Title: Community Standards · GitHub
Open Graph Title: Community Standards · grimmdev/UnityCameraShake
X Title: Community Standards · grimmdev/UnityCameraShake
Description: Simple Camera Shake Method in C# with 3 different constructors and no need to attach it to any object! - Community Standards · grimmdev/UnityCameraShake
Open Graph Description: Simple Camera Shake Method in C# with 3 different constructors and no need to attach it to any object! - Community Standards · grimmdev/UnityCameraShake
X Description: Simple Camera Shake Method in C# with 3 different constructors and no need to attach it to any object! - Community Standards · grimmdev/UnityCameraShake
Opengraph URL: https://github.com/grimmdev/UnityCameraShake
X: @github
Domain: github.com
| route-pattern | /:user_id/:repository/community(.:format) |
| route-controller | community |
| route-action | index |
| fetch-nonce | v2:f960f2a3-d45b-7d86-dc5c-a2e8319dba4b |
| current-catalog-service-hash | 0e6226657ff8773864d5b7434d39e8b66009daff0418b1ef079c8dd6b5e4d6d7 |
| request-id | CC50:1D1BFA:857A9EA:B613882:6A5E87C9 |
| html-safe-nonce | 32f361c1d1a3abb306ace1d9ee113a95335e8d39679560956baadcd436469404 |
| visitor-payload | eyJyZWZlcnJlciI6IiIsInJlcXVlc3RfaWQiOiJDQzUwOjFEMUJGQTo4NTdBOUVBOkI2MTM4ODI6NkE1RTg3QzkiLCJ2aXNpdG9yX2lkIjoiNTU5ODMzOTA0ODkzMDM2NDg5IiwicmVnaW9uX2VkZ2UiOiJpYWQiLCJyZWdpb25fcmVuZGVyIjoiaWFkIn0= |
| visitor-hmac | 1441f3f00be4451d126b4fe307a4649d8b1395cbd0fed5012ec74b707572b641 |
| hovercard-subject-tag | repository:24542953 |
| github-keyboard-shortcuts | repository,copilot |
| google-site-verification | Apib7-x98H0j5cPqHWwSMm6dNU4GmODRoqxLiDzdx9I |
| octolytics-url | https://collector.github.com/github/collect |
| analytics-location | / |
| fb:app_id | 1401488693436528 |
| apple-itunes-app | app-id=1477376905, app-argument=https://github.com/grimmdev/UnityCameraShake/community |
| twitter:image | https://opengraph.githubassets.com/cda3fa3a1469fc49e187ea4a336ca3578d1e646ef1342fe1bf5955b973b91766/grimmdev/UnityCameraShake |
| twitter:card | summary_large_image |
| og:image | https://opengraph.githubassets.com/cda3fa3a1469fc49e187ea4a336ca3578d1e646ef1342fe1bf5955b973b91766/grimmdev/UnityCameraShake |
| og:image:alt | Simple Camera Shake Method in C# with 3 different constructors and no need to attach it to any object! - Community Standards · grimmdev/UnityCameraShake |
| og:image:width | 1200 |
| og:image:height | 600 |
| og:site_name | GitHub |
| og:type | object |
| hostname | github.com |
| expected-hostname | github.com |
| None | e0c30ec4bc4cc128be7eee7ef869507723a2ac9916267b7e0d370b3580a5e7ba |
| turbo-cache-control | no-preview |
| go-import | github.com/grimmdev/UnityCameraShake git https://github.com/grimmdev/UnityCameraShake.git |
| octolytics-dimension-user_id | 1234684 |
| octolytics-dimension-user_login | grimmdev |
| octolytics-dimension-repository_id | 24542953 |
| octolytics-dimension-repository_nwo | grimmdev/UnityCameraShake |
| octolytics-dimension-repository_public | true |
| octolytics-dimension-repository_is_fork | false |
| octolytics-dimension-repository_network_root_id | 24542953 |
| octolytics-dimension-repository_network_root_nwo | grimmdev/UnityCameraShake |
| turbo-body-classes | logged-out env-production page-responsive |
| disable-turbo | false |
| browser-stats-url | https://api.github.com/_private/browser/stats |
| browser-errors-url | https://api.github.com/_private/browser/errors |
| release | 68ef39d284f7f48d37e751bc9bc0a9a4166228d5 |
| ui-target | full |
| theme-color | #1e2327 |
| color-scheme | light dark |
Links:
Viewport: width=device-width