phaser/tree/6ba3c9401fd4997357251ff4293ac59825743c09 |
| Merged the arcade-circles branch back into 2.6 and tidied up lots of the source code. Needs checking as not working properly with rect vs. circle, but fine with circle vs. circle. | https://github.com/halgorithm/phaser/commit/261155a6839474610ef2b15cf536c9c6cb0ba2ee |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 261155a | https://github.com/halgorithm/phaser/commit/261155a6839474610ef2b15cf536c9c6cb0ba2ee |
| https://github.com/halgorithm/phaser/blob/261155a6839474610ef2b15cf536c9c6cb0ba2ee/src/physics |
| https://github.com/halgorithm/phaser/tree/261155a6839474610ef2b15cf536c9c6cb0ba2ee |
| Renamed alignTo to alignIn, and added the new method alignTo, to allow for Sprite to Sprite alignment. Updated all of the Bounds and TS defs. | https://github.com/halgorithm/phaser/commit/4da3b15ae2374713c0c95fc3bb320a402df278d6 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 4da3b15 | https://github.com/halgorithm/phaser/commit/4da3b15ae2374713c0c95fc3bb320a402df278d6 |
| https://github.com/halgorithm/phaser/blob/4da3b15ae2374713c0c95fc3bb320a402df278d6/src/physics |
| https://github.com/halgorithm/phaser/tree/4da3b15ae2374713c0c95fc3bb320a402df278d6 |
| Lots of work on Body.moveTo and Body.moveFrom. Now working nicely. | https://github.com/halgorithm/phaser/commit/70be74cb36167506e19513ef5939aa87aa8aaaf1 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 70be74c | https://github.com/halgorithm/phaser/commit/70be74cb36167506e19513ef5939aa87aa8aaaf1 |
| https://github.com/halgorithm/phaser/blob/70be74cb36167506e19513ef5939aa87aa8aaaf1/src/physics |
| https://github.com/halgorithm/phaser/tree/70be74cb36167506e19513ef5939aa87aa8aaaf1 |
| Body.move tests. | https://github.com/halgorithm/phaser/commit/b5cc01132cd946844395e2222eb3835d4c8fdf20 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| b5cc011 | https://github.com/halgorithm/phaser/commit/b5cc01132cd946844395e2222eb3835d4c8fdf20 |
| https://github.com/halgorithm/phaser/blob/b5cc01132cd946844395e2222eb3835d4c8fdf20/src/physics |
| https://github.com/halgorithm/phaser/tree/b5cc01132cd946844395e2222eb3835d4c8fdf20 |
| Small styling fixes. | https://github.com/halgorithm/phaser/commit/1daf897b2368cbfef2d7996497d164757d93e057 |
| https://github.com/photonstorm |
| photonstorm | https://github.com/halgorithm/phaser/commits?author=photonstorm |
| 1daf897 | https://github.com/halgorithm/phaser/commit/1daf897b2368cbfef2d7996497d164757d93e057 |
| https://github.com/halgorithm/phaser/blob/1daf897b2368cbfef2d7996497d164757d93e057/src/physics |
| https://github.com/halgorithm/phaser/tree/1daf897b2368cbfef2d7996497d164757d93e057 |
| Resolved issue with tilemapLayer collision. | https://github.com/halgorithm/phaser/commit/bab2fac72911f3cd0701fed8d9b6528e11e58bae |
| https://github.com/Upperfoot |
| Upperfoot | https://github.com/halgorithm/phaser/commits?author=Upperfoot |
| bab2fac | https://github.com/halgorithm/phaser/commit/bab2fac72911f3cd0701fed8d9b6528e11e58bae |
| https://github.com/halgorithm/phaser/blob/bab2fac72911f3cd0701fed8d9b6528e11e58bae/src/physics |
| https://github.com/halgorithm/phaser/tree/bab2fac72911f3cd0701fed8d9b6528e11e58bae |
| Fixed problem with missing parameter in tileCheckX and tileCheckY. | https://github.com/halgorithm/phaser/commit/212a07b9ac5cc15c4ef66bb71aaa0e2be1b71d9c |
| https://github.com/Upperfoot |
| Upperfoot | https://github.com/halgorithm/phaser/commits?author=Upperfoot |
| 212a07b | https://github.com/halgorithm/phaser/commit/212a07b9ac5cc15c4ef66bb71aaa0e2be1b71d9c |
| https://github.com/halgorithm/phaser/blob/212a07b9ac5cc15c4ef66bb71aaa0e2be1b71d9c/src/physics |
| https://github.com/halgorithm/phaser/tree/212a07b9ac5cc15c4ef66bb71aaa0e2be1b71d9c |
| Next | https://github.com/halgorithm/phaser/commits/master/src/physics?after=15c45bda0e7c223c24fa9cb764666ce4b1658fc5+34 |
|
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