René's URL Explorer Experiment


Title: History for ProjectSettings - U3DC/ScriptableRenderLoop · GitHub

Open Graph Title: History for ProjectSettings - U3DC/ScriptableRenderLoop

X Title: History for ProjectSettings - U3DC/ScriptableRenderLoop

Description: Scriptable Render Loop. Contribute to U3DC/ScriptableRenderLoop development by creating an account on GitHub.

Open Graph Description: Scriptable Render Loop. Contribute to U3DC/ScriptableRenderLoop development by creating an account on GitHub.

X Description: Scriptable Render Loop. Contribute to U3DC/ScriptableRenderLoop development by creating an account on GitHub.

Opengraph URL: https://github.com/U3DC/ScriptableRenderLoop

X: @github

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Links:

Skip to contenthttps://github.com/U3DC/ScriptableRenderLoop/commits/batch_rendering/ProjectSettings#start-of-content
https://github.com/
Sign in https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2FU3DC%2FScriptableRenderLoop%2Fcommits%2Fbatch_rendering%2FProjectSettings
GitHub CopilotWrite better code with AIhttps://github.com/features/copilot
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Sign in https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2FU3DC%2FScriptableRenderLoop%2Fcommits%2Fbatch_rendering%2FProjectSettings
Sign up https://github.com/signup?ref_cta=Sign+up&ref_loc=header+logged+out&ref_page=%2F%3Cuser-name%3E%2F%3Crepo-name%3E%2Fcommits%2Fshow&source=header-repo&source_repo=U3DC%2FScriptableRenderLoop
Reloadhttps://github.com/U3DC/ScriptableRenderLoop/commits/batch_rendering/ProjectSettings
Reloadhttps://github.com/U3DC/ScriptableRenderLoop/commits/batch_rendering/ProjectSettings
Reloadhttps://github.com/U3DC/ScriptableRenderLoop/commits/batch_rendering/ProjectSettings
U3DC https://github.com/U3DC
ScriptableRenderLoophttps://github.com/U3DC/ScriptableRenderLoop
yaoya/ScriptableRenderLoophttps://github.com/yaoya/ScriptableRenderLoop
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Code https://github.com/U3DC/ScriptableRenderLoop/tree/batch_rendering
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ScriptableRenderLoophttps://github.com/U3DC/ScriptableRenderLoop/commits
ProjectSettingshttps://github.com/U3DC/ScriptableRenderLoop/commits/batch_rendering/ProjectSettings
batch_renderinghttps://github.com/U3DC/ScriptableRenderLoop/tree/batch_rendering
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_renderinghttps://github.com/U3DC/ScriptableRenderLoop/commit/ed98ce32833dbaaef26255eec1caab121f860797
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
ed98ce3https://github.com/U3DC/ScriptableRenderLoop/commit/ed98ce32833dbaaef26255eec1caab121f860797
https://github.com/U3DC/ScriptableRenderLoop/blob/ed98ce32833dbaaef26255eec1caab121f860797/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/ed98ce32833dbaaef26255eec1caab121f860797
Make the SSS texturing mode a profile-local propertyhttps://github.com/U3DC/ScriptableRenderLoop/commit/2e0c7fbceb048d284100ff0e241995eaef314ef0
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/U3DC/ScriptableRenderLoop/commits?author=EvgeniiG
2e0c7fbhttps://github.com/U3DC/ScriptableRenderLoop/commit/2e0c7fbceb048d284100ff0e241995eaef314ef0
https://github.com/U3DC/ScriptableRenderLoop/blob/2e0c7fbceb048d284100ff0e241995eaef314ef0/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/2e0c7fbceb048d284100ff0e241995eaef314ef0
Merge branch 'master' into lowendmobilehttps://github.com/U3DC/ScriptableRenderLoop/commit/984c7b2109b89e11285152945ba1503e3e6630c8
https://github.com/phi-lira
phi-lirahttps://github.com/U3DC/ScriptableRenderLoop/commits?author=phi-lira
984c7b2https://github.com/U3DC/ScriptableRenderLoop/commit/984c7b2109b89e11285152945ba1503e3e6630c8
https://github.com/U3DC/ScriptableRenderLoop/blob/984c7b2109b89e11285152945ba1503e3e6630c8/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/984c7b2109b89e11285152945ba1503e3e6630c8
add a new test scene with less material changehttps://github.com/U3DC/ScriptableRenderLoop/commit/681d783071c2cffec35adb2554d7a01c7cc3e57a
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
681d783https://github.com/U3DC/ScriptableRenderLoop/commit/681d783071c2cffec35adb2554d7a01c7cc3e57a
https://github.com/U3DC/ScriptableRenderLoop/blob/681d783071c2cffec35adb2554d7a01c7cc3e57a/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/681d783071c2cffec35adb2554d7a01c7cc3e57a
HDRenderPipeline: Update ProjectVersion.txt filehttps://github.com/U3DC/ScriptableRenderLoop/commit/aeda000ae4fab66b6abf3b7b6dbc8b19df0e7a89
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
aeda000https://github.com/U3DC/ScriptableRenderLoop/commit/aeda000ae4fab66b6abf3b7b6dbc8b19df0e7a89
https://github.com/U3DC/ScriptableRenderLoop/blob/aeda000ae4fab66b6abf3b7b6dbc8b19df0e7a89/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/aeda000ae4fab66b6abf3b7b6dbc8b19df0e7a89
Reverted commited changes to projects settings by mystake.https://github.com/U3DC/ScriptableRenderLoop/commit/5cf137d6b308b1ad1271b69ade377d57e8be9de1
https://github.com/phi-lira
phi-lirahttps://github.com/U3DC/ScriptableRenderLoop/commits?author=phi-lira
5cf137dhttps://github.com/U3DC/ScriptableRenderLoop/commit/5cf137d6b308b1ad1271b69ade377d57e8be9de1
https://github.com/U3DC/ScriptableRenderLoop/blob/5cf137d6b308b1ad1271b69ade377d57e8be9de1/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/5cf137d6b308b1ad1271b69ade377d57e8be9de1
remove .orig filehttps://github.com/U3DC/ScriptableRenderLoop/commit/968d1cec5ab33b4031fbccab11956e71443db33a
968d1cehttps://github.com/U3DC/ScriptableRenderLoop/commit/968d1cec5ab33b4031fbccab11956e71443db33a
https://github.com/U3DC/ScriptableRenderLoop/blob/968d1cec5ab33b4031fbccab11956e71443db33a/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/968d1cec5ab33b4031fbccab11956e71443db33a
Explicit tile coordinates in GetPositionInput.https://github.com/U3DC/ScriptableRenderLoop/commit/2c225f1da61cd431077d013f14435db0d39ce0f5
2c225f1https://github.com/U3DC/ScriptableRenderLoop/commit/2c225f1da61cd431077d013f14435db0d39ce0f5
https://github.com/U3DC/ScriptableRenderLoop/blob/2c225f1da61cd431077d013f14435db0d39ce0f5/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/2c225f1da61cd431077d013f14435db0d39ce0f5
Fixed a shader compiler error due to glsl optimiser not understand interpolator arrays. Added shader keywords for cascades and vertex lighting.https://github.com/U3DC/ScriptableRenderLoop/commit/61d8a6b2175441542ff13f56803a1328e08980a2
https://github.com/phi-lira
phi-lirahttps://github.com/U3DC/ScriptableRenderLoop/commits?author=phi-lira
61d8a6bhttps://github.com/U3DC/ScriptableRenderLoop/commit/61d8a6b2175441542ff13f56803a1328e08980a2
https://github.com/U3DC/ScriptableRenderLoop/blob/61d8a6b2175441542ff13f56803a1328e08980a2/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/61d8a6b2175441542ff13f56803a1328e08980a2
HDRenderPipeline: Upgrade code to use new builtin sampler featurehttps://github.com/U3DC/ScriptableRenderLoop/commit/c9f36b673b8eb71fb92bad3c92cf8db174c1fbf0
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
c9f36b6https://github.com/U3DC/ScriptableRenderLoop/commit/c9f36b673b8eb71fb92bad3c92cf8db174c1fbf0
https://github.com/U3DC/ScriptableRenderLoop/blob/c9f36b673b8eb71fb92bad3c92cf8db174c1fbf0/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/c9f36b673b8eb71fb92bad3c92cf8db174c1fbf0
Merge branch 'master' into batch_renderinghttps://github.com/U3DC/ScriptableRenderLoop/commit/e1b738972c473098dcea2698f37e441deae4b115
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
e1b7389https://github.com/U3DC/ScriptableRenderLoop/commit/e1b738972c473098dcea2698f37e441deae4b115
https://github.com/U3DC/ScriptableRenderLoop/blob/e1b738972c473098dcea2698f37e441deae4b115/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/e1b738972c473098dcea2698f37e441deae4b115
- Added simple FreeCamera component to ScriptableRenderPipeline/commonhttps://github.com/U3DC/ScriptableRenderLoop/commit/09ef2cba4a71c10f35469a44796b9205c769f034
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/U3DC/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
09ef2cbhttps://github.com/U3DC/ScriptableRenderLoop/commit/09ef2cba4a71c10f35469a44796b9205c769f034
https://github.com/U3DC/ScriptableRenderLoop/blob/09ef2cba4a71c10f35469a44796b9205c769f034/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/09ef2cba4a71c10f35469a44796b9205c769f034
HDRenderPipeline: Change from 16x16 to 32x32 tile size for clusteredhttps://github.com/U3DC/ScriptableRenderLoop/commit/ae9938df24383fa610e7d37b9e1295ae65ff45a6
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
ae9938dhttps://github.com/U3DC/ScriptableRenderLoop/commit/ae9938df24383fa610e7d37b9e1295ae65ff45a6
https://github.com/U3DC/ScriptableRenderLoop/blob/ae9938df24383fa610e7d37b9e1295ae65ff45a6/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/ae9938df24383fa610e7d37b9e1295ae65ff45a6
Moved SSS settings to HDRenderPipeline asset (because it's an engine settings, not per scene).https://github.com/U3DC/ScriptableRenderLoop/commit/d0603fa90cb173b2d04c5c36dfcb647716cf84f2
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/U3DC/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
d0603fahttps://github.com/U3DC/ScriptableRenderLoop/commit/d0603fa90cb173b2d04c5c36dfcb647716cf84f2
https://github.com/U3DC/ScriptableRenderLoop/blob/d0603fa90cb173b2d04c5c36dfcb647716cf84f2/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/d0603fa90cb173b2d04c5c36dfcb647716cf84f2
"reset all keywords" applied to fix lighting in my test scenehttps://github.com/U3DC/ScriptableRenderLoop/commit/78363db3174a2fd2373ffa2484617dc2e7415c2b
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
78363dbhttps://github.com/U3DC/ScriptableRenderLoop/commit/78363db3174a2fd2373ffa2484617dc2e7415c2b
https://github.com/U3DC/ScriptableRenderLoop/blob/78363db3174a2fd2373ffa2484617dc2e7415c2b/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/78363db3174a2fd2373ffa2484617dc2e7415c2b
Merge branch 'master' into batch_renderinghttps://github.com/U3DC/ScriptableRenderLoop/commit/2f826a376d6cf70855477531181a78ab157d7cbe
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
2f826a3https://github.com/U3DC/ScriptableRenderLoop/commit/2f826a376d6cf70855477531181a78ab157d7cbe
https://github.com/U3DC/ScriptableRenderLoop/blob/2f826a376d6cf70855477531181a78ab157d7cbe/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/2f826a376d6cf70855477531181a78ab157d7cbe
HDRenderPipeline: Fix compil issue with normal map in object space in litMaterialhttps://github.com/U3DC/ScriptableRenderLoop/commit/51f1adb936b3387a86762ec0a214b84b95998e86
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
51f1adbhttps://github.com/U3DC/ScriptableRenderLoop/commit/51f1adb936b3387a86762ec0a214b84b95998e86
https://github.com/U3DC/ScriptableRenderLoop/blob/51f1adb936b3387a86762ec0a214b84b95998e86/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/51f1adb936b3387a86762ec0a214b84b95998e86
HDRenderPipeline: Cleanup GUI for lit and layered lit materialhttps://github.com/U3DC/ScriptableRenderLoop/commit/aa3ca58709ce973e03d46c743bf0c4b47aedf9ef
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
aa3ca58https://github.com/U3DC/ScriptableRenderLoop/commit/aa3ca58709ce973e03d46c743bf0c4b47aedf9ef
https://github.com/U3DC/ScriptableRenderLoop/blob/aa3ca58709ce973e03d46c743bf0c4b47aedf9ef/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/aa3ca58709ce973e03d46c743bf0c4b47aedf9ef
Rename scriptableRenderLoop Folder to ScriptableRenderPipelinehttps://github.com/U3DC/ScriptableRenderLoop/commit/492380343c6817e90a0cc7655ae91c7e42f6835b
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
4923803https://github.com/U3DC/ScriptableRenderLoop/commit/492380343c6817e90a0cc7655ae91c7e42f6835b
https://github.com/U3DC/ScriptableRenderLoop/blob/492380343c6817e90a0cc7655ae91c7e42f6835b/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/492380343c6817e90a0cc7655ae91c7e42f6835b
Merge branch 'master' into batch_renderinghttps://github.com/U3DC/ScriptableRenderLoop/commit/3c2ad196903b8f72e56ac59a33207d89d57782fc
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
3c2ad19https://github.com/U3DC/ScriptableRenderLoop/commit/3c2ad196903b8f72e56ac59a33207d89d57782fc
https://github.com/U3DC/ScriptableRenderLoop/blob/3c2ad196903b8f72e56ac59a33207d89d57782fc/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/3c2ad196903b8f72e56ac59a33207d89d57782fc
Fixed BakedLighting in debug lighting mode and properly implemented them for forward shaders.https://github.com/U3DC/ScriptableRenderLoop/commit/41c579456c6e0fefa30d3031a025bde3f79ad63b
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/U3DC/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
41c5794https://github.com/U3DC/ScriptableRenderLoop/commit/41c579456c6e0fefa30d3031a025bde3f79ad63b
https://github.com/U3DC/ScriptableRenderLoop/blob/41c579456c6e0fefa30d3031a025bde3f79ad63b/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/41c579456c6e0fefa30d3031a025bde3f79ad63b
update lightprobe scene to test PerMaterial persistent buffer (all materials has different _BaseColor)https://github.com/U3DC/ScriptableRenderLoop/commit/0d49095f4316f68261e66720ef3f3eaf814bc408
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
0d49095https://github.com/U3DC/ScriptableRenderLoop/commit/0d49095f4316f68261e66720ef3f3eaf814bc408
https://github.com/U3DC/ScriptableRenderLoop/blob/0d49095f4316f68261e66720ef3f3eaf814bc408/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/0d49095f4316f68261e66720ef3f3eaf814bc408
Merge branch 'master' into Branch_DebugShadowshttps://github.com/U3DC/ScriptableRenderLoop/commit/9b36cec2ffff1549ca21246a2b4dc361699000c9
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/U3DC/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
9b36cechttps://github.com/U3DC/ScriptableRenderLoop/commit/9b36cec2ffff1549ca21246a2b4dc361699000c9
https://github.com/U3DC/ScriptableRenderLoop/blob/9b36cec2ffff1549ca21246a2b4dc361699000c9/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/9b36cec2ffff1549ca21246a2b4dc361699000c9
fix some scenes (too many point lights for 4096*4096 lightmap)https://github.com/U3DC/ScriptableRenderLoop/commit/2bc7ff41a5965b7eecb38d147d94a3ea4b070099
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
2bc7ff4https://github.com/U3DC/ScriptableRenderLoop/commit/2bc7ff41a5965b7eecb38d147d94a3ea4b070099
https://github.com/U3DC/ScriptableRenderLoop/blob/2bc7ff41a5965b7eecb38d147d94a3ea4b070099/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/2bc7ff41a5965b7eecb38d147d94a3ea4b070099
Merge branch 'master' into batch_renderinghttps://github.com/U3DC/ScriptableRenderLoop/commit/df7f42e6a2fed148f48ddc22f08d41b9bf79078b
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
df7f42ehttps://github.com/U3DC/ScriptableRenderLoop/commit/df7f42e6a2fed148f48ddc22f08d41b9bf79078b
https://github.com/U3DC/ScriptableRenderLoop/blob/df7f42e6a2fed148f48ddc22f08d41b9bf79078b/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/df7f42e6a2fed148f48ddc22f08d41b9bf79078b
added new scene to test reflection probeshttps://github.com/U3DC/ScriptableRenderLoop/commit/91980852765b0a7a1e581d6866fda16d5b2d23ae
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
9198085https://github.com/U3DC/ScriptableRenderLoop/commit/91980852765b0a7a1e581d6866fda16d5b2d23ae
https://github.com/U3DC/ScriptableRenderLoop/blob/91980852765b0a7a1e581d6866fda16d5b2d23ae/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/91980852765b0a7a1e581d6866fda16d5b2d23ae
Fix merge issueshttps://github.com/U3DC/ScriptableRenderLoop/commit/6588d6efa98cdd8662d1e6d966e62a725533146a
6588d6ehttps://github.com/U3DC/ScriptableRenderLoop/commit/6588d6efa98cdd8662d1e6d966e62a725533146a
https://github.com/U3DC/ScriptableRenderLoop/blob/6588d6efa98cdd8662d1e6d966e62a725533146a/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/6588d6efa98cdd8662d1e6d966e62a725533146a
added new scene to test Probe Proxy Volumeshttps://github.com/U3DC/ScriptableRenderLoop/commit/448ac65d0f588dd2f7c70bfeae32e12a45fc7b77
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
448ac65https://github.com/U3DC/ScriptableRenderLoop/commit/448ac65d0f588dd2f7c70bfeae32e12a45fc7b77
https://github.com/U3DC/ScriptableRenderLoop/blob/448ac65d0f588dd2f7c70bfeae32e12a45fc7b77/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/448ac65d0f588dd2f7c70bfeae32e12a45fc7b77
add a new scene for fast batch, using light probes onlyhttps://github.com/U3DC/ScriptableRenderLoop/commit/36a42b4c10e69cfed72a0fb0575332374adf1f08
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
36a42b4https://github.com/U3DC/ScriptableRenderLoop/commit/36a42b4c10e69cfed72a0fb0575332374adf1f08
https://github.com/U3DC/ScriptableRenderLoop/blob/36a42b4c10e69cfed72a0fb0575332374adf1f08/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/36a42b4c10e69cfed72a0fb0575332374adf1f08
added bench scene with many objects using lightmaps & light probeshttps://github.com/U3DC/ScriptableRenderLoop/commit/e9395e2a297c7ce13c864aa4b88500c268976807
https://github.com/arnaudcarre
arnaudcarrehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=arnaudcarre
e9395e2https://github.com/U3DC/ScriptableRenderLoop/commit/e9395e2a297c7ce13c864aa4b88500c268976807
https://github.com/U3DC/ScriptableRenderLoop/blob/e9395e2a297c7ce13c864aa4b88500c268976807/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/e9395e2a297c7ce13c864aa4b88500c268976807
HDRenderPipeline: Move all are LTC data in one texture2DArrayhttps://github.com/U3DC/ScriptableRenderLoop/commit/29ec49052e7475e98ac07f8a4afc8b50346f19dd
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
29ec490https://github.com/U3DC/ScriptableRenderLoop/commit/29ec49052e7475e98ac07f8a4afc8b50346f19dd
https://github.com/U3DC/ScriptableRenderLoop/blob/29ec49052e7475e98ac07f8a4afc8b50346f19dd/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/29ec49052e7475e98ac07f8a4afc8b50346f19dd
tweak project settings for metalhttps://github.com/U3DC/ScriptableRenderLoop/commit/bff7ec295b31ea2f5abaaf014f0ea34280baac11
bff7ec2https://github.com/U3DC/ScriptableRenderLoop/commit/bff7ec295b31ea2f5abaaf014f0ea34280baac11
https://github.com/U3DC/ScriptableRenderLoop/blob/bff7ec295b31ea2f5abaaf014f0ea34280baac11/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/bff7ec295b31ea2f5abaaf014f0ea34280baac11
add Hidden/CubeToPano to always included shadershttps://github.com/U3DC/ScriptableRenderLoop/commit/599281749062f9ec75240589b21bc9538cc1cd0e
5992817https://github.com/U3DC/ScriptableRenderLoop/commit/599281749062f9ec75240589b21bc9538cc1cd0e
https://github.com/U3DC/ScriptableRenderLoop/blob/599281749062f9ec75240589b21bc9538cc1cd0e/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/599281749062f9ec75240589b21bc9538cc1cd0e
HDRenderPipeline: Push draft for adding POMhttps://github.com/U3DC/ScriptableRenderLoop/commit/d00ff642972a33c9aa284532bb57e0673127f193
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
d00ff64https://github.com/U3DC/ScriptableRenderLoop/commit/d00ff642972a33c9aa284532bb57e0673127f193
https://github.com/U3DC/ScriptableRenderLoop/blob/d00ff642972a33c9aa284532bb57e0673127f193/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/d00ff642972a33c9aa284532bb57e0673127f193
HDRenderPipeline: Draft to work at homehttps://github.com/U3DC/ScriptableRenderLoop/commit/e66c2b669d83167b35b4d26f791f2f0bf6c6bc23
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/U3DC/ScriptableRenderLoop/commits?author=sebastienlagarde
e66c2b6https://github.com/U3DC/ScriptableRenderLoop/commit/e66c2b669d83167b35b4d26f791f2f0bf6c6bc23
https://github.com/U3DC/ScriptableRenderLoop/blob/e66c2b669d83167b35b4d26f791f2f0bf6c6bc23/ProjectSettings
https://github.com/U3DC/ScriptableRenderLoop/tree/e66c2b669d83167b35b4d26f791f2f0bf6c6bc23
Nexthttps://github.com/U3DC/ScriptableRenderLoop/commits/batch_rendering/ProjectSettings?after=ed98ce32833dbaaef26255eec1caab121f860797+34
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