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Title: [Missiles] Result of a spell is decided before it reaches the target · Issue #577 · TrinityCore/TrinityCore · GitHub

Open Graph Title: [Missiles] Result of a spell is decided before it reaches the target · Issue #577 · TrinityCore/TrinityCore

X Title: [Missiles] Result of a spell is decided before it reaches the target · Issue #577 · TrinityCore/TrinityCore

Description: The result of a spell is decided before it reaches the target, what generates a serie of related issues. Exemple #1: Have a mage cast Frostbolt at a Rogue or Night Elf; Rogue cast Vanish or Night Elf cast Shadowmeld; Frostbolt hits him a...

Open Graph Description: The result of a spell is decided before it reaches the target, what generates a serie of related issues. Exemple #1: Have a mage cast Frostbolt at a Rogue or Night Elf; Rogue cast Vanish or Night E...

X Description: The result of a spell is decided before it reaches the target, what generates a serie of related issues. Exemple #1: Have a mage cast Frostbolt at a Rogue or Night Elf; Rogue cast Vanish or Night E...

Opengraph URL: https://github.com/TrinityCore/TrinityCore/issues/577

X: @github

direct link

Domain: github.com


Hey, it has json ld scripts:
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[Missiles] Result of a spell is decided before it reaches the targethttps://github.com/TrinityCore/TrinityCore/issues/577#top
Comp-Corehttps://github.com/TrinityCore/TrinityCore/issues?q=state%3Aopen%20label%3A%22Comp-Core%22
Sub-Spellshttps://github.com/TrinityCore/TrinityCore/issues?q=state%3Aopen%20label%3A%22Sub-Spells%22
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on May 16, 2011https://github.com/TrinityCore/TrinityCore/issues/577#issue-912057
#1https://github.com/TrinityCore/TrinityCore/pull/1
#2https://github.com/TrinityCore/TrinityCore/pull/2
#3https://github.com/TrinityCore/TrinityCore/pull/3
#4https://github.com/TrinityCore/TrinityCore/pull/4
#5https://github.com/TrinityCore/TrinityCore/pull/5
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