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Title: History for ScriptableRenderPipeline - UnitySample/ScriptableRenderPipeline · GitHub

Open Graph Title: History for ScriptableRenderPipeline - UnitySample/ScriptableRenderPipeline

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Description: Scriptable Render Pipeline. Contribute to UnitySample/ScriptableRenderPipeline development by creating an account on GitHub.

Open Graph Description: Scriptable Render Pipeline. Contribute to UnitySample/ScriptableRenderPipeline development by creating an account on GitHub.

X Description: Scriptable Render Pipeline. Contribute to UnitySample/ScriptableRenderPipeline development by creating an account on GitHub.

Opengraph URL: https://github.com/UnitySample/ScriptableRenderPipeline

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Finish testing dual normals: push N dependent geometric term inside BSDF( ) evaluation, use geometric normals for receiver bias and base normal (for now) for diffuse, SSS and transmission.https://github.com/UnitySample/ScriptableRenderPipeline/commit/a447be2ace876d322595789463a7a4c27af98499
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https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=sebastienlagarde
64bb7c8https://github.com/UnitySample/ScriptableRenderPipeline/commit/64bb7c8932f75a2fe406aa77f9f017e3c9fafc4d
https://github.com/UnitySample/ScriptableRenderPipeline/blob/64bb7c8932f75a2fe406aa77f9f017e3c9fafc4d/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/64bb7c8932f75a2fe406aa77f9f017e3c9fafc4d
updated changeloghttps://github.com/UnitySample/ScriptableRenderPipeline/commit/c4ee805e89c0d6698a30c3634ed48495cac6229c
https://github.com/Rincer
Rincerhttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=Rincer
c4ee805https://github.com/UnitySample/ScriptableRenderPipeline/commit/c4ee805e89c0d6698a30c3634ed48495cac6229c
https://github.com/UnitySample/ScriptableRenderPipeline/blob/c4ee805e89c0d6698a30c3634ed48495cac6229c/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/c4ee805e89c0d6698a30c3634ed48495cac6229c
uv tiling works for transparentshttps://github.com/UnitySample/ScriptableRenderPipeline/commit/6c7128731443fca7a62ebb217d3b82421ee5fd00
https://github.com/Rincer
Rincerhttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=Rincer
6c71287https://github.com/UnitySample/ScriptableRenderPipeline/commit/6c7128731443fca7a62ebb217d3b82421ee5fd00
https://github.com/UnitySample/ScriptableRenderPipeline/blob/6c7128731443fca7a62ebb217d3b82421ee5fd00/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/6c7128731443fca7a62ebb217d3b82421ee5fd00
uv tiling working for opaqueshttps://github.com/UnitySample/ScriptableRenderPipeline/commit/caa0fe327d8ea71c5dbea4d3a660227bd458cc38
https://github.com/Paulm-Unity
Paulm-Unityhttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=Paulm-Unity
caa0fe3https://github.com/UnitySample/ScriptableRenderPipeline/commit/caa0fe327d8ea71c5dbea4d3a660227bd458cc38
https://github.com/UnitySample/ScriptableRenderPipeline/blob/caa0fe327d8ea71c5dbea4d3a660227bd458cc38/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/caa0fe327d8ea71c5dbea4d3a660227bd458cc38
HDRP: Update changeloghttps://github.com/UnitySample/ScriptableRenderPipeline/commit/17fc9337919e90fae5afed1f45775cc0648637b1
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=sebastienlagarde
17fc933https://github.com/UnitySample/ScriptableRenderPipeline/commit/17fc9337919e90fae5afed1f45775cc0648637b1
https://github.com/UnitySample/ScriptableRenderPipeline/blob/17fc9337919e90fae5afed1f45775cc0648637b1/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/17fc9337919e90fae5afed1f45775cc0648637b1
Update changeloghttps://github.com/UnitySample/ScriptableRenderPipeline/commit/6a1df65e6e785685e55e69db902ad1d2cfe219b8
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=sebastienlagarde
6a1df65https://github.com/UnitySample/ScriptableRenderPipeline/commit/6a1df65e6e785685e55e69db902ad1d2cfe219b8
https://github.com/UnitySample/ScriptableRenderPipeline/blob/6a1df65e6e785685e55e69db902ad1d2cfe219b8/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/6a1df65e6e785685e55e69db902ad1d2cfe219b8
Fix issue with Lightloop not using correctly the shadow mask flaghttps://github.com/UnitySample/ScriptableRenderPipeline/commit/d551469c907676b1b9d5d04c25dde60cd16321f4
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=sebastienlagarde
d551469https://github.com/UnitySample/ScriptableRenderPipeline/commit/d551469c907676b1b9d5d04c25dde60cd16321f4
https://github.com/UnitySample/ScriptableRenderPipeline/blob/d551469c907676b1b9d5d04c25dde60cd16321f4/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/d551469c907676b1b9d5d04c25dde60cd16321f4
Fix issue with framesettings on HDRP Asset and debug windowshttps://github.com/UnitySample/ScriptableRenderPipeline/commit/ca8d1f272486a0190668676c0030f3afc163655a
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=sebastienlagarde
ca8d1f2https://github.com/UnitySample/ScriptableRenderPipeline/commit/ca8d1f272486a0190668676c0030f3afc163655a
https://github.com/UnitySample/ScriptableRenderPipeline/blob/ca8d1f272486a0190668676c0030f3afc163655a/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/ca8d1f272486a0190668676c0030f3afc163655a
Fix generated shader include.https://github.com/UnitySample/ScriptableRenderPipeline/commit/af615a29b85c0b2ac2780fe19be269ad5277f73b
https://github.com/slunity
slunityhttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=slunity
af615a2https://github.com/UnitySample/ScriptableRenderPipeline/commit/af615a29b85c0b2ac2780fe19be269ad5277f73b
https://github.com/UnitySample/ScriptableRenderPipeline/blob/af615a29b85c0b2ac2780fe19be269ad5277f73b/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/af615a29b85c0b2ac2780fe19be269ad5277f73b
Fix vlayering recompute per light option and make it a shader feature for easier testing.https://github.com/UnitySample/ScriptableRenderPipeline/commit/6cd120287e20ade5968e590458a4b78dbb713c30
https://github.com/slunity
slunityhttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=slunity
6cd1202https://github.com/UnitySample/ScriptableRenderPipeline/commit/6cd120287e20ade5968e590458a4b78dbb713c30
https://github.com/UnitySample/ScriptableRenderPipeline/blob/6cd120287e20ade5968e590458a4b78dbb713c30/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/6cd120287e20ade5968e590458a4b78dbb713c30
Merge branch 'master' into stacklithttps://github.com/UnitySample/ScriptableRenderPipeline/commit/a55ebbec635e58b5cfeb9434adc2181ac5df04bd
a55ebbehttps://github.com/UnitySample/ScriptableRenderPipeline/commit/a55ebbec635e58b5cfeb9434adc2181ac5df04bd
https://github.com/UnitySample/ScriptableRenderPipeline/blob/a55ebbec635e58b5cfeb9434adc2181ac5df04bd/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/a55ebbec635e58b5cfeb9434adc2181ac5df04bd
Added geometric filtering for spec AA.https://github.com/UnitySample/ScriptableRenderPipeline/commit/1bb7fbf2b81a4726dd579cc113dc8d4b0413bfa4
1bb7fbfhttps://github.com/UnitySample/ScriptableRenderPipeline/commit/1bb7fbf2b81a4726dd579cc113dc8d4b0413bfa4
https://github.com/UnitySample/ScriptableRenderPipeline/blob/1bb7fbf2b81a4726dd579cc113dc8d4b0413bfa4/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/1bb7fbf2b81a4726dd579cc113dc8d4b0413bfa4
Updated changelog.https://github.com/UnitySample/ScriptableRenderPipeline/commit/fe18f2703e5186292c1ff5d342ff3ef8398e08d8
https://github.com/uygar3d
uygar3dhttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=uygar3d
fe18f27https://github.com/UnitySample/ScriptableRenderPipeline/commit/fe18f2703e5186292c1ff5d342ff3ef8398e08d8
https://github.com/UnitySample/ScriptableRenderPipeline/blob/fe18f2703e5186292c1ff5d342ff3ef8398e08d8/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/fe18f2703e5186292c1ff5d342ff3ef8398e08d8
Merge pull request #1334 from Unity-Technologies/Add-framesettings-supporthttps://github.com/UnitySample/ScriptableRenderPipeline/commit/dd2b785a38146600eb6742918a4e77c35dacdbf8
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/UnitySample/ScriptableRenderPipeline/commits?author=sebastienlagarde
dd2b785https://github.com/UnitySample/ScriptableRenderPipeline/commit/dd2b785a38146600eb6742918a4e77c35dacdbf8
https://github.com/UnitySample/ScriptableRenderPipeline/blob/dd2b785a38146600eb6742918a4e77c35dacdbf8/ScriptableRenderPipeline
https://github.com/UnitySample/ScriptableRenderPipeline/tree/dd2b785a38146600eb6742918a4e77c35dacdbf8
Nexthttps://github.com/UnitySample/ScriptableRenderPipeline/commits/stacklit/ScriptableRenderPipeline?after=2fba24487b4e870b16b0077eb78c8730a1bda195+34
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