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Title: Testing git/slack integration by gitdev481 · Pull Request #1 · gitdev481/ShellShock · GitHub

Open Graph Title: Testing git/slack integration by gitdev481 · Pull Request #1 · gitdev481/ShellShock

X Title: Testing git/slack integration by gitdev481 · Pull Request #1 · gitdev481/ShellShock

Description: Contribute to gitdev481/ShellShock development by creating an account on GitHub.

Open Graph Description: Added in an empty notepad into assets->art to test out the Slack/Github integration (seeing if it notifies Slack).

X Description: Added in an empty notepad into assets->art to test out the Slack/Github integration (seeing if it notifies Slack).

Opengraph URL: https://github.com/gitdev481/ShellShock/pull/1

X: @github

direct link

Domain: github.com

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GREEDYHD:masterhttps://github.com/GREEDYHD/ShellShock/tree/master
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Commits43 (43)https://github.com/gitdev481/ShellShock/pull/1/commits
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Files changedhttps://github.com/gitdev481/ShellShock/pull/1/files
Testing git/slack integrationhttps://github.com/gitdev481/ShellShock/pull/1#top
gitdev481https://github.com/gitdev481
gitdev481:masterhttps://github.com/gitdev481/ShellShock/tree/master
GREEDYHD:masterhttps://github.com/GREEDYHD/ShellShock/tree/master
https://github.com/gitdev481
gitdev481https://github.com/gitdev481
Feb 21, 2016https://github.com/gitdev481/ShellShock/pull/1#issue-135260449
Please reload this pagehttps://github.com/gitdev481/ShellShock/pull/1
gitdev481https://github.com/gitdev481
February 21, 2016 21:09https://github.com/gitdev481/ShellShock/pull/1#commits-pushed-b316b6b
https://github.com/gitdev481
Testing git/slack integrationhttps://github.com/gitdev481/ShellShock/pull/1/commits/b316b6b24d7aa933f85ca46893955dc7193d617a
b316b6bhttps://github.com/gitdev481/ShellShock/pull/1/commits/b316b6b24d7aa933f85ca46893955dc7193d617a
https://github.com/NiceNChrispy
Timer has been re done to be super simple with the correct format of …https://github.com/gitdev481/ShellShock/pull/1/commits/0447eaceb5084f897c0d836f2693d8282bee6c93
0447eachttps://github.com/gitdev481/ShellShock/pull/1/commits/0447eaceb5084f897c0d836f2693d8282bee6c93
https://github.com/NiceNChrispy
Merge branch 'master' ofhttps://github.com/gitdev481/ShellShock/pull/1/commits/5b7eb932275df88afdb547c63e5d29db570fc813
https://github.com/GREEDYHD/ShellShockhttps://github.com/GREEDYHD/ShellShock
5b7eb93https://github.com/gitdev481/ShellShock/pull/1/commits/5b7eb932275df88afdb547c63e5d29db570fc813
https://github.com/NiceNChrispy
Re did timer so now it is super simple and in the correct format of 0…https://github.com/gitdev481/ShellShock/pull/1/commits/37b80b70757281ad791e2a16aedb073a1c42317d
37b80b7https://github.com/gitdev481/ShellShock/pull/1/commits/37b80b70757281ad791e2a16aedb073a1c42317d
https://github.com/GREEDYHD
Testing Slack integrationhttps://github.com/gitdev481/ShellShock/pull/1/commits/7f8b0ecb13f84d837565881f01c8df11c112cffe
7f8b0echttps://github.com/gitdev481/ShellShock/pull/1/commits/7f8b0ecb13f84d837565881f01c8df11c112cffe
https://github.com/gitdev481
Testing Github/Slack Integration v2https://github.com/gitdev481/ShellShock/pull/1/commits/38b11cb6fc2fa5d5d6706a6e37059eccbcb466cc
38b11cbhttps://github.com/gitdev481/ShellShock/pull/1/commits/38b11cb6fc2fa5d5d6706a6e37059eccbcb466cc
https://github.com/gitdev481
New PlayerHUD Prototypehttps://github.com/gitdev481/ShellShock/pull/1/commits/0cf763be3dcd034f9a87c5831539ca77ebfba86c
0cf763bhttps://github.com/gitdev481/ShellShock/pull/1/commits/0cf763be3dcd034f9a87c5831539ca77ebfba86c
https://github.com/normyp
Holes work + 2 players inhttps://github.com/gitdev481/ShellShock/pull/1/commits/40e9864e1794e083272b56df902be5c46fbc493f
40e9864https://github.com/gitdev481/ShellShock/pull/1/commits/40e9864e1794e083272b56df902be5c46fbc493f
https://github.com/normyp
Players now collide properly with holeshttps://github.com/gitdev481/ShellShock/pull/1/commits/e7fcff57d89c3b90d9d4bd5d40f635caab30ba2f
e7fcff5https://github.com/gitdev481/ShellShock/pull/1/commits/e7fcff57d89c3b90d9d4bd5d40f635caab30ba2f
https://github.com/gitdev481
Allowed sprite swapping for multiple playershttps://github.com/gitdev481/ShellShock/pull/1/commits/741a24a12b81378644fb94eacd5ba71d0d1e5ef6
741a24ahttps://github.com/gitdev481/ShellShock/pull/1/commits/741a24a12b81378644fb94eacd5ba71d0d1e5ef6
https://github.com/gitdev481
Revert "Allowed sprite swapping for multiple players"https://github.com/gitdev481/ShellShock/pull/1/commits/45328d5d3cce47fe15912f378951187b123cbb67
45328d5https://github.com/gitdev481/ShellShock/pull/1/commits/45328d5d3cce47fe15912f378951187b123cbb67
741a24ahttps://github.com/GREEDYHD/ShellShock/commit/741a24a12b81378644fb94eacd5ba71d0d1e5ef6
https://github.com/gitdev481
Re-attempting previous commit due to Scene conflicthttps://github.com/gitdev481/ShellShock/pull/1/commits/3f33b6c9714f6da5285c0715f140b0d1c3db19e3
3f33b6chttps://github.com/gitdev481/ShellShock/pull/1/commits/3f33b6c9714f6da5285c0715f140b0d1c3db19e3
https://github.com/gitdev481
Increased the size of the player's hitboxhttps://github.com/gitdev481/ShellShock/pull/1/commits/be8aac7e1132a67fb94931973cf62ad8249f9d8b
be8aac7https://github.com/gitdev481/ShellShock/pull/1/commits/be8aac7e1132a67fb94931973cf62ad8249f9d8b
https://github.com/gitdev481
Added in a basic walled arenahttps://github.com/gitdev481/ShellShock/pull/1/commits/be6e859cb4f900f73233432e5d81636e9d56a8fc
be6e859https://github.com/gitdev481/ShellShock/pull/1/commits/be6e859cb4f900f73233432e5d81636e9d56a8fc
https://github.com/gitdev481
HUD now hidden by default, use back button to enablehttps://github.com/gitdev481/ShellShock/pull/1/commits/60299ebd0b4483653cb5971bf049d50de8457a1a
60299ebhttps://github.com/gitdev481/ShellShock/pull/1/commits/60299ebd0b4483653cb5971bf049d50de8457a1a
https://github.com/gitdev481
Added in Giorgio's code from 24/02/https://github.com/gitdev481/ShellShock/pull/1/commits/686f85d005a22229f30390677e0a5da4dbbb8abb
686f85dhttps://github.com/gitdev481/ShellShock/pull/1/commits/686f85d005a22229f30390677e0a5da4dbbb8abb
https://github.com/GREEDYHD
Altered timer formathttps://github.com/gitdev481/ShellShock/pull/1/commits/97ab591fad8bf2b1e3bb2471a12e5533ebe53cbb
97ab591https://github.com/gitdev481/ShellShock/pull/1/commits/97ab591fad8bf2b1e3bb2471a12e5533ebe53cbb
https://github.com/GREEDYHD
Added in projectile ID so that players know who shot them.https://github.com/gitdev481/ShellShock/pull/1/commits/d77f1e32d85bcd33f5956ff2edba36a86daf6fb6
d77f1e3https://github.com/gitdev481/ShellShock/pull/1/commits/d77f1e32d85bcd33f5956ff2edba36a86daf6fb6
https://github.com/GREEDYHD
Fixed UI sliders. Added in a better slider image. Health now affects thehttps://github.com/gitdev481/ShellShock/pull/1/commits/3ae6d9c8ec69ac8aececb756b36c3dfcc8d715e0
3ae6d9chttps://github.com/gitdev481/ShellShock/pull/1/commits/3ae6d9c8ec69ac8aececb756b36c3dfcc8d715e0
https://github.com/NiceNChrispy
Put in the multi directional half blocks (Need to sort out colliders …https://github.com/gitdev481/ShellShock/pull/1/commits/a8a1ba9e3fcd10a8abad4c03476d82d43e011275
a8a1ba9https://github.com/gitdev481/ShellShock/pull/1/commits/a8a1ba9e3fcd10a8abad4c03476d82d43e011275
https://github.com/normyp
Players now collide with the tunnels.https://github.com/gitdev481/ShellShock/pull/1/commits/b9f8e33379670f4d9fe1845cd5083f303acf6e43
b9f8e33https://github.com/gitdev481/ShellShock/pull/1/commits/b9f8e33379670f4d9fe1845cd5083f303acf6e43
https://github.com/gitdev481
Disabled old playerHUDs from the oldHUD.https://github.com/gitdev481/ShellShock/pull/1/commits/83866c1cad41a842f1537bcff4c4d5b2d02be7a6
83866c1https://github.com/gitdev481/ShellShock/pull/1/commits/83866c1cad41a842f1537bcff4c4d5b2d02be7a6
https://github.com/gitdev481
Players can now diehttps://github.com/gitdev481/ShellShock/pull/1/commits/d85d64b56ed646d8cf8d8126f535093b62ce7551
d85d64bhttps://github.com/gitdev481/ShellShock/pull/1/commits/d85d64b56ed646d8cf8d8126f535093b62ce7551
https://github.com/gitdev481
Cleaned up game object hierarchy and put the timer script on the timerhttps://github.com/gitdev481/ShellShock/pull/1/commits/41fcd36656faa4eeaa178f22e7fb219ab56a1b4e
41fcd36https://github.com/gitdev481/ShellShock/pull/1/commits/41fcd36656faa4eeaa178f22e7fb219ab56a1b4e
https://github.com/normyp
Stat Tracker attached to player.https://github.com/gitdev481/ShellShock/pull/1/commits/eefda23279d520e58359b889bf460d55bebe464e
eefda23https://github.com/gitdev481/ShellShock/pull/1/commits/eefda23279d520e58359b889bf460d55bebe464e
https://github.com/normyp
Merge branch 'master' ofhttps://github.com/gitdev481/ShellShock/pull/1/commits/f87859b92090b3338b36d26b09c1818ff5107267
https://github.com/GREEDYHD/ShellShockhttps://github.com/GREEDYHD/ShellShock
f87859bhttps://github.com/gitdev481/ShellShock/pull/1/commits/f87859b92090b3338b36d26b09c1818ff5107267
https://github.com/gitdev481
Players can now respawn after dying.https://github.com/gitdev481/ShellShock/pull/1/commits/e7a20cb3818fb841c92277ddec9df5ce8cb5fdff
e7a20cbhttps://github.com/gitdev481/ShellShock/pull/1/commits/e7a20cb3818fb841c92277ddec9df5ce8cb5fdff
https://github.com/gitdev481
Merge remote-tracking branch 'origin/master'https://github.com/gitdev481/ShellShock/pull/1/commits/187456cce999009ff62e8d43ea53d3cfbfb12ece
187456chttps://github.com/gitdev481/ShellShock/pull/1/commits/187456cce999009ff62e8d43ea53d3cfbfb12ece
https://github.com/gitdev481
Fixed reticle disabling/enabling during player respawnhttps://github.com/gitdev481/ShellShock/pull/1/commits/9940a6119d69482e610d0db6f57f102d1a1158b7
9940a61https://github.com/gitdev481/ShellShock/pull/1/commits/9940a6119d69482e610d0db6f57f102d1a1158b7
https://github.com/normyp
Packagehttps://github.com/gitdev481/ShellShock/pull/1/commits/5640bf16ed0900b17dccb3d5b7700a213879aa0d
5640bf1https://github.com/gitdev481/ShellShock/pull/1/commits/5640bf16ed0900b17dccb3d5b7700a213879aa0d
normyphttps://github.com/normyp
March 1, 2016 20:50https://github.com/gitdev481/ShellShock/pull/1#commits-pushed-66df8d7
https://github.com/normyp
Hopefully fixed the conflictshttps://github.com/gitdev481/ShellShock/pull/1/commits/66df8d7fc2059a65d796c01e912174b1002a252a
66df8d7https://github.com/gitdev481/ShellShock/pull/1/commits/66df8d7fc2059a65d796c01e912174b1002a252a
https://github.com/gitdev481
Revert "Hopefully fixed the conflicts"https://github.com/gitdev481/ShellShock/pull/1/commits/d8ee66b6181e484fb76a3d834f6c8d7cd947187e
d8ee66bhttps://github.com/gitdev481/ShellShock/pull/1/commits/d8ee66b6181e484fb76a3d834f6c8d7cd947187e
66df8d7https://github.com/GREEDYHD/ShellShock/commit/66df8d7fc2059a65d796c01e912174b1002a252a
https://github.com/gitdev481
Revert "Package"https://github.com/gitdev481/ShellShock/pull/1/commits/8df22b04732290b66a0447ad253d83f4c91b380b
8df22b0https://github.com/gitdev481/ShellShock/pull/1/commits/8df22b04732290b66a0447ad253d83f4c91b380b
5640bf1https://github.com/GREEDYHD/ShellShock/commit/5640bf16ed0900b17dccb3d5b7700a213879aa0d
https://github.com/gitdev481
Fixed Player 2's pistol, and the resetting of ammo and HP slidershttps://github.com/gitdev481/ShellShock/pull/1/commits/81f5168f603d9c2a60c309fe039745b03954cf19
81f5168https://github.com/gitdev481/ShellShock/pull/1/commits/81f5168f603d9c2a60c309fe039745b03954cf19
https://github.com/gitdev481
Revert "Revert "Hopefully fixed the conflicts""https://github.com/gitdev481/ShellShock/pull/1/commits/c55090d736a2a3c187cc77ea9ba29742c8158f8a
c55090dhttps://github.com/gitdev481/ShellShock/pull/1/commits/c55090d736a2a3c187cc77ea9ba29742c8158f8a
d8ee66bhttps://github.com/GREEDYHD/ShellShock/commit/d8ee66b6181e484fb76a3d834f6c8d7cd947187e
https://github.com/gitdev481
Revert "Revert "Package""https://github.com/gitdev481/ShellShock/pull/1/commits/d94d97d03a29ea6209e1c3ff93fece6462a8c15d
d94d97dhttps://github.com/gitdev481/ShellShock/pull/1/commits/d94d97d03a29ea6209e1c3ff93fece6462a8c15d
8df22b0https://github.com/GREEDYHD/ShellShock/commit/8df22b04732290b66a0447ad253d83f4c91b380b
https://github.com/gitdev481
Player 1's ammo count and slider now positioned correctly. Also re-re…https://github.com/gitdev481/ShellShock/pull/1/commits/df2273de4283e1df5306f2a309cf8504e26e017b
df2273dhttps://github.com/gitdev481/ShellShock/pull/1/commits/df2273de4283e1df5306f2a309cf8504e26e017b
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Players can now score points (work in progress)https://github.com/gitdev481/ShellShock/pull/1/commits/d02fab52ea695b82d72cce94e3efbee95ef62938
d02fab5https://github.com/gitdev481/ShellShock/pull/1/commits/d02fab52ea695b82d72cce94e3efbee95ef62938
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Player's default weapon is now pistol with infinite ammohttps://github.com/gitdev481/ShellShock/pull/1/commits/c6066d72c7e5acb043b9f46bce4aa811cbe082e9
c6066d7https://github.com/gitdev481/ShellShock/pull/1/commits/c6066d72c7e5acb043b9f46bce4aa811cbe082e9
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Players now get -1 for a suicidehttps://github.com/gitdev481/ShellShock/pull/1/commits/47a13fe2731e740cf89f9ef86767b0e704159c0a
47a13fehttps://github.com/gitdev481/ShellShock/pull/1/commits/47a13fe2731e740cf89f9ef86767b0e704159c0a
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Helicopter now has its own sorting layer, disabled ammo count texthttps://github.com/gitdev481/ShellShock/pull/1/commits/88e78e316ec244dce2b7f4c1adc119b8671a2533
88e78e3https://github.com/gitdev481/ShellShock/pull/1/commits/88e78e316ec244dce2b7f4c1adc119b8671a2533
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Grenade damagehttps://github.com/gitdev481/ShellShock/pull/1/commits/f7c68f802cb29b79872299b9085528daf1683b83
f7c68f8https://github.com/gitdev481/ShellShock/pull/1/commits/f7c68f802cb29b79872299b9085528daf1683b83
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Added ShellShock namespace to every script and set up namespaces corr…https://github.com/gitdev481/ShellShock/pull/1/commits/60034e1c842e959023be6d6abce3ecad20d04045
60034e1https://github.com/gitdev481/ShellShock/pull/1/commits/60034e1c842e959023be6d6abce3ecad20d04045
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