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Title: Commits · hackplayerz/ScriptableRenderPipeline · GitHub

Open Graph Title: Commits · hackplayerz/ScriptableRenderPipeline

X Title: Commits · hackplayerz/ScriptableRenderPipeline

Description: Scriptable Render Pipeline. Contribute to hackplayerz/ScriptableRenderPipeline development by creating an account on GitHub.

Open Graph Description: Scriptable Render Pipeline. Contribute to hackplayerz/ScriptableRenderPipeline development by creating an account on GitHub.

X Description: Scriptable Render Pipeline. Contribute to hackplayerz/ScriptableRenderPipeline development by creating an account on GitHub.

Opengraph URL: https://github.com/hackplayerz/ScriptableRenderPipeline

X: @github

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Domain: github.com

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Merge pull request #1300 from Unity-Technologies/Add-Transmisison-support-to-stacklithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/1635de0d3386bc9af286b3d255ccbf18196c4b0e
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
1635de0https://github.com/hackplayerz/ScriptableRenderPipeline/commit/1635de0d3386bc9af286b3d255ccbf18196c4b0e
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/1635de0d3386bc9af286b3d255ccbf18196c4b0e
Add Transmisison support to stacklithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/68322feaaae213e3e7e0bb7505c1abf13dfcb378
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
68322fehttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/68322feaaae213e3e7e0bb7505c1abf13dfcb378
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/68322feaaae213e3e7e0bb7505c1abf13dfcb378
Merge pull request #1294 from Unity-Technologies/volumetric-lighting-updateshttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/668b427a155084d979d18d2087ffaf80e0fee506
https://github.com/Wadarass
Wadarasshttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=Wadarass
668b427https://github.com/hackplayerz/ScriptableRenderPipeline/commit/668b427a155084d979d18d2087ffaf80e0fee506
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/668b427a155084d979d18d2087ffaf80e0fee506
Merge pull request #1299 from Unity-Technologies/stacklithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/f11df79254f444dab8b6a67e4b85daf36dc2c768
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
f11df79https://github.com/hackplayerz/ScriptableRenderPipeline/commit/f11df79254f444dab8b6a67e4b85daf36dc2c768
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/f11df79254f444dab8b6a67e4b85daf36dc2c768
Merge branch 'master' into volumetric-lighting-updateshttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/eef79c08f75d369638cb39def4b7836b1ba003e5
https://github.com/Wadarass
Wadarasshttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=Wadarass
eef79c0https://github.com/hackplayerz/ScriptableRenderPipeline/commit/eef79c08f75d369638cb39def4b7836b1ba003e5
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/eef79c08f75d369638cb39def4b7836b1ba003e5
Updates based on feedback. VolumeTextureAtlas now a Alpha8 texture. DensityVolume renamed.https://github.com/hackplayerz/ScriptableRenderPipeline/commit/c48eba83ce85659d8a52f8fdc4600abe4c6496ff
https://github.com/Wadarass
Wadarasshttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=Wadarass
c48eba8https://github.com/hackplayerz/ScriptableRenderPipeline/commit/c48eba83ce85659d8a52f8fdc4600abe4c6496ff
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/c48eba83ce85659d8a52f8fdc4600abe4c6496ff
Enable coat effect on diffuse lighting.https://github.com/hackplayerz/ScriptableRenderPipeline/commit/dd93a2ddd3054ef6f08d7ae74faa5f1b9203afc3
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
dd93a2dhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/dd93a2ddd3054ef6f08d7ae74faa5f1b9203afc3
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/dd93a2ddd3054ef6f08d7ae74faa5f1b9203afc3
Merge pull request #1298 from Unity-Technologies/Clean-UI-for-StackLithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/1c254ad95cc25c4dc3e4c04acbf2be944a1fdda6
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
1c254adhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/1c254ad95cc25c4dc3e4c04acbf2be944a1fdda6
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/1c254ad95cc25c4dc3e4c04acbf2be944a1fdda6
Various fix for coat smoothness of stacklithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/c0c458d937bdc0afb4d66095ef39229a22ad404f
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
c0c458dhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/c0c458d937bdc0afb4d66095ef39229a22ad404f
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/c0c458d937bdc0afb4d66095ef39229a22ad404f
Merge remote-tracking branch 'refs/remotes/origin/master' into Clean-UI-for-StackLithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/9ee13a5f45c5a932da755d892b54874a417560ee
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
9ee13a5https://github.com/hackplayerz/ScriptableRenderPipeline/commit/9ee13a5f45c5a932da755d892b54874a417560ee
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/9ee13a5f45c5a932da755d892b54874a417560ee
Merge pull request #1297 from Unity-Technologies/Clean-UI-for-StackLithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/ca443d05c9f9638f31eac1dbfb70cc96eae34276
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
ca443d0https://github.com/hackplayerz/ScriptableRenderPipeline/commit/ca443d05c9f9638f31eac1dbfb70cc96eae34276
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/ca443d05c9f9638f31eac1dbfb70cc96eae34276
Minor reoderinghttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/7881bf0c0a0b3c18296d86ef6760fdc6f3b37646
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
7881bf0https://github.com/hackplayerz/ScriptableRenderPipeline/commit/7881bf0c0a0b3c18296d86ef6760fdc6f3b37646
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/7881bf0c0a0b3c18296d86ef6760fdc6f3b37646
Fix various problem + add DielectricIorhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/180d6978799c382b947b8b3ec7924a383bacee8b
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
180d697https://github.com/hackplayerz/ScriptableRenderPipeline/commit/180d6978799c382b947b8b3ec7924a383bacee8b
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/180d6978799c382b947b8b3ec7924a383bacee8b
Adding various UI for stacklit (iridescence + clean) first drafthttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/ab9c106d458689f3a95d1d833c9d28bd821ac085
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
ab9c106https://github.com/hackplayerz/ScriptableRenderPipeline/commit/ab9c106d458689f3a95d1d833c9d28bd821ac085
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/ab9c106d458689f3a95d1d833c9d28bd821ac085
Merge pull request #1293 from Unity-Technologies/stacklithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/74d663443a7a0bda3004a7dc39cdd1fa5deb2df9
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
74d6634https://github.com/hackplayerz/ScriptableRenderPipeline/commit/74d663443a7a0bda3004a7dc39cdd1fa5deb2df9
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/74d663443a7a0bda3004a7dc39cdd1fa5deb2df9
(alignments)https://github.com/hackplayerz/ScriptableRenderPipeline/commit/3f63b0f325b77f391ffb3a8f33932bd46c3bbf8d
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
3f63b0fhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/3f63b0f325b77f391ffb3a8f33932bd46c3bbf8d
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/3f63b0f325b77f391ffb3a8f33932bd46c3bbf8d
Fix: use top angle for LambdaV for clearcoat if an option is enabled to use different angles for top and bottom interfaces.https://github.com/hackplayerz/ScriptableRenderPipeline/commit/56372faf859b0fc3eb2bb3f953e0f2e7583be240
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
56372fahttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/56372faf859b0fc3eb2bb3f953e0f2e7583be240
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/56372faf859b0fc3eb2bb3f953e0f2e7583be240
Volumetric updates from Evgeniihttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/ae719050ca1fee0ebe929e2eb7e85a56341d80b1
https://github.com/Wadarass
Wadarasshttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=Wadarass
ae71905https://github.com/hackplayerz/ScriptableRenderPipeline/commit/ae719050ca1fee0ebe929e2eb7e85a56341d80b1
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/ae719050ca1fee0ebe929e2eb7e85a56341d80b1
Added SSS (works, untested) and Transmission (untested).https://github.com/hackplayerz/ScriptableRenderPipeline/commit/cf8a1ef2487a97391103189ada697d5e0b5d6695
cf8a1efhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/cf8a1ef2487a97391103189ada697d5e0b5d6695
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/cf8a1ef2487a97391103189ada697d5e0b5d6695
SSS + Transmissionhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/1c29affdea08d597097f34f98d33e57a27f273f1
1c29affhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/1c29affdea08d597097f34f98d33e57a27f273f1
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/1c29affdea08d597097f34f98d33e57a27f273f1
Fix up mask texture calculation for scattering.https://github.com/hackplayerz/ScriptableRenderPipeline/commit/d95c984497aa6a1bb4bdd4cbf6f9a6c63e16d8c9
https://github.com/Wadarass
Wadarasshttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=Wadarass
d95c984https://github.com/hackplayerz/ScriptableRenderPipeline/commit/d95c984497aa6a1bb4bdd4cbf6f9a6c63e16d8c9
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/d95c984497aa6a1bb4bdd4cbf6f9a6c63e16d8c9
Fix the 3D Texture toolhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/9940545750bbf0dcb7b3f54bffca1a4b7b54c0c6
https://github.com/Wadarass
Wadarasshttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=Wadarass
9940545https://github.com/hackplayerz/ScriptableRenderPipeline/commit/9940545750bbf0dcb7b3f54bffca1a4b7b54c0c6
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/9940545750bbf0dcb7b3f54bffca1a4b7b54c0c6
Adding support for 3D textures to mask local homogeneous fog volumes.https://github.com/hackplayerz/ScriptableRenderPipeline/commit/12a4436e6f64e7b5465c9b73f5858517b091e73f
https://github.com/Wadarass
Wadarasshttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=Wadarass
12a4436https://github.com/hackplayerz/ScriptableRenderPipeline/commit/12a4436e6f64e7b5465c9b73f5858517b091e73f
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/12a4436e6f64e7b5465c9b73f5858517b091e73f
Bug fix (swapped a lobe id somewhere, looks better now), vlayering anisotropic "matching" hack, energy compensation per lobe, debug modehttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/d7744a3cf8cd2d7397b0d5d62195cd1472d8dfd8
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
d7744a3https://github.com/hackplayerz/ScriptableRenderPipeline/commit/d7744a3cf8cd2d7397b0d5d62195cd1472d8dfd8
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/d7744a3cf8cd2d7397b0d5d62195cd1472d8dfd8
Fix typo.https://github.com/hackplayerz/ScriptableRenderPipeline/commit/a2805cc07203c205afa617d73753d23d593440da
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
a2805cchttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/a2805cc07203c205afa617d73753d23d593440da
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/a2805cc07203c205afa617d73753d23d593440da
Working analytical lights with anisotropy and coat, per light recalculations should work.https://github.com/hackplayerz/ScriptableRenderPipeline/commit/2c6edb441e677cdd3284fade24b6e7f9b23feec9
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
2c6edb4https://github.com/hackplayerz/ScriptableRenderPipeline/commit/2c6edb441e677cdd3284fade24b6e7f9b23feec9
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/2c6edb441e677cdd3284fade24b6e7f9b23feec9
wiphttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/190675d1e551f62674ce91aeaa6a340b6fa52de7
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
190675dhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/190675d1e551f62674ce91aeaa6a340b6fa52de7
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/190675d1e551f62674ce91aeaa6a340b6fa52de7
wiphttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/88c549ce136df096074e44eb23a92798cb9820d1
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
88c549chttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/88c549ce136df096074e44eb23a92798cb9820d1
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/88c549ce136df096074e44eb23a92798cb9820d1
Merge branch 'master' into stacklithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/dc18f3be7b4b02ca0472374f1211361a647beff3
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
dc18f3bhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/dc18f3be7b4b02ca0472374f1211361a647beff3
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/dc18f3be7b4b02ca0472374f1211361a647beff3
Fix static compilation issues.https://github.com/hackplayerz/ScriptableRenderPipeline/commit/9c81a0050f60ef75c16aefeda9bf9fe5dfd708c7
https://github.com/slunity
slunityhttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=slunity
9c81a00https://github.com/hackplayerz/ScriptableRenderPipeline/commit/9c81a0050f60ef75c16aefeda9bf9fe5dfd708c7
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/9c81a0050f60ef75c16aefeda9bf9fe5dfd708c7
Merge pull request #1292 from Unity-Technologies/Cleanup-stacklithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/da89733e1e56289e194b1bceecdf28d590c613b0
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
da89733https://github.com/hackplayerz/ScriptableRenderPipeline/commit/da89733e1e56289e194b1bceecdf28d590c613b0
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/da89733e1e56289e194b1bceecdf28d590c613b0
Add support for ambient occlusion on stacklit + misc fix in UIhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/871664619445604824ac5ef801b6ab2ff655d1ed
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
8716646https://github.com/hackplayerz/ScriptableRenderPipeline/commit/871664619445604824ac5ef801b6ab2ff655d1ed
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/871664619445604824ac5ef801b6ab2ff655d1ed
Merge remote-tracking branch 'refs/remotes/origin/master' into Cleanup-stacklithttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/fa9bb0d6dd197672bf8f3984625a47667c76d6e1
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
fa9bb0dhttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/fa9bb0d6dd197672bf8f3984625a47667c76d6e1
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/fa9bb0d6dd197672bf8f3984625a47667c76d6e1
Merge pull request #1291 from Unity-Technologies/Regenerate-shader-include-files-for-volumetricshttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/a3156a52891b832279969224eee419f678159775
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
a3156a5https://github.com/hackplayerz/ScriptableRenderPipeline/commit/a3156a52891b832279969224eee419f678159775
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/a3156a52891b832279969224eee419f678159775
Regenerate shader include files for volumetricshttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/1b1c6fae6b3b83e30316cf58e2a012ccc3da2429
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/hackplayerz/ScriptableRenderPipeline/commits?author=sebastienlagarde
1b1c6fahttps://github.com/hackplayerz/ScriptableRenderPipeline/commit/1b1c6fae6b3b83e30316cf58e2a012ccc3da2429
https://github.com/hackplayerz/ScriptableRenderPipeline/tree/1b1c6fae6b3b83e30316cf58e2a012ccc3da2429
Nexthttps://github.com/hackplayerz/ScriptableRenderPipeline/commits/master?after=1635de0d3386bc9af286b3d255ccbf18196c4b0e+34
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