Title: Fix some items acting as uninteractable watermelons by TovarischPootis · Pull Request #4 · NutScript/NutScript · GitHub
Open Graph Title: Fix some items acting as uninteractable watermelons by TovarischPootis · Pull Request #4 · NutScript/NutScript
X Title: Fix some items acting as uninteractable watermelons by TovarischPootis · Pull Request #4 · NutScript/NutScript
Description: A free role-play framework for Garry's Mod, created by Chessnut and Black Tea, continued by the NutScript Community Dev team. - Fix some items acting as uninteractable watermelons by TovarischPootis · Pull Request #4 · NutScript/NutScript
Open Graph Description: The issue is that upon item entity spawn, the entity is always set to watermelon as a default. Then, in ENT:setItem, that code is run again, this time with the proper item model. Most of the time t...
X Description: The issue is that upon item entity spawn, the entity is always set to watermelon as a default. Then, in ENT:setItem, that code is run again, this time with the proper item model. Most of the time t...
Opengraph URL: https://github.com/NutScript/NutScript/pull/4
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| og:image:alt | The issue is that upon item entity spawn, the entity is always set to watermelon as a default. Then, in ENT:setItem, that code is run again, this time with the proper item model. Most of the time t... |
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