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Title: Unity3DTraining/3rdPlugins at master · UnitySample/Unity3DTraining · GitHub

Open Graph Title: Unity3DTraining/3rdPlugins at master · UnitySample/Unity3DTraining

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Description: Unity的练习项目. Contribute to UnitySample/Unity3DTraining development by creating an account on GitHub.

Open Graph Description: Unity的练习项目. Contribute to UnitySample/Unity3DTraining development by creating an account on GitHub.

X Description: Unity的练习项目. Contribute to UnitySample/Unity3DTraining development by creating an account on GitHub.

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https://github.com/UnitySample/Unity3DTraining/tree/master/3rdPlugins#收集整理一些第三方库和插件
UWA开源库合集https://lab.uwa4d.com/folder/single/5c0771b72977e84b406fb3fb
腾讯开源库https://opensource.tencent.com/projects
显示.net代码(比如c#)的编译中间过程和结果的网站https://sharplab.io/
显示.net代码(比如c#)的编译中间过程和结果的网站(源码托管地址)https://github.com/ashmind/SharpLab
Unity超炫特效插件包(近百种特效)https://pan.baidu.com/s/1Di45dh46LrD1BAhZPbCVrA
Procedural开源库合辑https://mp.weixin.qq.com/s?__biz=MzI3MzA2MzE5Nw==&mid=2668912611&idx=1&sn=bd9263d19ab7296054a110409555a54f&chksm=f1c9f391c6be7a87c286095782a266536798cab375dc1f646decfb70edc5364c29b1017684b4&mpshare=1&scene=23&srcid=12152Je4rJW2qBQchC36pOeJ#rd
Mobile Movie Texture v2.1.2https://pan.baidu.com/s/1NGgoKP2QLzvOb9Si3od2HQ
【博物纳新】战争迷雾开源库测评https://mp.weixin.qq.com/s/riKooDt7PyzTpJAxOqoVwg
Unity推出免费全新标准材质库https://mp.weixin.qq.com/s/EKnuKhQQLFeX3jG9dBPzEg
【博物纳新】Impostor Baker开源库测评https://mp.weixin.qq.com/s/fkVLHjTFzlVtt12VMJqkGA
【博物纳新】AI for Animation开源库介绍https://mp.weixin.qq.com/s/HtkW484f8RvFEqKOi_FEtQ
unity引用查找插件-ReferenceFinderhttps://www.cnblogs.com/blueberryzzz/p/10674581.html
Unity资源引用查找工具-OrganizeResourceshttps://github.com/coding2233/OrganizeResources
QNET,一款给力的APP弱网络测试工具https://www.cnblogs.com/quark/p/10734587.html
【博物纳新】补间动画XTween开源库测评https://mp.weixin.qq.com/s/ZSXLRU2E99l8ZkE98_R2gA
Unity3d之-使用BMFont制作美术字体https://www.cnblogs.com/imteach/p/10743725.html
【博物纳新】Procedural Landmass Generation开源库测评https://mp.weixin.qq.com/s/mp4NTruAMe-FmvNPw8XBFQ
6个Unity 开源项目分享!https://gameinstitute.qq.com/community/detail/120934
开源分享 Unity3d客户端与C#分布式服务端游戏框架http://www.cnblogs.com/egametang/p/7486180.html
xlua-frameworkhttps://github.com/smilehao/xlua-framework
【博物纳新】Unity引用查找工具开源库https://mp.weixin.qq.com/s/Apy6L1p7xjG6xX4xCHZfgA
【博物纳新】XCharts开源库介绍https://mp.weixin.qq.com/s/gHJ9qUXD0tNwUckAwpYeRg
【博物纳新】交通生成器Road Architect推荐https://mp.weixin.qq.com/s/VNR1y-m9VvVP6R4_exAJxg
【博物纳新】Unity网格变形开源库测评https://mp.weixin.qq.com/s/UuimtskN4iRiknf8BBQFPg
计时器库:Unity Timerhttps://github.com/akbiggs/UnityTimer
计时器库:Proven Unity Timerhttps://github.com/asyncrun/Proven-Unity-Timer
【博物纳新】合辑推荐—使用Unity重现经典游戏!https://mp.weixin.qq.com/s/O5E-bvDsFduHJI4cFkiYgA
【博物纳新】创建大量角色的GPU动画系统https://mp.weixin.qq.com/s/5-IGT56NkUQz3JzWPq2DXw
【博物纳新】Unity Shader之萧萧暗雨打窗声https://mp.weixin.qq.com/s/yQhvMY9EP1jPq9hZgJ1ZpQ
王者荣耀定点数学与碰撞检测库https://github.com/Prince-Ling/LogicPhysics
【博物纳新】Unity特效性能分析工具https://mp.weixin.qq.com/s/bKUwKw6VeJzk8fqIyKYjVQ
支持不规则大小列表项的无限滚动列表https://github.com/jinglikeblue/TurbochargedScrollList
p4api.net(推荐使用)https://github.com/perforce/p4api.net
P4.nethttps://github.com/milang/P4.net
Unity对象的所有组件深拷贝与粘贴小插件https://github.com/UnitySample/Unity3DTraining/blob/master/3rdPlugins/CopyAllComponents
excel导出为配置文件的工具https://github.com/yanghuan/proton
CSharpGeneratorForProtonhttps://github.com/yanghuan/CSharpGeneratorForProton
适配Unity的LitJson库https://github.com/Mervill/UnityLitJson
原版的LitJson库https://github.com/LitJSON/litjson
SharpZipLib 压缩库https://github.com/icsharpcode/SharpZipLib
SharpZipLib 官网http://icsharpcode.github.io/SharpZipLib/
Lua静态语法检查工具Luacheckhttps://github.com/mpeterv/luacheck
LuaMemorySnapshotDumphttps://github.com/yaukeywang/LuaMemorySnapshotDump
Unity博主营地|Unity常用插件汇总https://mp.weixin.qq.com/s/OvBe1BFr9NtYFKcvDFPEww
“开箱即用”的Unity独立游戏开发工具 TinaX Frameworkhttps://tinax.corala.space/#/
最「水」的资源插件汇总,强烈建议你收藏https://mp.weixin.qq.com/s/dWeC7pJf1237_qW0T6_Kew
工具使用:推荐一款发现优化场景无用组件的工具Maintainerhttps://gameinstitute.qq.com/community/detail/107644#commit
Unity通用渲染管线Shader日志输出工具https://mp.weixin.qq.com/s/tT7bF3__eueOWMyHIHAnAg
UnityParticleSystemPreviewhttps://github.com/akof1314/UnityParticleSystemPreview
Unity-VariableTileLayout 做海报不错的库https://github.com/kiepng/Unity-VariableTileLayout
xlsx_to_lua导表工具https://github.com/xasset/xlsx_to_lua
博主营地 | Unity红点系统如何实现?超全步骤分享https://mp.weixin.qq.com/s/dLRiH3p_Pl9r5bQHOEAApg
代码极简但功能相对完善的基于UGUI的摇杆(Joystick)组件https://github.com/Bian-Sh/UniJoystick
A Diablo 2-style inventory system for Unity3Dhttps://github.com/FarrokhGames/Inventory
一种Shader变体收集和打包编译优化的思路https://github.com/lujian101/ShaderVariantCollector
Unity Assets Bundle Extractorhttps://github.com/DerPopo/UABE
Fenix Serverhttps://github.com/sekkit/Fenix
HiSockethttps://github.com/hiramtan/HiSocket
Grid Flow Builderhttps://docs.dungeonarchitect.com/unity/tutorials/builder_grid_flow.html
Magica Cloth 布料模拟使用心得,以及插件功能介绍https://mp.weixin.qq.com/s/6ov4oQKXqoNHDUT4pdRJUw
AI SDK平台https://github.com/Tencent/GameAISDK
UnityFBXExporterhttps://github.com/KellanHiggins/UnityFBXExporter
支持直接运行时加载ab的库https://github.com/nesrak1/AssetsTools.NET
MeshDebugger 网格优化工具https://github.com/willnode/MeshDebugger/
upr AssetChecker资源检查工具(资源、AssetBundle、代码)https://upr.unity.com/instructions
微软官方写的unity声音管理器,包含运行时和强大的编辑器https://github.com/microsoft/Audio-Manager-for-Unity
开源!一款功能强大的高性能二进制序列化器Bssom.Nethttps://www.cnblogs.com/1996V/p/13884968.html
TimingWheelc#版分层时间轮算法https://github.com/linys2333/TimingWheel
Unity3D | 插件资源分享https://github.com/764424567/Unity-plugin
UnityToolDisthttps://github.com/lujian101/UnityToolDist
AssetCheck资源检查修复工具https://github.com/ZxIce/AssetCheck
LuaBT-NodeCanvas行为树的Lua实现https://github.com/monitor1394/LuaBT
UnityAssetCleanerhttps://github.com/tsubaki/UnityAssetCleaner
best Unity3D open source search enginehttps://unitylist.com/
UnityHeapExplorerhttps://github.com/pschraut/UnityHeapExplorer/tree/master
Unity3D 实用技巧 - 分享实时飘动动画插件https://mp.weixin.qq.com/s/cqS3XDSygWnYoV0n0jDyEw
RichText高效、支持大规模头顶文字https://github.com/506638093/RichText
CascLibhttps://github.com/ladislav-zezula/CascLib
StormLibhttps://github.com/ladislav-zezula/StormLib
Unity-QuickSheethttps://github.com/kimsama/Unity-QuickSheet
NKGMobaBasedOnET 基于ET框架致敬LOL的Moba游戏https://gitee.com/NKG_admin/NKGMobaBasedOnET
EasingCurvePresets 动画曲线库https://github.com/aureliendrouet/EasingCurvePresets
非常轻量级的ECS框架https://github.com/robert-wallis/ECSLight
SpriteAtlasBrowserhttps://github.com/741645596/SpriteAtlasBrowser
Unity 动画路径预览工具(博客)https://blog.csdn.net/akof1314/article/details/52637145
Unity 动画路径预览工具(代码)https://github.com/akof1314/AnimationPath
高性能二进制序列化库https://github.com/xfrogcn/Xfrogcn.BinaryFormatter/blob/master/README.zh.md
C# Expression Parser for Unity3Dhttps://github.com/deniszykov/csharp-eval-unity3d
ExpressionParserhttp://wiki.unity3d.com/index.php/ExpressionParser
Network Benchmark .NEThttps://github.com/JohannesDeml/NetworkBenchmarkDotNet
Eval-Expression.NEThttps://github.com/zzzprojects/Eval-Expression.NET
C# expressions interpreterhttps://github.com/dynamicexpresso/DynamicExpresso
Zero Allocation StringBuilder for .NET Core and Unityhttps://github.com/Cysharp/ZString
强大的可视化编程插件 Flowcanvas + Nodecanvas 组合魔改版https://note.youdao.com/ynoteshare1/index.html?id=6c6748dd043f124049a5b53ae281b950&type=note
Unity_MapEditor_Terrain地图编辑器https://github.com/Ogbest/Unity_MapEditor_Terrain
记忆中的像素块褪色了吗?用开源的体素编辑器重新做个 3D 的吧!https://www.cnblogs.com/xueweihan/p/14298163.html
DocFxForUnityhttps://github.com/NormandErwan/DocFxForUnity
UnityCoverFlow——Unity3D UI CoverFlow and other Layout optionshttps://github.com/IainS1986/UnityCoverFlow
docfx 做一个和微软一样的文档平台https://blog.lindexi.com/post/docfx-%E5%81%9A%E4%B8%80%E4%B8%AA%E5%92%8C%E5%BE%AE%E8%BD%AF%E4%B8%80%E6%A0%B7%E7%9A%84%E6%96%87%E6%A1%A3%E5%B9%B3%E5%8F%B0.html
NavMeshPlushttps://github.com/h8man/NavMeshPlus
Unity Git Hookshttps://github.com/doitian/unity-git-hooks
UndoPro - command-based undo system integrated into Unity's default systemhttps://github.com/Seneral/UndoPro
最后一战MOBA源码https://github.com/jakeowner/lastbattle
NaughtyAttributes is an extension for the Unity Inspectorhttps://github.com/dbrizov/NaughtyAttributes
i18n.lua_- A very complete i18n lib for Luahttps://github.com/kikito/i18n.lua
Smart Hierarchyhttps://github.com/neon-age/Smart-Hierarchy
FbxSharp Project : FBX SDK C# bindingshttps://github.com/Unity-Technologies/com.autodesk.fbx
高效率 QQ 机器人框架https://github.com/mamoe/mirai
Animation Compression Libraryhttps://github.com/nfrechette/acl
Animation Compression Library Unreal Engine 4 Pluginhttps://github.com/nfrechette/acl-ue4-plugin
Lua核心工具包https://github.com/iwiniwin/LuaKit
OneSignal-Unity-SDKhttps://github.com/OneSignal/OneSignal-Unity-SDK
realtime-CSG-for-unityhttps://github.com/LogicalError/realtime-CSG-for-unity
IllegalWordsDetection高效率的简单敏感词检测https://github.com/NewbieGameCoder/IllegalWordsDetection
UTweenhttps://github.com/ls9512/UTween
搜代码费时又费力?这里有一个开源神器帮你快速搞定!https://www.cnblogs.com/xueweihan/p/14545827.html
Project Auditorhttps://github.com/Unity-Technologies/ProjectAuditor
用于在 Unity3D 中获取Android 和 iOS 平台上唯一机器码的插件https://github.com/AlianBlank/BlankDeviceUniqueIdentifier
Unity.IO.Compressionhttps://github.com/Hitcents/Unity.IO.Compression
unity3d-rainbow-foldershttps://github.com/PhannGor/unity3d-rainbow-folders
SourceCounter代码行数统计工具https://github.com/xiaohaijoe/SourceCounter
lua-fsmhttps://github.com/recih/lua-fsm
NaughtyCharacter-Third Person Controller for Unityhttps://github.com/dbrizov/NaughtyCharacter
multi-platform bittorrent clienthttps://github.com/aliakseis/LIII
基于unity3d重写的动作系统PosePlus,回合制策略游戏实现https://github.com/yimengfan/PosePlus_TBS
NaughtyBezierCurveshttps://github.com/dbrizov/NaughtyBezierCurves
Masuit.Tools包含一些常用的操作类,大都是静态类,加密解密,反射操作,动态编译等https://github.com/ldqk/Masuit.Tools
UnityRuntimeSpriteSheetsGeneratorhttps://github.com/DaVikingCode/UnityRuntimeSpriteSheetsGenerator
SpriteDicinghttps://github.com/Elringus/SpriteDicing
一款提供各种主流技术方案的Unity手游框架。包含服务端、客户端等模块,采用C++、C#、Lua语言开发https://github.com/monitor1394/XGame
Hierarchy 2https://github.com/truongnguyentungduy/hierarchy-2
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtimehttps://github.com/alelievr/Mixture
UGUI Graphics Library for Unity. 一款 UGUI 图形库https://github.com/monitor1394/XUGL
build-your-own-xhttps://github.com/danistefanovic/build-your-own-x
Type References for Unity3Dhttps://github.com/SolidAlloy/ClassTypeReference-for-Unity
Unity Simple File Browserhttps://github.com/yasirkula/UnitySimpleFileBrowser
MonoHookhttps://github.com/Misaka-Mikoto-Tech/MonoHook
战双引导https://github.com/Kengxxiao/Punishing_GrayRaven_Tab/tree/master/lua/xguide
Unity Lightmap Prefab Bakerhttps://github.com/nukadelic/Unity-Lightmap-Prefab-Baker
SuperEditor 支持在Unity界面编辑CS脚本https://github.com/UnitySuperEditor/SuperEditor
FBX SDK C# bindingshttps://github.com/Unity-Technologies/com.autodesk.fbx
A bunch of code I like to have on hand while working in Unityhttps://github.com/JimmyCushnie/JimmysUnityUtilities
MessagePack-CSharphttps://github.com/neuecc/MessagePack-CSharp
Tiny modular pieces utilizing the power of Scriptable Objectshttps://github.com/unity-atoms/unity-atoms
ipa-serverhttps://github.com/iineva/ipa-server/blob/main/README_zh.md
An alternative animator for Unity tailored for traditional animationhttps://github.com/aarthificial/reanimation
Unity-mongo-csharp-driver-dllshttps://github.com/Julian23517/Unity-mongo-csharp-driver-dlls
A library for patching, replacing and decorating .NET and Mono methods during runtimehttps://github.com/pardeike/Harmony
二维码&条码相关库https://github.com/UnitySample/Unity3DTraining/blob/master/3rdPlugins/QRCode.md
Rule based SpriteAtlas Generator for Unity3Dhttps://github.com/UniGameTeam/UniGame.AtlasGenerator
Newtonsoft.Json-for-Unity.Convertershttps://github.com/jilleJr/Newtonsoft.Json-for-Unity.Converters
unity-shellhttps://github.com/marijnz/unity-shell
UnityBitmapDrawinghttps://github.com/ProtoTurtle/UnityBitmapDrawing
DynamicMeshSplittinghttps://github.com/LucasVanHooste/DynamicMeshSplitting
High performance in-memory/distributed messaging pipeline for .NET and Unityhttps://github.com/Cysharp/MessagePipe
参数化图片处理工具EZTextureProcessorhttps://github.com/EZhex1991/EZTextureProcessor
Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scenehttps://github.com/Roland09/PrefabPainter
quick_psd2uguihttps://github.com/zs9024/quick_psd2ugui
Catmull-Rom spline implementation in Unityhttps://github.com/JPBotelho/Catmull-Rom-Splines
Astar-for-Unityhttps://github.com/sharpaccent/Astar-for-Unity
unity-texture-packerhttps://github.com/andydbc/unity-texture-packer
分析Unity资源,如贴图、精灵图、旧版图集, 新版图集SpriteAtlas,支持AB包资源冗余https://github.com/AMikeW/UnityResourceStaticAnalyzeTool
Lightweight toolset for creating concurrent networking systems for multiplayer gameshttps://github.com/nxrighthere/NetStack
Asset Usage Detector for Unity 3Dhttps://github.com/yasirkula/UnityAssetUsageDetector
MyBox is a set of attributes, tools and extensions for Unityhttps://github.com/Deadcows/MyBox
FastGithub-github定制版的dns服务,解析访问github最快的iphttps://www.cnblogs.com/kewei/p/14888764.html
LipSync for Unity3D 根据语音生成口型动画 支持fmodhttps://github.com/huailiang/LipSync
pkg-doctor包体医生https://github.com/taptap/pkg-doctor
unity-remote-file-explorerhttps://github.com/iwiniwin/unity-remote-file-explorer
docsify-A magical documentation site generatorhttps://docsify.js.org/#/?id=docsify
美术资源自检规则工具 AssetCheckerhttps://github.com/Liangzg/AssetChecker
Unity原生碰撞https://unitylist.com/p/k1c/Unity-Native-Collision
UnityNativeCollisionhttps://github.com/jeffvella/UnityNativeCollision
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d exampleshttps://github.com/luxkun/ReGoap
CPU and memory profiling tools for Unity3Dhttps://github.com/larryhou/MemoryProfiler
ILSpyhttps://github.com/icsharpcode/ILSpy
AvaloniaILSpyhttps://github.com/icsharpcode/AvaloniaILSpy
UnityBookPageCurlhttps://github.com/Dandarawy/UnityBookPageCurl
Unity3D-ConvexHullhttps://github.com/hont127/Unity3D-ConvexHull
Unity Skinned Mesh Renderer Decalshttps://github.com/naelstrof/SkinnedMeshDecals
Unity-Excpetion-Crashhttps://github.com/sundxing/Unity-Excpetion-Crash
Unity NavMesh 2D Pathfindinghttps://github.com/h8man/NavMeshPlus
Edit Xcode build settings from the command linehttps://github.com/mulle-nat/mulle-xcode-settings
NavMeshAvoidancehttps://github.com/OlegDzhuraev/NavMeshAvoidance
deep-speech-unityhttps://github.com/Babilinski/deep-speech-unity
Pooling Solution for C# and Unity3Dhttps://github.com/grygus/Unity-Cache-System
Unity白嫖资源大合集!!!https://www.233tw.com/unity/33772
remotepvrtoolhttps://github.com/cloudwu/remotepvrtool
Pure Lua timerwheel implementationhttps://github.com/Tieske/timerwheel.lua
LuaMemorySnapshotDumphttps://github.com/yaukeywang/LuaMemorySnapshotDump
基于ParadoxNotion Slate的帧同步技能编辑器https://github.com/wqaetly/SkillEditorBasedOnSlate
XUGLhttps://github.com/monitor1394/XUGL
HierarchyDecoratorhttps://github.com/WooshiiDev/HierarchyDecorator
UnityAddressablesBuildLayoutExplorerhttps://github.com/pschraut/UnityAddressablesBuildLayoutExplorer
UnityFx.Asynchttps://github.com/Arvtesh/UnityFx.Async
C-Sharp-Promisehttps://github.com/Real-Serious-Games/C-Sharp-Promise
EPPlushttps://github.com/JanKallman/EPPlus
EPPlus 5-Excel spreadsheets for .NEThttps://github.com/EPPlusSoftware/EPPlus
A .NET library for distributed synchronizationhttps://github.com/madelson/DistributedLock
SimpleFolderIconhttps://github.com/SeaeeesSan/SimpleFolderIcon
FindReferencesInProject2https://github.com/networm/FindReferencesInProject2
Path-Creatorhttps://github.com/SebLague/Path-Creator
Injects INotifyPropertyChanged code into properties at compile timehttps://github.com/Fody/PropertyChanged
Adobe XD to Akyui to Unity UIhttps://github.com/kyubuns/AkyuiUnity
C# / Unity Project to work on 3D realtime audio visualizershttps://github.com/jamesmoessis/audiovisuals
Write scripts with the power of C# and .NEThttps://github.com/mayuki/Chell
四叉树/八叉树场景动态加载https://github.com/AsehesL/SceneSeparateDemo
A simple Unity library for cheating preventionhttps://github.com/ookii-tsuki/SafeValues
UnityShaderStripperhttps://github.com/SixWays/UnityShaderStripper
Unified Realtime/API framework for .NET platform and Unityhttps://github.com/Cysharp/MagicOnion
C++ Profiler For Gameshttps://github.com/bombomby/optick
prefab-painterhttps://github.com/alexanderameye/prefab-painter
CatAsset Unity AssetBundle资源管理框架https://github.com/CatImmortal/CatAsset
基于unity的RPG解密游戏框架https://github.com/cafel176/RPGFrameWork
Transform controller in Game View for Unityhttps://github.com/mattatz/unity-transform-control
go 实现的压测工具,ab、locust、Jmeter压测工具介绍【单台机器100w连接压测实战】https://github.com/link1st/go-stress-testing
UnityWindowsFileDrag&Drophttps://github.com/Bunny83/UnityWindowsFileDrag-Drop
UnityGUIChartEditorhttps://github.com/alessandroTironi/UnityGUIChartEditor
REX-Diagnosticshttps://github.com/thorgeirk11/REX-Diagnostics
Spine Timelinehttps://github.com/5argon/SpineTimeline
ParticleEffectProfilerhttps://github.com/sunbrando/ParticleEffectProfiler
Memory instrumentation tool for android app&game developershttps://github.com/Tencent/loli_profiler
UnityAssetUsageDetectorhttps://github.com/yasirkula/UnityAssetUsageDetector
Unity-Helpershttps://github.com/mikecann/Unity-Helpers
FindReferencesInProject2https://github.com/networm/FindReferencesInProject2
ripgrephttps://github.com/BurntSushi/ripgrep
C# string零GC补充方案https://github.com/871041532/zstring
Unity Screen Navigatorhttps://github.com/Haruma-K/UnityScreenNavigator
MA_TextureAtlasserhttps://github.com/maxartz15/MA_TextureAtlasser
perf-doctorhttps://github.com/taptap/perf-doctor
render-doctorhttps://github.com/taptap/render-doctor
AssetBundleCheckerhttps://github.com/wotakuro/AssetBundleChecker
unity-intersectionshttps://github.com/mattatz/unity-intersections
UnityRuntimeNodeEditorhttps://github.com/cemuka/UnityRuntimeNodeEditor
Unity2D Pixel Perfect Colliderhttps://github.com/RandomiaGaming/Unity2DPixelPerfectCollider
LeoECShttps://github.com/Leopotam/ecs
EZAddresserhttps://github.com/Haruma-K/EZAddresser
C++ Profiler For Gameshttps://github.com/bombomby/optick
bsdiffhttps://github.com/mendsley/bsdiff
LuaHelperhttps://github.com/Tencent/LuaHelper
Dynamic scrollView based on UGUIhttps://github.com/aillieo/UnityDynamicScrollView
Zero Allocation StringBuilder for .NET Core and Unityhttps://github.com/Cysharp/ZString
A Unity Editor script for automating Rhubarb lip sync animationhttps://github.com/crdrury/Unity-Rhubarb-Lip-Syncer
RoadArchitecthttps://github.com/MicroGSD/RoadArchitect
SoftMaskForUGUIhttps://github.com/mob-sakai/SoftMaskForUGUI
unity-compile-in-backgroundhttps://github.com/baba-s/unity-compile-in-background
A simple audio encoder, decoder, noise reduction library for Unityhttps://github.com/tkmn0/Caress.Unity
Decompilation Tools and High Productivity Utilitieshttps://github.com/badamczewski/PowerUp
compilation-visualizerhttps://github.com/needle-tools/compilation-visualizer
Animator 事件回调系统https://github.com/Bian-Sh/Unity-MecanimEventSystem
GameNetworkingSocketshttps://github.com/ValveSoftware/GameNetworkingSockets
Unity-Bridge-APIhttps://github.com/neon-age/Unity-Bridge-API
Kogane.PackageToAssethttps://github.com/baba-s/Kogane.PackageToAsset
unitysizeexplorerhttps://github.com/aschearer/unitysizeexplorer
成熟完备灵活的游戏配置解决方案https://github.com/focus-creative-games/luban
Web browser based Realtime Untiy3D Log viewerhttps://github.com/5minlab/sagiri
Unity-Editor-Toolboxhttps://github.com/arimger/Unity-Editor-Toolbox
LogViewerhttps://github.com/woanware/LogViewer
DotNetJShttps://github.com/Elringus/DotNetJS
GrassBendinghttps://github.com/Elringus/GrassBending
PathFinder3Dhttps://github.com/TheCyaniteProject/PathFinder3D
unity-text-typerhttps://github.com/redbluegames/unity-text-typer
UnityHookhttps://github.com/HearthSim/UnityHook
FuzzySharphttps://github.com/JakeBayer/FuzzySharp
HSV color picker for Unity UIhttps://github.com/judah4/HSV-Color-Picker-Unity
Reflexilhttps://github.com/sailro/Reflexil
NativeWebSockethttps://github.com/endel/NativeWebSocket
unity-auto-attach-component-attributeshttps://github.com/Nrjwolf/unity-auto-attach-component-attributes
citohttps://github.com/pfusik/cito
Fracture any mesh at runtimehttps://github.com/ElasticSea/unity-fracture
NativeRenderingPluginhttps://github.com/Unity-Technologies/NativeRenderingPlugin
Task Animation Library for Unityhttps://github.com/kyubuns/AnimeTask
Mobile-friendly debug consolehttps://github.com/kyubuns/AbcConsole
Array2DEditorhttps://github.com/Eldoir/Array2DEditor
FishNet - Networking Evolvedhttps://github.com/FirstGearGames/FishNet
CurveDesignerhttps://github.com/cmacmillan/CurveDesigner
proceduralAnimation2Dhttps://github.com/Re50N4NC3/proceduralAnimation2D
Distance Field Ambient Occlusionhttps://github.com/ZephyrL/DFAO-unity
DataRenderer2Dhttps://github.com/geniikw/DataRenderer2D
LiteNetLibManagerhttps://github.com/insthync/LiteNetLibManager
Mesh Cutterhttps://github.com/hugoscurti/mesh-cutter
Level design tools for Unityhttps://github.com/sabresaurus/SabreCSG
Animation Sequencerhttps://github.com/brunomikoski/Animation-Sequencer
UnityIngameDebugConsolehttps://github.com/yasirkula/UnityIngameDebugConsole
Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fodyhttps://github.com/ByronMayne/Weaver
RenderDocMeshParserForUnityhttps://github.com/windsmoon/RenderDocMeshParserForUnity
Asset Management Tools for Unityhttps://github.com/NibbleByte/UnityAssetManagementTools
Marching-Cubes-Terrainhttps://github.com/Eldemarkki/Marching-Cubes-Terrain
protobuf3-for-unityhttps://github.com/bitcraftCoLtd/protobuf3-for-unity
CSharpier is an opinionated code formatter for c#https://github.com/belav/csharpier
UnityRuntimeInspectorhttps://github.com/yasirkula/UnityRuntimeInspector
Raycast Visualizationhttps://github.com/nomnomab/RaycastVisualization
2D-Platformer-Hunterhttps://github.com/ta-david-yu/2D-Platformer-Hunter
UNITY engine RPG frameworkhttps://github.com/delmarle/RPG-Core
Animation-Sequencerhttps://github.com/brunomikoski/Animation-Sequencer
hierarchy-labelshttps://github.com/shniqq/hierarchy-labels
Graphy - Ultimate FPS Counter - Stats Monitor & Debugger (Unity)https://github.com/Tayx94/graphy
City Generatorhttps://github.com/itsjustdel/City-Generator
Unity-Folder-Iconshttps://github.com/WooshiiDev/Unity-Folder-Icons
ijkplayerhttps://github.com/bilibili/ijkplayer
A .NET library for compressed bit set data structureshttps://github.com/BitSetsNet/BitSetsNet
RailgunNethttps://github.com/ashoulson/RailgunNet
unity-regex-builderhttps://github.com/karl-/unity-regex-builder
MissingScriptTypehttps://github.com/SolidAlloy/MissingScriptType
BitPackinghttps://github.com/Cobo3/BitPacking
Mesh-Carving-Unityhttps://github.com/eman2XR/Mesh-Carving-Unity
A 100% native C# implementation of ZeroMQ for .NEThttps://github.com/zeromq/netmq
packetnethttps://github.com/dotpcap/packetnet
LiveCharts2https://github.com/beto-rodriguez/LiveCharts2
uLipSynchttps://github.com/hecomi/uLipSync
Procedural Animation in Unityhttps://github.com/Sopiro/Unity-Procedural-Animation
websocket-sharphttps://github.com/sta/websocket-sharp
ColorBandshttps://github.com/rstecca/ColorBands
mesh-cutterhttps://github.com/hugoscurti/mesh-cutter
C# Websocket Implementationhttps://github.com/statianzo/Fleck
behavior tree for luahttps://github.com/zhandouxiaojiji/behavior3lua
collider-visualizerhttps://github.com/tomori-hikage/collider-visualizer
ScriptableObject-Architecturehttps://github.com/DanielEverland/ScriptableObject-Architecture
UnityEngine.CullingGroup API for everyonehttps://github.com/mackysoft/Vision
luacheckhttps://github.com/mpeterv/luacheck
NativeWebSockethttps://github.com/endel/NativeWebSocket
Mathematical Expressions Evaluator for .NEThttps://github.com/ncalc/ncalc
NativeSDFhttps://github.com/Amarcolina/NativeSDF
VContainerhttps://github.com/hadashiA/VContainer
roblox-lua-promisehttps://github.com/evaera/roblox-lua-promise
UnlimitedScrollUIhttps://github.com/Brian-Jiang/UnlimitedScrollUI
Unity-Dependencies-Hunterhttps://github.com/AlexeyPerov/Unity-Dependencies-Hunter
Mesh simplification for Unityhttps://github.com/Whinarn/UnityMeshSimplifier
PixelArtToolhttps://github.com/unitycoder/PixelArtTool
LipSync-Prohttps://github.com/Rtyper/LipSync-Pro
unity-mesh-builderhttps://github.com/mattatz/unity-mesh-builder
A C# priority queue optimized for pathfinding applicationshttps://github.com/BlueRaja/High-Speed-Priority-Queue-for-C-Sharp
YooAsset是一个基于Unity3D引擎的资源管理插件https://github.com/tuyoogame/YooAsset
ProjectAuditorhttps://github.com/Unity-Technologies/ProjectAuditor
OSM-City-Enginehttps://github.com/BerkeCagkanToptas/OSM-City-Engine
High performance LINQ implementation with minimal heap allocationshttps://github.com/NetFabric/NetFabric.Hyperlinq
playable visualizer with GraphViewhttps://github.com/terrynoya/YJZPlayableGraphView
Unity - Mulligan Renamerhttps://github.com/redbluegames/unity-mulligan-renamer
Unity对比工具https://github.com/L-Lawliet/UnityCompare
Unity自动生成各种机型分辨率效果工具https://github.com/QiangZou/AdapterTool
Gif decoding utility for Unity enginehttps://github.com/3DI70R/Unity-GifDecoder
unity prefab差异对比插件UniMergehttps://zhuanlan.zhihu.com/p/28086510
UnityDirtyCompiler 脏脚本编译工具https://github.com/chenwansal/UnityDirtyCompiler
LipSyncUE4https://github.com/pgii/LipSyncUE4
Peer to peer network solution for multiplayer gameshttps://github.com/zestylife/EuNet
DotNettyhttps://github.com/Azure/DotNetty
sharpcompresshttps://github.com/adamhathcock/sharpcompress
Asynchronous Image Loader for Unityhttps://github.com/Looooong/UnityAsyncImageLoader
Recyclable-Scroll-Recthttps://github.com/MdIqubal/Recyclable-Scroll-Rect
unity-package-toolshttps://github.com/jeffcampbellmakesgames/unity-package-tools
Automatic-DynamicBonehttps://github.com/OneYoungMean/Automatic-DynamicBone
unity-autocomplete-search-fieldhttps://github.com/marijnz/unity-autocomplete-search-field
UnityExplorerhttps://github.com/sinai-dev/UnityExplorer
High performance understanding for stack traceshttps://github.com/benaadams/Ben.Demystifier
BMeshUnityhttps://github.com/eliemichel/BMeshUnity
World generator made in Unityhttps://github.com/emqk/ProceduralWorld
FusionWaterhttps://github.com/nailuj05/FusionWater
Smart-Inspectorhttps://github.com/neon-age/Smart-Inspector
Ceto: Ocean system for Unityhttps://github.com/Scrawk/Ceto
Unity 2021 Object Pool APIhttps://github.com/llamacademy/2021-object-pool
Easy and optimized way to apply Filtering, Sorting, and Pagination using text-based datahttps://github.com/alirezanet/Gridify
SharedMemoryhttps://github.com/justinstenning/SharedMemory
BulletSharpPInvokehttps://github.com/AndresTraks/BulletSharpPInvoke
Iterator Library for C# and Unityhttps://github.com/jacksondunstan/iterator
C# library for 2D/3D geometric computation, mesh algorithms, and so onhttps://github.com/gradientspace/geometry3Sharp
Reloaded.Memoryhttps://github.com/Reloaded-Project/Reloaded.Memory
Cross-platform .NET/Mono bindings for LibVLChttps://github.com/videolan/libvlcsharp
Unity_Toyshttps://github.com/rito15/Unity_Toys
UniTaskStateMachinehttps://github.com/k-okawa/UniTaskStateMachine
A fully-featured deformer system for Unityhttps://github.com/keenanwoodall/Deform
A unity library to parse GIF files and extract the images as textureshttps://github.com/gwaredd/mgGif
GCFreeClosurehttps://github.com/lujian101/GCFreeClosure
LinqFasterhttps://github.com/jackmott/LinqFaster
Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Spanhttps://github.com/jtmueller/Collections.Pooled
Pure C# 3D real time physics simulation libraryhttps://github.com/bepu/bepuphysics2
Efficient glTF 3D import / export library for Unityhttps://github.com/atteneder/glTFast
MemoryStream with ArrayPoolhttps://github.com/itn3000/PooledStream
Automatic LOD generation + scene optimizationhttps://github.com/Unity-Technologies/AutoLOD
UnityMeshSimplifierhttps://gitee.com/tangcm/UnityMeshSimplifier/tree/master
MeshDecimatorhttps://github.com/Whinarn/MeshDecimator
unity中lod分级减面工具SimplyGon, lod预览工具https://github.com/huailiang/lod
A simple selection history window for Unityhttps://github.com/acoppes/unity-history-window
ULiteWebView是一个极度轻量化的Unity内嵌WebView插件https://github.com/jinglikeblue/ULiteWebView
Prefabshop-Prefab painter for Unityhttps://github.com/Raptorij/Prefabshop
Fixed point math C# libraryhttps://github.com/asik/FixedMath.Net
A C# port of Box2Dhttps://github.com/Zonciu/Box2DSharp
MemoryExtensionshttps://github.com/xljiulang/MemoryExtensions
UGUI-Editorhttps://github.com/liuhaopen/UGUI-Editor
Unity3d-QuadTree-Collision-Detectionhttps://github.com/cr4yz/Unity3d-QuadTree-Collision-Detection
提供 C# 基础的功能扩展https://github.com/CYJB/Cyjb
LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)https://github.com/MiloszKrajewski/K4os.Compression.LZ4
Bonsai Behaviour Treehttps://github.com/luis-l/BonsaiBehaviourTree
UnityTimelineEventshttps://github.com/georgejecook/UnityTimelineEvents
fullserializerhttps://github.com/jacobdufault/fullserializer
C# 超简单的离线人脸识别库。( 基于 SeetaFace6 )https://github.com/ViewFaceCore/ViewFaceCore
Control a camera or any other object like SceneView camerahttps://github.com/XJINE/Unity_SceneCameraController
Overdraw profiler for Unity, shows fill ratehttps://github.com/ken48/UnityOverdrawMonitor
Roslyn analyzers for Unity game developershttps://github.com/microsoft/Microsoft.Unity.Analyzers
A native Unity plugin to handle runtime permissions on Android M+https://github.com/yasirkula/UnityAndroidRuntimePermissions
Implementation of a lock-free dictionary on .Nethttps://github.com/VSadov/NonBlocking
Unity-ZeroMQ-Examplehttps://github.com/valkjsaaa/Unity-ZeroMQ-Example
Unity3D-Python-Communicationhttps://github.com/off99555/Unity3D-Python-Communication
Python-Unity-Socket-Communicationhttps://github.com/Siliconifier/Python-Unity-Socket-Communication
UnityPy is python module that makes it possible to extract/unpack and edit Unity assetshttps://github.com/K0lb3/UnityPy
A fast, powerful, safe and lightweight scripting language and engine for .NEThttps://github.com/scriban/scriban
PGP library for .NET / c#https://github.com/Cinchoo/ChoPGP
Apple Unity Plug-Inshttps://github.com/apple/unityplugins
unity-cache-serverhttps://github.com/Unity-Technologies/unity-cache-server
MikuMikuRig是一款集生成控制器,自动导入动画,自动布料为一体的blender插件https://github.com/958261649/Miku_Miku_Rig
A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platformshttps://github.com/scottyboy805/dotnow-interpreter
单机吞吐2266万tps的网络通信框架https://github.com/NewLifeX/NewLife.Net
性能监控软件https://github.com/dingxiaowei/MonitorTool
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d exampleshttps://github.com/luxkun/ReGoap
Expanded Math Functionality for Unityhttps://github.com/FreyaHolmer/Mathfs
Steering, obstacle avoidance and path following behaviors for the Unity Game Enginehttps://github.com/ricardojmendez/UnitySteer
3d Tilemap Editor for Unityhttps://github.com/peartreegames/blocky-world-editor
Generate link.xml file for unityhttps://github.com/KuraiAndras/LinkerGenerator
Interactive JPS Search Algorithim, using Steve Rabin's algorithimhttps://github.com/trgrote/JPS-Unity
A pure C# implementation of xxhash algorithmhttps://github.com/uranium62/xxHash
UnityFileDownloaderhttps://github.com/jpgordon00/UnityFileDownloader
TouchSocket是 C# 的一个整合性的、超轻量级的网络通信框架https://github.com/RRQM/TouchSocket
Tools and libraries to glue C/C++ APIs to high-level languageshttps://github.com/mono/CppSharp
Behavior trees for Unity3D projectshttps://github.com/ashblue/fluid-behavior-tree
单机吞吐2266万tps的网络通信框架https://github.com/NewLifeX/NewLife.Net
TouchSocket是 C# 的一个整合性的、超轻量级的网络通信框架https://github.com/RRQM/TouchSocket
Object pooling system for Unityhttps://github.com/mackysoft/XPool
Unity-AssetStreaminghttps://github.com/oculus-samples/Unity-AssetStreaming
UnityHFSMhttps://github.com/Inspiaaa/UnityHFSM
BakingSheethttps://github.com/cathei/BakingSheet
unity3d_quick_reflectionhttps://github.com/smopu/unity3d_quick_reflection
System.Span for Unity-2019https://github.com/ousttrue/dotnet.system.memory
Fast, idiomatic C# implementation of Flatbuffershttps://github.com/jamescourtney/FlatSharp
A native Unity plugin to handle runtime permissions on Android M+https://github.com/yasirkula/UnityAndroidRuntimePermissions
ParrelSynchttps://github.com/VeriorPies/ParrelSync
Scene-View-Pickerhttps://github.com/RoyTheunissen/Scene-View-Picker
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtimehttps://github.com/alelievr/Mixture
Terrain voxel engine with the use of Marching Cubes implemented in Unityhttps://github.com/Javier-Garzo/Marching-cubes-on-Unity-3D
A fully dynamic planar navmesh for Unity supporting agents of any sizehttps://github.com/dotsnav/dotsnav
lightweight terrain tool for unity3dhttps://github.com/emrecancubukcu/Terrain-Decorator
C# library for 2D/3D geometric computation, mesh algorithms, and so onhttps://github.com/gradientspace/geometry3Sharp
Simple, message based, MMO Scale TCP networking in C#https://github.com/vis2k/Telepathy
Portable Executable (PE) library written in .Nethttps://github.com/secana/PeNet
Generate ToString method from public propertieshttps://github.com/Fody/ToString
VertexAnimationhttps://github.com/maxartz15/VertexAnimation
简单高效的多边形地图系统https://github.com/genechiu/NavMesh
AsmdefHelperhttps://github.com/naninunenoy/AsmdefHelper
Unity editor tool for baking shaders to textureshttps://github.com/Cyanilux/BakeShader
Embedded Typed Readonly In-Memory Document Database for .NET Core and Unityhttps://github.com/Cysharp/MasterMemory
Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applicationshttps://github.com/bezzad/Downloader
XPool - Object Pooling System for Unityhttps://github.com/mackysoft/XPool
C# Extension Methods | Over 1000 extension methodshttps://github.com/zzzprojects/Z.ExtensionMethods
VisualProfiler-Unityhttps://github.com/microsoft/VisualProfiler-Unity
Varena is a .NET library that provides a fast and lightweight arena allocator using virtual memoryhttps://github.com/xoofx/Varena
Unity设备判断高中低https://github.com/dingxiaowei/DeviceGrading
A PBD fluid in unity running on the GPUhttps://github.com/Scrawk/PBD-Fluid-in-Unity
GUID regenerator for Unity assetshttps://github.com/jeffjadulco/unity-guid-regenerator
A .NET library to run C# code in parallel on the GPU through DX12, D2D1 and dynamically generated HLSL compute shaderhttps://github.com/Sergio0694/ComputeSharp
Creative geometry for Unityhttps://github.com/IxxyXR/polyhydra-upm
Unified Realtime/API framework for .NET platform and Unityhttps://github.com/Cysharp/MagicOnion
A small extension that adds a menu item to add folders as symlinks in Unityhttps://github.com/karl-/unity-symlink-utility
High Performance Computing in C# (HPCsharp)https://github.com/DragonSpit/HPCsharp
SPH-Water-Simulation-With-Unityhttps://github.com/MahmoudKanbar/SPH-Water-Simulation-With-Unity
DMotion - A high level Animation Framework for Unity DOTShttps://github.com/gamedev-pro/dmotion
EasyTimeSlicinghttps://github.com/aillieo/EasyTimeSlicing
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