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Title: History for Source/UnrealEnginePython - giwig/UnrealEnginePython · GitHub

Open Graph Title: History for Source/UnrealEnginePython - giwig/UnrealEnginePython

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Description: Embed Python in Unreal Engine 4. Contribute to giwig/UnrealEnginePython development by creating an account on GitHub.

Open Graph Description: Embed Python in Unreal Engine 4. Contribute to giwig/UnrealEnginePython development by creating an account on GitHub.

X Description: Embed Python in Unreal Engine 4. Contribute to giwig/UnrealEnginePython development by creating an account on GitHub.

Opengraph URL: https://github.com/giwig/UnrealEnginePython

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Links:

Skip to contenthttps://github.com/giwig/UnrealEnginePython/commits/master/Source/UnrealEnginePython#start-of-content
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UnrealEnginePythonhttps://github.com/giwig/UnrealEnginePython/commits/master/Source/UnrealEnginePython
masterhttps://github.com/giwig/UnrealEnginePython/tree/master
- made changes for 4.26.2https://github.com/giwig/UnrealEnginePython/commit/240d9d0256daefad6314352aa972737cd3b7fe23
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- removed UEPyIHttpRequest_LOCAL_1070.cpphttps://github.com/giwig/UnrealEnginePython/commit/09431cb565581e19b743afcb3115dc1d23f5970b
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- rebasehttps://github.com/giwig/UnrealEnginePython/commit/48afe0dda38804cd9c3c8cdc827ae31ffdabf946
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https://github.com/giwig/UnrealEnginePython/tree/48afe0dda38804cd9c3c8cdc827ae31ffdabf946
added backward support for versions below 4.27, but did not test it. I want to check for 4.26.2https://github.com/giwig/UnrealEnginePython/commit/321b71ce360b7227649c033236d92fe77bf6ca0f
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giwighttps://github.com/giwig/UnrealEnginePython/commits?author=giwig
321b71chttps://github.com/giwig/UnrealEnginePython/commit/321b71ce360b7227649c033236d92fe77bf6ca0f
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https://github.com/giwig/UnrealEnginePython/tree/321b71ce360b7227649c033236d92fe77bf6ca0f
Moved sequencer include/dependency paths to editor only section to make packaging work.https://github.com/giwig/UnrealEnginePython/commit/b77c30e6d45aca7e2267e84c7ac5d993b833948a
b77c30ehttps://github.com/giwig/UnrealEnginePython/commit/b77c30e6d45aca7e2267e84c7ac5d993b833948a
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https://github.com/giwig/UnrealEnginePython/tree/b77c30e6d45aca7e2267e84c7ac5d993b833948a
Updated the sequencer functionality to work for 4.22 and 4.25 to solve the infinite recursion crash.https://github.com/giwig/UnrealEnginePython/commit/8ebf56f60547144568f5314206644fbb5f0d7b58
8ebf56fhttps://github.com/giwig/UnrealEnginePython/commit/8ebf56f60547144568f5314206644fbb5f0d7b58
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https://github.com/giwig/UnrealEnginePython/tree/8ebf56f60547144568f5314206644fbb5f0d7b58
Converted Landscape export from RawMesh to MeshDescription from 4.22 onwards.https://github.com/giwig/UnrealEnginePython/commit/25976861d32d73a9de5acac38cfbb507c3e92cd2
2597686https://github.com/giwig/UnrealEnginePython/commit/25976861d32d73a9de5acac38cfbb507c3e92cd2
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https://github.com/giwig/UnrealEnginePython/tree/25976861d32d73a9de5acac38cfbb507c3e92cd2
Created new type check functions for FProperty and updated py_ue_get_inner, py_ue_get_key_prop and py_ue_get_value_prop to use them.https://github.com/giwig/UnrealEnginePython/commit/1a8cd3efc02374041eab58e13b8044b03efb3b8b
1a8cd3ehttps://github.com/giwig/UnrealEnginePython/commit/1a8cd3efc02374041eab58e13b8044b03efb3b8b
https://github.com/giwig/UnrealEnginePython/blob/1a8cd3efc02374041eab58e13b8044b03efb3b8b/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/1a8cd3efc02374041eab58e13b8044b03efb3b8b
Wrapped more editor only functions with WITH_EDITOR to allow package building.https://github.com/giwig/UnrealEnginePython/commit/d04c3af01547208ad3fc70409c509c345c5a1be9
d04c3afhttps://github.com/giwig/UnrealEnginePython/commit/d04c3af01547208ad3fc70409c509c345c5a1be9
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Added pragmas to convert -Wshadow from errors to warnings for Fbx module in order to compile.https://github.com/giwig/UnrealEnginePython/commit/06ef4b33dd471dd69adee170ca233c2e87e5456a
06ef4b3https://github.com/giwig/UnrealEnginePython/commit/06ef4b33dd471dd69adee170ca233c2e87e5456a
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Correct debug code - added EXTRA_DEBUG_CODE ifdef wrap.https://github.com/giwig/UnrealEnginePython/commit/9da24f43f5114ce95f2d340deaf488078516a4af
9da24f4https://github.com/giwig/UnrealEnginePython/commit/9da24f43f5114ce95f2d340deaf488078516a4af
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Possible fixup for PlayInEditor 4.25 changes.https://github.com/giwig/UnrealEnginePython/commit/584f78f949f09b0b5cf9a3c1785c10931c6c00f6
584f78fhttps://github.com/giwig/UnrealEnginePython/commit/584f78f949f09b0b5cf9a3c1785c10931c6c00f6
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More updates to fix 4.25 deprecations.https://github.com/giwig/UnrealEnginePython/commit/c0a0089054c7e67f613d776e487e2beffc35d029
c0a0089https://github.com/giwig/UnrealEnginePython/commit/c0a0089054c7e67f613d776e487e2beffc35d029
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Revert "Added debug prints for property conversion from or to python."https://github.com/giwig/UnrealEnginePython/commit/482355cb248fe9f0c75b2bd8fe362171b1eca19f
482355chttps://github.com/giwig/UnrealEnginePython/commit/482355cb248fe9f0c75b2bd8fe362171b1eca19f
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Added debug prints for property conversion from or to python.https://github.com/giwig/UnrealEnginePython/commit/7a21aceb70cc90749f76ee77415e55fd0f053108
7a21acehttps://github.com/giwig/UnrealEnginePython/commit/7a21aceb70cc90749f76ee77415e55fd0f053108
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Changed to original order by default for FRotator arguments so doesnt break existing scripts.https://github.com/giwig/UnrealEnginePython/commit/2ccfe75812db6c2d2a4b3a2b97688cb6215ae08d
2ccfe75https://github.com/giwig/UnrealEnginePython/commit/2ccfe75812db6c2d2a4b3a2b97688cb6215ae08d
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Fixup for building on Ubuntu 20.04.https://github.com/giwig/UnrealEnginePython/commit/21b4ddc2a8414a4a2b3ab0b50a4aba6a547c3c97
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Added python3.8 for Linux as that is default for Ubuntu 20.04.https://github.com/giwig/UnrealEnginePython/commit/7f9b91793078fc4afb9a15af6e490af95bdde195
7f9b917https://github.com/giwig/UnrealEnginePython/commit/7f9b91793078fc4afb9a15af6e490af95bdde195
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Added debug prints under define EXTRA_UE_LOG control.https://github.com/giwig/UnrealEnginePython/commit/98e31d12cd80d0680148d09e0e0f66015b080dfc
98e31d1https://github.com/giwig/UnrealEnginePython/commit/98e31d12cd80d0680148d09e0e0f66015b080dfc
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Updated to use FProperty/FFieldClass instead of UProperty.https://github.com/giwig/UnrealEnginePython/commit/4a7a3f42eaf31d1f5651780ea469e7285bce8f10
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More wraps of 4.24 updates with appropriate ENGINE_MINOR_VERSION so still builds on 4.18.https://github.com/giwig/UnrealEnginePython/commit/b76e101442af6177adca89db9f56e5d3fe93ad62
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Major update for 4.25 so can load system python shared library extension modules on debian/ubuntu eg ctypes/unittest.https://github.com/giwig/UnrealEnginePython/commit/350998c92d7bab2adc6aa552d5fb02d392228f00
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Missed non-FProperty update from Support4.25 pull request patched in.https://github.com/giwig/UnrealEnginePython/commit/f52a2c16a388afe61c7faa760fdd0e51b4a6f0f2
f52a2c1https://github.com/giwig/UnrealEnginePython/commit/f52a2c16a388afe61c7faa760fdd0e51b4a6f0f2
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Added keyword arguments for Outer and Name for UObject instance creation in python.https://github.com/giwig/UnrealEnginePython/commit/e23c9566876e9acda97a946fd948cf0b887c3ec4
e23c956https://github.com/giwig/UnrealEnginePython/commit/e23c9566876e9acda97a946fd948cf0b887c3ec4
https://github.com/giwig/UnrealEnginePython/blob/e23c9566876e9acda97a946fd948cf0b887c3ec4/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/e23c9566876e9acda97a946fd948cf0b887c3ec4
Additional function wraps added while debugging blueprint node creation from example scripts for 4.25.https://github.com/giwig/UnrealEnginePython/commit/d957ca0afc01cf3f222995a5e6fd39d42a231c14
d957ca0https://github.com/giwig/UnrealEnginePython/commit/d957ca0afc01cf3f222995a5e6fd39d42a231c14
https://github.com/giwig/UnrealEnginePython/blob/d957ca0afc01cf3f222995a5e6fd39d42a231c14/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/d957ca0afc01cf3f222995a5e6fd39d42a231c14
Non-FProperty updates I needed to build on 4.25.https://github.com/giwig/UnrealEnginePython/commit/5c96b513d04b36772445264b6fb012a59e5f6214
5c96b51https://github.com/giwig/UnrealEnginePython/commit/5c96b513d04b36772445264b6fb012a59e5f6214
https://github.com/giwig/UnrealEnginePython/blob/5c96b513d04b36772445264b6fb012a59e5f6214/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/5c96b513d04b36772445264b6fb012a59e5f6214
More non-FProperty updates from Support4.25 pull request patched in.https://github.com/giwig/UnrealEnginePython/commit/ed3499cc2164ca6291f9f1f8c36dcded46ccc695
ed3499chttps://github.com/giwig/UnrealEnginePython/commit/ed3499cc2164ca6291f9f1f8c36dcded46ccc695
https://github.com/giwig/UnrealEnginePython/blob/ed3499cc2164ca6291f9f1f8c36dcded46ccc695/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/ed3499cc2164ca6291f9f1f8c36dcded46ccc695
Wrapped some 4.24 updates with appropriate ENGINE_MINOR_VERSION so still builds on 4.18.https://github.com/giwig/UnrealEnginePython/commit/e3ebc3aaf7e2127a87f806a6452a83a554d7a382
e3ebc3ahttps://github.com/giwig/UnrealEnginePython/commit/e3ebc3aaf7e2127a87f806a6452a83a554d7a382
https://github.com/giwig/UnrealEnginePython/blob/e3ebc3aaf7e2127a87f806a6452a83a554d7a382/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/e3ebc3aaf7e2127a87f806a6452a83a554d7a382
Removed the IAssetTools.h - it failed to build with 4.25 and commented it built on 4.18 and 4.25 (on Linux).https://github.com/giwig/UnrealEnginePython/commit/fca059741b1d56a71164f8a69e826940e46055da
fca0597https://github.com/giwig/UnrealEnginePython/commit/fca059741b1d56a71164f8a69e826940e46055da
https://github.com/giwig/UnrealEnginePython/blob/fca059741b1d56a71164f8a69e826940e46055da/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/fca059741b1d56a71164f8a69e826940e46055da
Remove hosts-per-state.py from Source - does not seem appropriate place.https://github.com/giwig/UnrealEnginePython/commit/d0b0a726d54a9baf74210aa073e36cf2f19cd9b8
d0b0a72https://github.com/giwig/UnrealEnginePython/commit/d0b0a726d54a9baf74210aa073e36cf2f19cd9b8
https://github.com/giwig/UnrealEnginePython/blob/d0b0a726d54a9baf74210aa073e36cf2f19cd9b8/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/d0b0a726d54a9baf74210aa073e36cf2f19cd9b8
Patched up differences from following merge into my master.https://github.com/giwig/UnrealEnginePython/commit/607132eb3a9c57dda03ad37741555859ae5b9c3e
607132ehttps://github.com/giwig/UnrealEnginePython/commit/607132eb3a9c57dda03ad37741555859ae5b9c3e
https://github.com/giwig/UnrealEnginePython/blob/607132eb3a9c57dda03ad37741555859ae5b9c3e/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/607132eb3a9c57dda03ad37741555859ae5b9c3e
Updated to Unreal Engine 4.24.2https://github.com/giwig/UnrealEnginePython/commit/7114954e6632ddabc61087a43bec9807d3974601
SaxonRahhttps://github.com/giwig/UnrealEnginePython/commits?author=SaxonRah
7114954https://github.com/giwig/UnrealEnginePython/commit/7114954e6632ddabc61087a43bec9807d3974601
https://github.com/giwig/UnrealEnginePython/blob/7114954e6632ddabc61087a43bec9807d3974601/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/7114954e6632ddabc61087a43bec9807d3974601
Added define for FRotator argument order if really want original UnrealEnginePython order.https://github.com/giwig/UnrealEnginePython/commit/3ff694eb48777f1a1744a8d93f737148734f8a8f
3ff694ehttps://github.com/giwig/UnrealEnginePython/commit/3ff694eb48777f1a1744a8d93f737148734f8a8f
https://github.com/giwig/UnrealEnginePython/blob/3ff694eb48777f1a1744a8d93f737148734f8a8f/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/3ff694eb48777f1a1744a8d93f737148734f8a8f
FRotator arguments order should be `pitch` `yaw` `roll` instead of `roll` `pitch` `yaw`https://github.com/giwig/UnrealEnginePython/commit/f8e0a91d42fede4c1d603845364fb9726cc10acf
F0x06https://github.com/giwig/UnrealEnginePython/commits?author=F0x06
f8e0a91https://github.com/giwig/UnrealEnginePython/commit/f8e0a91d42fede4c1d603845364fb9726cc10acf
https://github.com/giwig/UnrealEnginePython/blob/f8e0a91d42fede4c1d603845364fb9726cc10acf/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/f8e0a91d42fede4c1d603845364fb9726cc10acf
Add ; to the end of the Linux UnrealEnginePython.Build.cs pythonHome examplehttps://github.com/giwig/UnrealEnginePython/commit/b0366cbada1e6b7c951258f35ad3868e45f19ca4
https://github.com/SIRHAMY
SIRHAMYhttps://github.com/giwig/UnrealEnginePython/commits?author=SIRHAMY
b0366cbhttps://github.com/giwig/UnrealEnginePython/commit/b0366cbada1e6b7c951258f35ad3868e45f19ca4
https://github.com/giwig/UnrealEnginePython/blob/b0366cbada1e6b7c951258f35ad3868e45f19ca4/Source/UnrealEnginePython
https://github.com/giwig/UnrealEnginePython/tree/b0366cbada1e6b7c951258f35ad3868e45f19ca4
Nexthttps://github.com/giwig/UnrealEnginePython/commits/master/Source/UnrealEnginePython?after=d1ae7ab07da9015be9486ab30ba66421634ea8c9+34
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