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Title: History for Script/AtomicNET - cppmx/AtomicGameEngine · GitHub

Open Graph Title: History for Script/AtomicNET - cppmx/AtomicGameEngine

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Description: The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript - History for Script/AtomicNET - cppmx/AtomicGameEngine

Open Graph Description: The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript - History for Script/AtomicNET - cppmx/AtomicGameEngine

X Description: The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript - History for Script/AtomicNET - cppmx/AtomicGameEngine

Opengraph URL: https://github.com/cppmx/AtomicGameEngine

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Merge pull request #1430 from LumaDigital/RH_SettingUIntValuesOnCSComponentshttps://github.com/cppmx/AtomicGameEngine/commit/af682cc80227ccd01c1986d924a800de69e9296d
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
af682cchttps://github.com/cppmx/AtomicGameEngine/commit/af682cc80227ccd01c1986d924a800de69e9296d
https://github.com/cppmx/AtomicGameEngine/blob/af682cc80227ccd01c1986d924a800de69e9296d/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/af682cc80227ccd01c1986d924a800de69e9296d
Created a case for UInt types when setting values on CSComponents at runtimehttps://github.com/cppmx/AtomicGameEngine/commit/4f8646330fd21a0246f3b6a3d6729f02d7424cf3
https://github.com/raheelx
raheelxhttps://github.com/cppmx/AtomicGameEngine/commits?author=raheelx
4f86463https://github.com/cppmx/AtomicGameEngine/commit/4f8646330fd21a0246f3b6a3d6729f02d7424cf3
https://github.com/cppmx/AtomicGameEngine/blob/4f8646330fd21a0246f3b6a3d6729f02d7424cf3/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/4f8646330fd21a0246f3b6a3d6729f02d7424cf3
Close wrapped file when disposing a File.Streamhttps://github.com/cppmx/AtomicGameEngine/commit/c1ba104b147490ca4cb000d86d71d1f40df142b9
https://github.com/mattbenic
mattbenichttps://github.com/cppmx/AtomicGameEngine/commits?author=mattbenic
c1ba104https://github.com/cppmx/AtomicGameEngine/commit/c1ba104b147490ca4cb000d86d71d1f40df142b9
https://github.com/cppmx/AtomicGameEngine/blob/c1ba104b147490ca4cb000d86d71d1f40df142b9/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/c1ba104b147490ca4cb000d86d71d1f40df142b9
Adding support for fixed array sizeshttps://github.com/cppmx/AtomicGameEngine/commit/d4e502a7d3eb4b41f5270a78dd1f70e3e149251f
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
d4e502ahttps://github.com/cppmx/AtomicGameEngine/commit/d4e502a7d3eb4b41f5270a78dd1f70e3e149251f
https://github.com/cppmx/AtomicGameEngine/blob/d4e502a7d3eb4b41f5270a78dd1f70e3e149251f/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/d4e502a7d3eb4b41f5270a78dd1f70e3e149251f
Inspector array/vector support for dynamic script defined arrays (C# only currently), fix for color widget inspector, adding VariantVector to bindingshttps://github.com/cppmx/AtomicGameEngine/commit/11aa7f3a2c22e315a7c8d22f66d35acb22ca46b0
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
11aa7f3https://github.com/cppmx/AtomicGameEngine/commit/11aa7f3a2c22e315a7c8d22f66d35acb22ca46b0
https://github.com/cppmx/AtomicGameEngine/blob/11aa7f3a2c22e315a7c8d22f66d35acb22ca46b0/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/11aa7f3a2c22e315a7c8d22f66d35acb22ca46b0
Adding Frustum to bindings (C# primarily as JS/TS need stack marshaling helpers)https://github.com/cppmx/AtomicGameEngine/commit/9ecd8309549fdd52d21d4fec55e672a1de44f4b7
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
9ecd830https://github.com/cppmx/AtomicGameEngine/commit/9ecd8309549fdd52d21d4fec55e672a1de44f4b7
https://github.com/cppmx/AtomicGameEngine/blob/9ecd8309549fdd52d21d4fec55e672a1de44f4b7/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/9ecd8309549fdd52d21d4fec55e672a1de44f4b7
Add a check for null native event (in the case of a script event)https://github.com/cppmx/AtomicGameEngine/commit/8e29733fdabbf0f260edf76a0308f43f5a30da5b
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
8e29733https://github.com/cppmx/AtomicGameEngine/commit/8e29733fdabbf0f260edf76a0308f43f5a30da5b
https://github.com/cppmx/AtomicGameEngine/blob/8e29733fdabbf0f260edf76a0308f43f5a30da5b/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/8e29733fdabbf0f260edf76a0308f43f5a30da5b
Comment updatehttps://github.com/cppmx/AtomicGameEngine/commit/dab0610229421e712c215203e52939051373bce6
https://github.com/mattbenic
mattbenichttps://github.com/cppmx/AtomicGameEngine/commits?author=mattbenic
dab0610https://github.com/cppmx/AtomicGameEngine/commit/dab0610229421e712c215203e52939051373bce6
https://github.com/cppmx/AtomicGameEngine/blob/dab0610229421e712c215203e52939051373bce6/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/dab0610229421e712c215203e52939051373bce6
Fixes #290 CSComponents on reparented nodes not being re-added to the scene for updateshttps://github.com/cppmx/AtomicGameEngine/commit/695cb1a14ecaa9a12c1e1d15845257c891cdf66c
https://github.com/mattbenic
mattbenichttps://github.com/cppmx/AtomicGameEngine/commits?author=mattbenic
695cb1ahttps://github.com/cppmx/AtomicGameEngine/commit/695cb1a14ecaa9a12c1e1d15845257c891cdf66c
https://github.com/cppmx/AtomicGameEngine/blob/695cb1a14ecaa9a12c1e1d15845257c891cdf66c/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/695cb1a14ecaa9a12c1e1d15845257c891cdf66c
Engine metrics subsystemhttps://github.com/cppmx/AtomicGameEngine/commit/40200b05edfa0889671a17eb18ae6e0f013dc8f1
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
40200b0https://github.com/cppmx/AtomicGameEngine/commit/40200b05edfa0889671a17eb18ae6e0f013dc8f1
https://github.com/cppmx/AtomicGameEngine/blob/40200b05edfa0889671a17eb18ae6e0f013dc8f1/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/40200b05edfa0889671a17eb18ae6e0f013dc8f1
Adds C# inspector tooltips for editable attributeshttps://github.com/cppmx/AtomicGameEngine/commit/96962b1f9ca5c87bd7d69b835339903d710ec419
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
96962b1https://github.com/cppmx/AtomicGameEngine/commit/96962b1f9ca5c87bd7d69b835339903d710ec419
https://github.com/cppmx/AtomicGameEngine/blob/96962b1f9ca5c87bd7d69b835339903d710ec419/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/96962b1f9ca5c87bd7d69b835339903d710ec419
For xbuild, in development builds copy mdb files in Lib/**/* so we can debug into AtomicNET from executableshttps://github.com/cppmx/AtomicGameEngine/commit/9cbb190c315ec99f539090428373c88e994ac3ee
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
9cbb190https://github.com/cppmx/AtomicGameEngine/commit/9cbb190c315ec99f539090428373c88e994ac3ee
https://github.com/cppmx/AtomicGameEngine/blob/9cbb190c315ec99f539090428373c88e994ac3ee/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/9cbb190c315ec99f539090428373c88e994ac3ee
C# updateshttps://github.com/cppmx/AtomicGameEngine/commit/95249b16d01c6b5281b0de6c252d2a9a1b525430
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
95249b1https://github.com/cppmx/AtomicGameEngine/commit/95249b16d01c6b5281b0de6c252d2a9a1b525430
https://github.com/cppmx/AtomicGameEngine/blob/95249b16d01c6b5281b0de6c252d2a9a1b525430/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/95249b16d01c6b5281b0de6c252d2a9a1b525430
Merge pull request #1123 from LumaDigital/MB_BuildStandalonePlayerhttps://github.com/cppmx/AtomicGameEngine/commit/0f03d0684b0c8123921d661d24e94dc1ec9b98b6
https://github.com/JoshEngebretson
JoshEngebretsonhttps://github.com/cppmx/AtomicGameEngine/commits?author=JoshEngebretson
0f03d06https://github.com/cppmx/AtomicGameEngine/commit/0f03d0684b0c8123921d661d24e94dc1ec9b98b6
https://github.com/cppmx/AtomicGameEngine/blob/0f03d0684b0c8123921d661d24e94dc1ec9b98b6/Script/AtomicNET
https://github.com/cppmx/AtomicGameEngine/tree/0f03d0684b0c8123921d661d24e94dc1ec9b98b6
Nexthttps://github.com/cppmx/AtomicGameEngine/commits/master/Script/AtomicNET?after=52c5c9b47618258458835b67332c8e12d459c0ca+34
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