René's URL Explorer Experiment


Title: History for Script/TypeScript - fcccode/AtomicGameEngine · GitHub

Open Graph Title: History for Script/TypeScript - fcccode/AtomicGameEngine

X Title: History for Script/TypeScript - fcccode/AtomicGameEngine

Description: The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript - History for Script/TypeScript - fcccode/AtomicGameEngine

Open Graph Description: The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript - History for Script/TypeScript - fcccode/AtomicGameEngine

X Description: The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript - History for Script/TypeScript - fcccode/AtomicGameEngine

Opengraph URL: https://github.com/fcccode/AtomicGameEngine

X: @github

direct link

Domain: github.com

route-pattern/:user_id/:repository/commits(/*name)
route-controllercommits
route-actionshow
fetch-noncev2:34434b22-6270-0163-6eef-fb40c1873c80
current-catalog-service-hashf3abb0cc802f3d7b95fc8762b94bdcb13bf39634c40c357301c4aa1d67a256fb
request-idD8B8:D4343:4C0BBE:681C34:6A617A05
html-safe-nonce5b915a3f7910e8ac36044fabc8cfb2df4ab4ecb377b05c73befdfb6bd9c04d33
visitor-payloadeyJyZWZlcnJlciI6IiIsInJlcXVlc3RfaWQiOiJEOEI4OkQ0MzQzOjRDMEJCRTo2ODFDMzQ6NkE2MTdBMDUiLCJ2aXNpdG9yX2lkIjoiMjIxNTIxNDYyNjkxMjY5NjgzNyIsInJlZ2lvbl9lZGdlIjoiaWFkIiwicmVnaW9uX3JlbmRlciI6ImlhZCJ9
visitor-hmac24767b12b7a993df82a720f751d824b4d79445f210b345c64568bc0972b699e6
hovercard-subject-tagrepository:146899308
github-keyboard-shortcutsrepository,commit-list,copilot
google-site-verificationApib7-x98H0j5cPqHWwSMm6dNU4GmODRoqxLiDzdx9I
octolytics-urlhttps://collector.github.com/github/collect
analytics-location///commits/show
fb:app_id1401488693436528
apple-itunes-appapp-id=1477376905, app-argument=https://github.com/fcccode/AtomicGameEngine/commits/master/Script/TypeScript
twitter:imagehttps://opengraph.githubassets.com/640a491a4d4673132864e2d77065b95c82c2679ce1687523ca6244172f9dd963/fcccode/AtomicGameEngine
twitter:cardsummary_large_image
og:imagehttps://opengraph.githubassets.com/640a491a4d4673132864e2d77065b95c82c2679ce1687523ca6244172f9dd963/fcccode/AtomicGameEngine
og:image:altThe Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript - History for Script/TypeScript - fcccode/AtomicGameEngine
og:image:width1200
og:image:height600
og:site_nameGitHub
og:typeobject
hostnamegithub.com
expected-hostnamegithub.com
Noneb05bb6314e7e93021a7b7dab54a85cbe48d821938e762c1dff815efd60699622
turbo-cache-controlno-cache
go-importgithub.com/fcccode/AtomicGameEngine git https://github.com/fcccode/AtomicGameEngine.git
octolytics-dimension-user_id37874988
octolytics-dimension-user_loginfcccode
octolytics-dimension-repository_id146899308
octolytics-dimension-repository_nwofcccode/AtomicGameEngine
octolytics-dimension-repository_publictrue
octolytics-dimension-repository_is_forktrue
octolytics-dimension-repository_parent_id29790707
octolytics-dimension-repository_parent_nwoAtomicGameEngine/AtomicGameEngine
octolytics-dimension-repository_network_root_id29790707
octolytics-dimension-repository_network_root_nwoAtomicGameEngine/AtomicGameEngine
turbo-body-classeslogged-out env-production page-responsive
disable-turbofalse
browser-stats-urlhttps://api.github.com/_private/browser/stats
browser-errors-urlhttps://api.github.com/_private/browser/errors
release94389bfdcd393b0a5a274aee94e8a9739d063fe5
ui-targetfull
theme-color#1e2327
color-schemelight dark

Links:

Skip to contenthttps://github.com/fcccode/AtomicGameEngine/commits/master/Script/TypeScript#start-of-content
https://github.com/
Sign in https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Ffcccode%2FAtomicGameEngine%2Fcommits%2Fmaster%2FScript%2FTypeScript
GitHub CopilotWrite better code with AIhttps://github.com/features/copilot
GitHub Copilot appDirect agents from issue to mergehttps://github.com/features/ai/github-app
MCP RegistryNewIntegrate external toolshttps://github.com/mcp
ActionsAutomate any workflowhttps://github.com/features/actions
CodespacesInstant dev environmentshttps://github.com/features/codespaces
IssuesPlan and track workhttps://github.com/features/issues
Code ReviewManage code changeshttps://github.com/features/code-review
Code QualityEnforce quality at mergehttps://github.com/features/code-quality
GitHub Advanced SecurityFind and fix vulnerabilitieshttps://github.com/security/advanced-security
Code securitySecure your code as you buildhttps://github.com/security/advanced-security/code-security
Secret protectionStop leaks before they starthttps://github.com/security/advanced-security/secret-protection
Why GitHubhttps://github.com/why-github
Documentationhttps://docs.github.com
Bloghttps://github.blog
Changeloghttps://github.blog/changelog
Marketplacehttps://github.com/marketplace
View all featureshttps://github.com/features
Enterpriseshttps://github.com/enterprise
Small and medium teamshttps://github.com/team
Startupshttps://github.com/enterprise/startups
Nonprofitshttps://github.com/solutions/industry/nonprofits
App Modernizationhttps://github.com/solutions/use-case/app-modernization
DevSecOpshttps://github.com/solutions/use-case/devsecops
DevOpshttps://github.com/solutions/use-case/devops
CI/CDhttps://github.com/solutions/use-case/ci-cd
View all use caseshttps://github.com/solutions/use-case
Healthcarehttps://github.com/solutions/industry/healthcare
Financial serviceshttps://github.com/solutions/industry/financial-services
Manufacturinghttps://github.com/solutions/industry/manufacturing
Governmenthttps://github.com/solutions/industry/government
View all industrieshttps://github.com/solutions/industry
View all solutionshttps://github.com/solutions
AIhttps://github.com/resources/articles?topic=ai
Software Developmenthttps://github.com/resources/articles?topic=software-development
DevOpshttps://github.com/resources/articles?topic=devops
Securityhttps://github.com/resources/articles?topic=security
View all topicshttps://github.com/resources/articles
Customer storieshttps://github.com/customer-stories
Events & webinarshttps://github.com/resources/events
Ebooks & reportshttps://github.com/resources/whitepapers
Business insightshttps://github.com/solutions/executive-insights
GitHub Skillshttps://skills.github.com
Documentationhttps://docs.github.com
Customer supporthttps://support.github.com
Community forumhttps://github.com/orgs/community/discussions
Trust centerhttps://github.com/trust-center
Partnershttps://github.com/partners
View all resourceshttps://github.com/resources
GitHub SponsorsFund open source developershttps://github.com/open-source/sponsors
Security Labhttps://securitylab.github.com
Maintainer Communityhttps://maintainers.github.com
Acceleratorhttps://github.com/open-source/accelerator
GitHub Starshttps://stars.github.com
Archive Programhttps://archiveprogram.github.com
Topicshttps://github.com/topics
Trendinghttps://github.com/trending
Collectionshttps://github.com/collections
Enterprise platformAI-powered developer platformhttps://github.com/enterprise
GitHub Advanced SecurityEnterprise-grade security featureshttps://github.com/security/advanced-security
Copilot for BusinessEnterprise-grade AI featureshttps://github.com/features/copilot/copilot-business
Premium SupportEnterprise-grade 24/7 supporthttps://github.com/enterprise/premium-support
Pricinghttps://github.com/pricing
Search syntax tipshttps://docs.github.com/search-github/github-code-search/understanding-github-code-search-syntax
documentationhttps://docs.github.com/search-github/github-code-search/understanding-github-code-search-syntax
Sign in https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Ffcccode%2FAtomicGameEngine%2Fcommits%2Fmaster%2FScript%2FTypeScript
Sign up https://github.com/signup?ref_cta=Sign+up&ref_loc=header+logged+out&ref_page=%2F%3Cuser-name%3E%2F%3Crepo-name%3E%2Fcommits%2Fshow&source=header-repo&source_repo=fcccode%2FAtomicGameEngine
Reloadhttps://github.com/fcccode/AtomicGameEngine/commits/master/Script/TypeScript
Reloadhttps://github.com/fcccode/AtomicGameEngine/commits/master/Script/TypeScript
Reloadhttps://github.com/fcccode/AtomicGameEngine/commits/master/Script/TypeScript
fcccode https://github.com/fcccode
AtomicGameEnginehttps://github.com/fcccode/AtomicGameEngine
AtomicGameEngine/AtomicGameEnginehttps://github.com/AtomicGameEngine/AtomicGameEngine
Notifications https://github.com/login?return_to=%2Ffcccode%2FAtomicGameEngine
Fork 0 https://github.com/login?return_to=%2Ffcccode%2FAtomicGameEngine
Star 0 https://github.com/login?return_to=%2Ffcccode%2FAtomicGameEngine
Code https://github.com/fcccode/AtomicGameEngine
Pull requests 0 https://github.com/fcccode/AtomicGameEngine/pulls
Actions https://github.com/fcccode/AtomicGameEngine/actions
Projects https://github.com/fcccode/AtomicGameEngine/projects
Wiki https://github.com/fcccode/AtomicGameEngine/wiki
Security and quality 0 https://github.com/fcccode/AtomicGameEngine/security
Insights https://github.com/fcccode/AtomicGameEngine/pulse
Code https://github.com/fcccode/AtomicGameEngine
Pull requests https://github.com/fcccode/AtomicGameEngine/pulls
Actions https://github.com/fcccode/AtomicGameEngine/actions
Projects https://github.com/fcccode/AtomicGameEngine/projects
Wiki https://github.com/fcccode/AtomicGameEngine/wiki
Security and quality https://github.com/fcccode/AtomicGameEngine/security
Insights https://github.com/fcccode/AtomicGameEngine/pulse
AtomicGameEnginehttps://github.com/fcccode/AtomicGameEngine/commits
Scripthttps://github.com/fcccode/AtomicGameEngine/commits/master/Script
TypeScripthttps://github.com/fcccode/AtomicGameEngine/commits/master/Script/TypeScript
masterhttps://github.com/fcccode/AtomicGameEngine/tree/master
- Upgrade Typescript to 2.4.1https://github.com/fcccode/AtomicGameEngine/commit/14f1b626afe9ab7428203c3d721810bc336ff40a
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
14f1b62https://github.com/fcccode/AtomicGameEngine/commit/14f1b626afe9ab7428203c3d721810bc336ff40a
https://github.com/fcccode/AtomicGameEngine/blob/14f1b626afe9ab7428203c3d721810bc336ff40a/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/14f1b626afe9ab7428203c3d721810bc336ff40a
Improvements to enum handling, CSComponentAssembly type info now available at runtime (+1 squashed commits)https://github.com/fcccode/AtomicGameEngine/commit/5d8991f715d7ce8196a4fa2c93197f91d5285f2c
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
5d8991fhttps://github.com/fcccode/AtomicGameEngine/commit/5d8991f715d7ce8196a4fa2c93197f91d5285f2c
https://github.com/fcccode/AtomicGameEngine/blob/5d8991f715d7ce8196a4fa2c93197f91d5285f2c/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/5d8991f715d7ce8196a4fa2c93197f91d5285f2c
Expose the timer api (setTimeout, clearTimeout, etc.) to the editor. Also add type definitions for the timer api to duktape.d.ts.https://github.com/fcccode/AtomicGameEngine/commit/329cd855503f07654e5136514a6add2ef644a450
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
329cd85https://github.com/fcccode/AtomicGameEngine/commit/329cd855503f07654e5136514a6add2ef644a450
https://github.com/fcccode/AtomicGameEngine/blob/329cd855503f07654e5136514a6add2ef644a450/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/329cd855503f07654e5136514a6add2ef644a450
Added status messages to the typescript compiler and updated the signature for sendEvent in the service locator.https://github.com/fcccode/AtomicGameEngine/commit/07aadfc85b6c54d975a5da0cb07a941858b3750b
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
07aadfchttps://github.com/fcccode/AtomicGameEngine/commit/07aadfc85b6c54d975a5da0cb07a941858b3750b
https://github.com/fcccode/AtomicGameEngine/blob/07aadfc85b6c54d975a5da0cb07a941858b3750b/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/07aadfc85b6c54d975a5da0cb07a941858b3750b
Additional fixes:https://github.com/fcccode/AtomicGameEngine/commit/e9ee0ec703bd6eec1079004ceac2917c1c36ed48
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
e9ee0echttps://github.com/fcccode/AtomicGameEngine/commit/e9ee0ec703bd6eec1079004ceac2917c1c36ed48
https://github.com/fcccode/AtomicGameEngine/blob/e9ee0ec703bd6eec1079004ceac2917c1c36ed48/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/e9ee0ec703bd6eec1079004ceac2917c1c36ed48
Updated signature of getting a edit resource to allow passing a line number so that once the editor loads, it auto navigates to that line.https://github.com/fcccode/AtomicGameEngine/commit/cbbafcaec3bf85cd2fbb2d9574f132f7164a6c95
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
cbbafcahttps://github.com/fcccode/AtomicGameEngine/commit/cbbafcaec3bf85cd2fbb2d9574f132f7164a6c95
https://github.com/fcccode/AtomicGameEngine/blob/cbbafcaec3bf85cd2fbb2d9574f132f7164a6c95/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/cbbafcaec3bf85cd2fbb2d9574f132f7164a6c95
Work on wiring up the ability to tell editor to jump to a particular line and also added clickable icons in the TypeScript compiler output to jump to editor and line of error.https://github.com/fcccode/AtomicGameEngine/commit/0cbcdd1a47778be0d17e1cd4ea679016a211f01f
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
0cbcdd1https://github.com/fcccode/AtomicGameEngine/commit/0cbcdd1a47778be0d17e1cd4ea679016a211f01f
https://github.com/fcccode/AtomicGameEngine/blob/0cbcdd1a47778be0d17e1cd4ea679016a211f01f/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/0cbcdd1a47778be0d17e1cd4ea679016a211f01f
Merge pull request #1435 from AtomicGameEngine/TSH-ATOMIC-DYNAMIC-WEBVIEW-SETTINGShttps://github.com/fcccode/AtomicGameEngine/commit/123bcb0ae0e6f2ab8fe3ee7c86c99c87287c457f
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
123bcb0https://github.com/fcccode/AtomicGameEngine/commit/123bcb0ae0e6f2ab8fe3ee7c86c99c87287c457f
https://github.com/fcccode/AtomicGameEngine/blob/123bcb0ae0e6f2ab8fe3ee7c86c99c87287c457f/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/123bcb0ae0e6f2ab8fe3ee7c86c99c87287c457f
Updated the way preferences are handled to allow editor prefs to be sent to the code editor and apply immediatelyhttps://github.com/fcccode/AtomicGameEngine/commit/d6f6c68e530952dd6bf666001737176cfb5e6c4d
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
d6f6c68https://github.com/fcccode/AtomicGameEngine/commit/d6f6c68e530952dd6bf666001737176cfb5e6c4d
https://github.com/fcccode/AtomicGameEngine/blob/d6f6c68e530952dd6bf666001737176cfb5e6c4d/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/d6f6c68e530952dd6bf666001737176cfb5e6c4d
Updated sendEvent to accept a send event data object to act upon.https://github.com/fcccode/AtomicGameEngine/commit/d7113f15a45cfdd7196062f3063746b82dd61809
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
d7113f1https://github.com/fcccode/AtomicGameEngine/commit/d7113f15a45cfdd7196062f3063746b82dd61809
https://github.com/fcccode/AtomicGameEngine/blob/d7113f15a45cfdd7196062f3063746b82dd61809/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/d7113f15a45cfdd7196062f3063746b82dd61809
Added type safety to the sendEvent calls.https://github.com/fcccode/AtomicGameEngine/commit/9339f6d0c5aafa9aa53c4e0362ae02831f76dd54
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
9339f6dhttps://github.com/fcccode/AtomicGameEngine/commit/9339f6d0c5aafa9aa53c4e0362ae02831f76dd54
https://github.com/fcccode/AtomicGameEngine/blob/9339f6d0c5aafa9aa53c4e0362ae02831f76dd54/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/9339f6d0c5aafa9aa53c4e0362ae02831f76dd54
Converting the editor events to use the native versions of them.https://github.com/fcccode/AtomicGameEngine/commit/ac333177f34c7dcef86bef40e7729bade5410b34
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
ac33317https://github.com/fcccode/AtomicGameEngine/commit/ac333177f34c7dcef86bef40e7729bade5410b34
https://github.com/fcccode/AtomicGameEngine/blob/ac333177f34c7dcef86bef40e7729bade5410b34/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/ac333177f34c7dcef86bef40e7729bade5410b34
First cut at converting all event handling to the new event modelhttps://github.com/fcccode/AtomicGameEngine/commit/d97ec9157d0fb8c1a199b1d20b2361943e422852
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
d97ec91https://github.com/fcccode/AtomicGameEngine/commit/d97ec9157d0fb8c1a199b1d20b2361943e422852
https://github.com/fcccode/AtomicGameEngine/blob/d97ec9157d0fb8c1a199b1d20b2361943e422852/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/d97ec9157d0fb8c1a199b1d20b2361943e422852
Merge pull request #1422 from AtomicGameEngine/TSH-ATOMIC-1302https://github.com/fcccode/AtomicGameEngine/commit/7c436cb0dc67a91ccc7351ffa38b7b506bf98a12
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
7c436cbhttps://github.com/fcccode/AtomicGameEngine/commit/7c436cb0dc67a91ccc7351ffa38b7b506bf98a12
https://github.com/fcccode/AtomicGameEngine/blob/7c436cb0dc67a91ccc7351ffa38b7b506bf98a12/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/7c436cb0dc67a91ccc7351ffa38b7b506bf98a12
Adding support for fixed array sizeshttps://github.com/fcccode/AtomicGameEngine/commit/d4e502a7d3eb4b41f5270a78dd1f70e3e149251f
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
d4e502ahttps://github.com/fcccode/AtomicGameEngine/commit/d4e502a7d3eb4b41f5270a78dd1f70e3e149251f
https://github.com/fcccode/AtomicGameEngine/blob/d4e502a7d3eb4b41f5270a78dd1f70e3e149251f/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/d4e502a7d3eb4b41f5270a78dd1f70e3e149251f
Inspector array/vector support for dynamic script defined arrays (C# only currently), fix for color widget inspector, adding VariantVector to bindingshttps://github.com/fcccode/AtomicGameEngine/commit/11aa7f3a2c22e315a7c8d22f66d35acb22ca46b0
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
11aa7f3https://github.com/fcccode/AtomicGameEngine/commit/11aa7f3a2c22e315a7c8d22f66d35acb22ca46b0
https://github.com/fcccode/AtomicGameEngine/blob/11aa7f3a2c22e315a7c8d22f66d35acb22ca46b0/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/11aa7f3a2c22e315a7c8d22f66d35acb22ca46b0
Initial work on standardized ScriptEvent wrapperhttps://github.com/fcccode/AtomicGameEngine/commit/ae31ddef9d08808b7eba67b439d402065cafa80f
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
ae31ddehttps://github.com/fcccode/AtomicGameEngine/commit/ae31ddef9d08808b7eba67b439d402065cafa80f
https://github.com/fcccode/AtomicGameEngine/blob/ae31ddef9d08808b7eba67b439d402065cafa80f/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/ae31ddef9d08808b7eba67b439d402065cafa80f
[TypeScript] Work on strong typed eventshttps://github.com/fcccode/AtomicGameEngine/commit/a6b87593f8a846df1828be98364d405e8bfbd0fe
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
a6b8759https://github.com/fcccode/AtomicGameEngine/commit/a6b87593f8a846df1828be98364d405e8bfbd0fe
https://github.com/fcccode/AtomicGameEngine/blob/a6b87593f8a846df1828be98364d405e8bfbd0fe/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/a6b87593f8a846df1828be98364d405e8bfbd0fe
Remove duplicate event definitions from AtomicWork.d.tshttps://github.com/fcccode/AtomicGameEngine/commit/9a58824556b2c52e05d3168eaa4c9779b2e1363e
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
9a58824https://github.com/fcccode/AtomicGameEngine/commit/9a58824556b2c52e05d3168eaa4c9779b2e1363e
https://github.com/fcccode/AtomicGameEngine/blob/9a58824556b2c52e05d3168eaa4c9779b2e1363e/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/9a58824556b2c52e05d3168eaa4c9779b2e1363e
Initial work on auto-exposing the events to TypeScript and making subscribeToEvent more type safe. Fixes #1203https://github.com/fcccode/AtomicGameEngine/commit/c279358f83067071a6259d6b8cef4d35eb8cfcc9
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
c279358https://github.com/fcccode/AtomicGameEngine/commit/c279358f83067071a6259d6b8cef4d35eb8cfcc9
https://github.com/fcccode/AtomicGameEngine/blob/c279358f83067071a6259d6b8cef4d35eb8cfcc9/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/c279358f83067071a6259d6b8cef4d35eb8cfcc9
Refactor C# editor build supporthttps://github.com/fcccode/AtomicGameEngine/commit/fdac02331b27efceec9bcf678325bd79c4328ec3
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
fdac023https://github.com/fcccode/AtomicGameEngine/commit/fdac02331b27efceec9bcf678325bd79c4328ec3
https://github.com/fcccode/AtomicGameEngine/blob/fdac02331b27efceec9bcf678325bd79c4328ec3/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/fdac02331b27efceec9bcf678325bd79c4328ec3
Adds C# inspector tooltips for editable attributeshttps://github.com/fcccode/AtomicGameEngine/commit/96962b1f9ca5c87bd7d69b835339903d710ec419
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
96962b1https://github.com/fcccode/AtomicGameEngine/commit/96962b1f9ca5c87bd7d69b835339903d710ec419
https://github.com/fcccode/AtomicGameEngine/blob/96962b1f9ca5c87bd7d69b835339903d710ec419/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/96962b1f9ca5c87bd7d69b835339903d710ec419
Added ability to use customized inspectors through plugin supporthttps://github.com/fcccode/AtomicGameEngine/commit/341dc635f6006060a98adb77a78c0025252684b2
https://github.com/JohnnyWahib
JohnnyWahibhttps://github.com/fcccode/AtomicGameEngine/commits?author=JohnnyWahib
341dc63https://github.com/fcccode/AtomicGameEngine/commit/341dc635f6006060a98adb77a78c0025252684b2
https://github.com/fcccode/AtomicGameEngine/blob/341dc635f6006060a98adb77a78c0025252684b2/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/341dc635f6006060a98adb77a78c0025252684b2
Hooked and enabled the Format Code shortcut (CTRL/CMD+I)https://github.com/fcccode/AtomicGameEngine/commit/c0c3ae49d424b975318fd328aff71d08a2b473d8
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
c0c3ae4https://github.com/fcccode/AtomicGameEngine/commit/c0c3ae49d424b975318fd328aff71d08a2b473d8
https://github.com/fcccode/AtomicGameEngine/blob/c0c3ae49d424b975318fd328aff71d08a2b473d8/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/c0c3ae49d424b975318fd328aff71d08a2b473d8
Work on forwarding shortcut events from the menu to the web viewhttps://github.com/fcccode/AtomicGameEngine/commit/92658afd93291b4add14ab737522fad7fdf75605
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
92658afhttps://github.com/fcccode/AtomicGameEngine/commit/92658afd93291b4add14ab737522fad7fdf75605
https://github.com/fcccode/AtomicGameEngine/blob/92658afd93291b4add14ab737522fad7fdf75605/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/92658afd93291b4add14ab737522fad7fdf75605
Refactoring example's to store info in the AtomicExamples repo, adding logic to load from example repo directly, updating example browser to load example info from repohttps://github.com/fcccode/AtomicGameEngine/commit/86a09659b9e7cb24b4cc9807e74f1d322ac8bf8a
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
86a0965https://github.com/fcccode/AtomicGameEngine/commit/86a09659b9e7cb24b4cc9807e74f1d322ac8bf8a
https://github.com/fcccode/AtomicGameEngine/blob/86a09659b9e7cb24b4cc9807e74f1d322ac8bf8a/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/86a09659b9e7cb24b4cc9807e74f1d322ac8bf8a
Adding New Build info windowhttps://github.com/fcccode/AtomicGameEngine/commit/5dca9a57967eef40d661a82e2a67bd6cc39f2c35
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
5dca9a5https://github.com/fcccode/AtomicGameEngine/commit/5dca9a57967eef40d661a82e2a67bd6cc39f2c35
https://github.com/fcccode/AtomicGameEngine/blob/5dca9a57967eef40d661a82e2a67bd6cc39f2c35/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/5dca9a57967eef40d661a82e2a67bd6cc39f2c35
Adding d.ts definitions for Octree.rayCastSingle, Octree.rayCast, Ray, and Camera.getScreenRayhttps://github.com/fcccode/AtomicGameEngine/commit/55e4e82d2295b2702dcec5e542fc9b9953bb0764
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
55e4e82https://github.com/fcccode/AtomicGameEngine/commit/55e4e82d2295b2702dcec5e542fc9b9953bb0764
https://github.com/fcccode/AtomicGameEngine/blob/55e4e82d2295b2702dcec5e542fc9b9953bb0764/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/55e4e82d2295b2702dcec5e542fc9b9953bb0764
Working on VS integrationhttps://github.com/fcccode/AtomicGameEngine/commit/99cebb3f6cbca00ecad70fb87963df8c4cf756fd
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
99cebb3https://github.com/fcccode/AtomicGameEngine/commit/99cebb3f6cbca00ecad70fb87963df8c4cf756fd
https://github.com/fcccode/AtomicGameEngine/blob/99cebb3f6cbca00ecad70fb87963df8c4cf756fd/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/99cebb3f6cbca00ecad70fb87963df8c4cf756fd
Make sure that when doing a full compile, the latest tsConfig is usedhttps://github.com/fcccode/AtomicGameEngine/commit/f59b2e384b9bba56c9f4991f176b0588bdb892d9
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
f59b2e3https://github.com/fcccode/AtomicGameEngine/commit/f59b2e384b9bba56c9f4991f176b0588bdb892d9
https://github.com/fcccode/AtomicGameEngine/blob/f59b2e384b9bba56c9f4991f176b0588bdb892d9/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/f59b2e384b9bba56c9f4991f176b0588bdb892d9
fixes issue with updates to user preferences not getting reflected in the embedded web viewhttps://github.com/fcccode/AtomicGameEngine/commit/c069587e3e995dba65932274936b91d08c467bc8
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
c069587https://github.com/fcccode/AtomicGameEngine/commit/c069587e3e995dba65932274936b91d08c467bc8
https://github.com/fcccode/AtomicGameEngine/blob/c069587e3e995dba65932274936b91d08c467bc8/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/c069587e3e995dba65932274936b91d08c467bc8
Factoring AtomicNET Proto2 out of sourceshttps://github.com/fcccode/AtomicGameEngine/commit/5bed55bbbe594456f57c666d04bbb3ed39c10a37
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
5bed55bhttps://github.com/fcccode/AtomicGameEngine/commit/5bed55bbbe594456f57c666d04bbb3ed39c10a37
https://github.com/fcccode/AtomicGameEngine/blob/5bed55bbbe594456f57c666d04bbb3ed39c10a37/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/5bed55bbbe594456f57c666d04bbb3ed39c10a37
Adding revision info to build (CI only atm)https://github.com/fcccode/AtomicGameEngine/commit/ef79bab593524344e1060876b1ef820780249644
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/fcccode/AtomicGameEngine/commits?author=JoshEngebretson
ef79babhttps://github.com/fcccode/AtomicGameEngine/commit/ef79bab593524344e1060876b1ef820780249644
https://github.com/fcccode/AtomicGameEngine/blob/ef79bab593524344e1060876b1ef820780249644/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/ef79bab593524344e1060876b1ef820780249644
Initial work on updating the internal ACE editor settings from the application preferences file in userprefs.jsonhttps://github.com/fcccode/AtomicGameEngine/commit/abf8a2955e48f1657ab375ff21e903e384e4b23b
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
abf8a29https://github.com/fcccode/AtomicGameEngine/commit/abf8a2955e48f1657ab375ff21e903e384e4b23b
https://github.com/fcccode/AtomicGameEngine/blob/abf8a2955e48f1657ab375ff21e903e384e4b23b/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/abf8a2955e48f1657ab375ff21e903e384e4b23b
Fixed to get TypeDoc to runhttps://github.com/fcccode/AtomicGameEngine/commit/4cf9b61bd36d3f77e8a9a2099814d0f65ba119c4
https://github.com/shaddockh
shaddockhhttps://github.com/fcccode/AtomicGameEngine/commits?author=shaddockh
4cf9b61https://github.com/fcccode/AtomicGameEngine/commit/4cf9b61bd36d3f77e8a9a2099814d0f65ba119c4
https://github.com/fcccode/AtomicGameEngine/blob/4cf9b61bd36d3f77e8a9a2099814d0f65ba119c4/Script/TypeScript
https://github.com/fcccode/AtomicGameEngine/tree/4cf9b61bd36d3f77e8a9a2099814d0f65ba119c4
Nexthttps://github.com/fcccode/AtomicGameEngine/commits/master/Script/TypeScript?after=a0311cbaba117d45a11453f8d70f92b625ebc2c2+34
https://github.com
Termshttps://docs.github.com/site-policy/github-terms/github-terms-of-service
Privacyhttps://docs.github.com/site-policy/privacy-policies/github-privacy-statement
Securityhttps://github.com/security
Statushttps://www.githubstatus.com/
Communityhttps://github.community/
Docshttps://docs.github.com/
Contacthttps://support.github.com?tags=dotcom-footer

Viewport: width=device-width


URLs of crawlers that visited me.