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Title: GitHub - ProgC/unity_2dwatertest: Years ago I made this demo for testing 2d water rendering. I had to use render target and metaball shading. I only concentrated to implement rendering stuff not water physics. · GitHub

Open Graph Title: GitHub - ProgC/unity_2dwatertest: Years ago I made this demo for testing 2d water rendering. I had to use render target and metaball shading. I only concentrated to implement rendering stuff not water physics.

X Title: GitHub - ProgC/unity_2dwatertest: Years ago I made this demo for testing 2d water rendering. I had to use render target and metaball shading. I only concentrated to implement rendering stuff not water physics.

Description: Years ago I made this demo for testing 2d water rendering. I had to use render target and metaball shading. I only concentrated to implement rendering stuff not water physics. - ProgC/unity_2dwatertest

Open Graph Description: Years ago I made this demo for testing 2d water rendering. I had to use render target and metaball shading. I only concentrated to implement rendering stuff not water physics. - ProgC/unity_2dwater...

X Description: Years ago I made this demo for testing 2d water rendering. I had to use render target and metaball shading. I only concentrated to implement rendering stuff not water physics. - ProgC/unity_2dwater...

Opengraph URL: https://github.com/ProgC/unity_2dwatertest

X: @github

direct link

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