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Title: Commits · codeflayer/renderdoc · GitHub

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Description: RenderDoc is a stand-alone graphics debugging tool. - Commits · codeflayer/renderdoc

Open Graph Description: RenderDoc is a stand-alone graphics debugging tool. - Commits · codeflayer/renderdoc

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Clear PostVS cache when a resource is replaced. Refs #729https://github.com/codeflayer/renderdoc/commit/1d0d49f694335cf0a128f7a141c27417c9654714
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
1d0d49fhttps://github.com/codeflayer/renderdoc/commit/1d0d49f694335cf0a128f7a141c27417c9654714
https://github.com/codeflayer/renderdoc/tree/1d0d49f694335cf0a128f7a141c27417c9654714
Fix emulation of glMapNamedBuffer - pass correct map access bitshttps://github.com/codeflayer/renderdoc/commit/0e0921271b047561b60b0371a894aa7a5e60ecf7
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
0e09212https://github.com/codeflayer/renderdoc/commit/0e0921271b047561b60b0371a894aa7a5e60ecf7
https://github.com/codeflayer/renderdoc/tree/0e0921271b047561b60b0371a894aa7a5e60ecf7
Add some hefty padding to reported image required size on AMD. Refs #795https://github.com/codeflayer/renderdoc/commit/d4225b22626edab0b4eba785dfecd0769a9dddd8
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
d4225b2https://github.com/codeflayer/renderdoc/commit/d4225b22626edab0b4eba785dfecd0769a9dddd8
https://github.com/codeflayer/renderdoc/tree/d4225b22626edab0b4eba785dfecd0769a9dddd8
Fix formatting from bad git cherry-pickhttps://github.com/codeflayer/renderdoc/commit/fecd7dd31881fb0401edea0f59f78bf95c9b6ecc
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
fecd7ddhttps://github.com/codeflayer/renderdoc/commit/fecd7dd31881fb0401edea0f59f78bf95c9b6ecc
https://github.com/codeflayer/renderdoc/tree/fecd7dd31881fb0401edea0f59f78bf95c9b6ecc
Handle vulkan base pipelines properly, creating record dependencieshttps://github.com/codeflayer/renderdoc/commit/522dba19813915e406457e03afdf30ecfc07d6fc
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
522dba1https://github.com/codeflayer/renderdoc/commit/522dba19813915e406457e03afdf30ecfc07d6fc
https://github.com/codeflayer/renderdoc/tree/522dba19813915e406457e03afdf30ecfc07d6fc
Disable buggy and user-hostile NV optimus layerhttps://github.com/codeflayer/renderdoc/commit/423938801be707713d477fee10a29847cb1d1116
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
4239388https://github.com/codeflayer/renderdoc/commit/423938801be707713d477fee10a29847cb1d1116
https://github.com/codeflayer/renderdoc/tree/423938801be707713d477fee10a29847cb1d1116
Fix remapping multiple capture vulkan phys. devs to 1 replay phys. devhttps://github.com/codeflayer/renderdoc/commit/93efdf46e1f1c7a05194414e870f84082e4435cf
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
93efdf4https://github.com/codeflayer/renderdoc/commit/93efdf46e1f1c7a05194414e870f84082e4435cf
https://github.com/codeflayer/renderdoc/tree/93efdf46e1f1c7a05194414e870f84082e4435cf
Fix copy-paste error checking wrong count for validity. Refs #789https://github.com/codeflayer/renderdoc/commit/c016855dcecde513227d10324f95078acf6c3a76
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
c016855https://github.com/codeflayer/renderdoc/commit/c016855dcecde513227d10324f95078acf6c3a76
https://github.com/codeflayer/renderdoc/tree/c016855dcecde513227d10324f95078acf6c3a76
Ensure descriptors for multi-plane images are valid on replayhttps://github.com/codeflayer/renderdoc/commit/155571eecfa3db7a1e449a6cfaafa4ba024a19a0
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
155571ehttps://github.com/codeflayer/renderdoc/commit/155571eecfa3db7a1e449a6cfaafa4ba024a19a0
https://github.com/codeflayer/renderdoc/tree/155571eecfa3db7a1e449a6cfaafa4ba024a19a0
If a resource is NULL, make sure we don't use an invalid descriptorhttps://github.com/codeflayer/renderdoc/commit/4befa9dd223fd393eae53c0735927a937e7044f3
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
4befa9dhttps://github.com/codeflayer/renderdoc/commit/4befa9dd223fd393eae53c0735927a937e7044f3
https://github.com/codeflayer/renderdoc/tree/4befa9dd223fd393eae53c0735927a937e7044f3
Make sure to set refData to NULL whenever it's releasedhttps://github.com/codeflayer/renderdoc/commit/6589e1fa9a6b2cb798ef508fe0643099661110ed
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
6589e1fhttps://github.com/codeflayer/renderdoc/commit/6589e1fa9a6b2cb798ef508fe0643099661110ed
https://github.com/codeflayer/renderdoc/tree/6589e1fa9a6b2cb798ef508fe0643099661110ed
Clamp currentIndex from Qt which can come back as -1 in some caseshttps://github.com/codeflayer/renderdoc/commit/e23ddb98b34bef77ddcf7a7b3aa7427cc8fdf46b
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
e23ddb9https://github.com/codeflayer/renderdoc/commit/e23ddb98b34bef77ddcf7a7b3aa7427cc8fdf46b
https://github.com/codeflayer/renderdoc/tree/e23ddb98b34bef77ddcf7a7b3aa7427cc8fdf46b
Ignore format truncation warning on utf8printf.cpphttps://github.com/codeflayer/renderdoc/commit/d887e25b8d7ec76dddca7d42fa8ed890f4042737
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
d887e25https://github.com/codeflayer/renderdoc/commit/d887e25b8d7ec76dddca7d42fa8ed890f4042737
https://github.com/codeflayer/renderdoc/tree/d887e25b8d7ec76dddca7d42fa8ed890f4042737
Check for renderdoc.dll precisely when injecting, not just close matchhttps://github.com/codeflayer/renderdoc/commit/400b9487e1f03572d214d8c19804bde81576a2e8
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
400b948https://github.com/codeflayer/renderdoc/commit/400b9487e1f03572d214d8c19804bde81576a2e8
https://github.com/codeflayer/renderdoc/tree/400b9487e1f03572d214d8c19804bde81576a2e8
D3D11 context state is cleared before executing a command list.https://github.com/codeflayer/renderdoc/commit/6fd1a82454310fa04b986a081dbf9410c15dce85
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
6fd1a82https://github.com/codeflayer/renderdoc/commit/6fd1a82454310fa04b986a081dbf9410c15dce85
https://github.com/codeflayer/renderdoc/tree/6fd1a82454310fa04b986a081dbf9410c15dce85
Resample thumbnails to fix JPEG shear distortion if(width % 4 != 0)https://github.com/codeflayer/renderdoc/commit/078efb8915185acb7c409f9bf16c54b75b354e86
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
078efb8https://github.com/codeflayer/renderdoc/commit/078efb8915185acb7c409f9bf16c54b75b354e86
https://github.com/codeflayer/renderdoc/tree/078efb8915185acb7c409f9bf16c54b75b354e86
Don't multiply mesh output size by num instances twice in GLhttps://github.com/codeflayer/renderdoc/commit/9b56227e509d52bcf0eb1d6da5257534a7a050e0
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
9b56227https://github.com/codeflayer/renderdoc/commit/9b56227e509d52bcf0eb1d6da5257534a7a050e0
https://github.com/codeflayer/renderdoc/tree/9b56227e509d52bcf0eb1d6da5257534a7a050e0
Try updating travis osx_image to fix intermittent qmake errors :(.https://github.com/codeflayer/renderdoc/commit/02fc28a36a76a582854e5f992d1a81b77f0ad2ea
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
02fc28ahttps://github.com/codeflayer/renderdoc/commit/02fc28a36a76a582854e5f992d1a81b77f0ad2ea
https://github.com/codeflayer/renderdoc/tree/02fc28a36a76a582854e5f992d1a81b77f0ad2ea
Add `brew update` to try and fix OSX intermittent errors on travishttps://github.com/codeflayer/renderdoc/commit/e275bae307a8488210ebb941ab0e7a7d7f06a851
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
e275baehttps://github.com/codeflayer/renderdoc/commit/e275bae307a8488210ebb941ab0e7a7d7f06a851
https://github.com/codeflayer/renderdoc/tree/e275bae307a8488210ebb941ab0e7a7d7f06a851
Don't pass internal GL shaders through reflection queries pointlesslyhttps://github.com/codeflayer/renderdoc/commit/b6b7946d3ac276d164385b3c30fcf65e9ef9503a
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
b6b7946https://github.com/codeflayer/renderdoc/commit/b6b7946d3ac276d164385b3c30fcf65e9ef9503a
https://github.com/codeflayer/renderdoc/tree/b6b7946d3ac276d164385b3c30fcf65e9ef9503a
Fix handling of D3D11_KEEP_{RTs/UAVs} in some edge caseshttps://github.com/codeflayer/renderdoc/commit/f62f281415d81bee8728b7530335ce01e707d801
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
f62f281https://github.com/codeflayer/renderdoc/commit/f62f281415d81bee8728b7530335ce01e707d801
https://github.com/codeflayer/renderdoc/tree/f62f281415d81bee8728b7530335ce01e707d801
When no event is found on >= search, fallback to *last* event not first.https://github.com/codeflayer/renderdoc/commit/019b3072a1ef805a9bbaa6a76c1e5ad155066a2b
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
019b307https://github.com/codeflayer/renderdoc/commit/019b3072a1ef805a9bbaa6a76c1e5ad155066a2b
https://github.com/codeflayer/renderdoc/tree/019b3072a1ef805a9bbaa6a76c1e5ad155066a2b
Add reference to SPIR-V library in AMD libraryhttps://github.com/codeflayer/renderdoc/commit/50f03de69bfae75a77cba3f32750e291c3e98441
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
50f03dehttps://github.com/codeflayer/renderdoc/commit/50f03de69bfae75a77cba3f32750e291c3e98441
https://github.com/codeflayer/renderdoc/tree/50f03de69bfae75a77cba3f32750e291c3e98441
Auto-guess format of thumbnail from .jpg file extensionhttps://github.com/codeflayer/renderdoc/commit/5ccc62f1fe0a7cea886fe240b0ee22bcc7c82267
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
5ccc62fhttps://github.com/codeflayer/renderdoc/commit/5ccc62f1fe0a7cea886fe240b0ee22bcc7c82267
https://github.com/codeflayer/renderdoc/tree/5ccc62f1fe0a7cea886fe240b0ee22bcc7c82267
Add note to error message about possible startup fault - missing DLLshttps://github.com/codeflayer/renderdoc/commit/e037ac02ffc31fb898f44cf1ed0ff666cae51697
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
e037ac0https://github.com/codeflayer/renderdoc/commit/e037ac02ffc31fb898f44cf1ed0ff666cae51697
https://github.com/codeflayer/renderdoc/tree/e037ac02ffc31fb898f44cf1ed0ff666cae51697
Get NULL-check the right way around in ?: operator. Refs #754https://github.com/codeflayer/renderdoc/commit/9c1de3a876b50e7cfef9374e83172cce7ae9c8b6
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
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https://github.com/codeflayer/renderdoc/tree/9c1de3a876b50e7cfef9374e83172cce7ae9c8b6
Disable CMAKE_INSTALL_PREFIX message for android buildshttps://github.com/codeflayer/renderdoc/commit/8bf32ac5608af28e3adecc9d1b9b0aa4939a0082
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
8bf32achttps://github.com/codeflayer/renderdoc/commit/8bf32ac5608af28e3adecc9d1b9b0aa4939a0082
https://github.com/codeflayer/renderdoc/tree/8bf32ac5608af28e3adecc9d1b9b0aa4939a0082
Fix offscreen render setting GLWindowingData::wnd=0, an error condition.https://github.com/codeflayer/renderdoc/commit/04df0d60cd6c50f02cd7b4c00f1f9de09c0738c5
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
04df0d6https://github.com/codeflayer/renderdoc/commit/04df0d60cd6c50f02cd7b4c00f1f9de09c0738c5
https://github.com/codeflayer/renderdoc/tree/04df0d60cd6c50f02cd7b4c00f1f9de09c0738c5
Use ES color-renderable SRGB8_ALPHA8 for output window backbuffer.https://github.com/codeflayer/renderdoc/commit/57a897c5b038fb900c9bde98f260c7c802a5b83d
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
57a897chttps://github.com/codeflayer/renderdoc/commit/57a897c5b038fb900c9bde98f260c7c802a5b83d
https://github.com/codeflayer/renderdoc/tree/57a897c5b038fb900c9bde98f260c7c802a5b83d
Don't strip capture's device extensions away with backwards strcmphttps://github.com/codeflayer/renderdoc/commit/fad2ce69640bc44ba793737f9fb7b459bf2cec1a
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
fad2ce6https://github.com/codeflayer/renderdoc/commit/fad2ce69640bc44ba793737f9fb7b459bf2cec1a
https://github.com/codeflayer/renderdoc/tree/fad2ce69640bc44ba793737f9fb7b459bf2cec1a
Don't display a register/slot index for built-in shader variableshttps://github.com/codeflayer/renderdoc/commit/4d5ab22e977362fe5fc4a55fd21353bd764711d5
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
4d5ab22https://github.com/codeflayer/renderdoc/commit/4d5ab22e977362fe5fc4a55fd21353bd764711d5
https://github.com/codeflayer/renderdoc/tree/4d5ab22e977362fe5fc4a55fd21353bd764711d5
Fixes for compiling with disabled xcb, or disabled xlib & xcbhttps://github.com/codeflayer/renderdoc/commit/3f2d82acfb31429cdfd34529e4b47cce21bf37ee
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
3f2d82ahttps://github.com/codeflayer/renderdoc/commit/3f2d82acfb31429cdfd34529e4b47cce21bf37ee
https://github.com/codeflayer/renderdoc/tree/3f2d82acfb31429cdfd34529e4b47cce21bf37ee
Add a warning if only CMAKE_INSTALL_PREFIX is customisedhttps://github.com/codeflayer/renderdoc/commit/9e102f801a14de504ff1468ce943abbb4c7065ca
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
9e102f8https://github.com/codeflayer/renderdoc/commit/9e102f801a14de504ff1468ce943abbb4c7065ca
https://github.com/codeflayer/renderdoc/tree/9e102f801a14de504ff1468ce943abbb4c7065ca
Fix assertion to allow 8 color attachments. Refs #743https://github.com/codeflayer/renderdoc/commit/022188c4b77987f8e0615ab3e2bc61f5e13fb553
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
022188chttps://github.com/codeflayer/renderdoc/commit/022188c4b77987f8e0615ab3e2bc61f5e13fb553
https://github.com/codeflayer/renderdoc/tree/022188c4b77987f8e0615ab3e2bc61f5e13fb553
Use GL_DEPTH_ATTACHMENT when attaching depth-only texture to FBOhttps://github.com/codeflayer/renderdoc/commit/2a8cb39ef7445a682829fb46074ac00002067d37
https://github.com/baldurk
baldurkhttps://github.com/codeflayer/renderdoc/commits?author=baldurk
2a8cb39https://github.com/codeflayer/renderdoc/commit/2a8cb39ef7445a682829fb46074ac00002067d37
https://github.com/codeflayer/renderdoc/tree/2a8cb39ef7445a682829fb46074ac00002067d37
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