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Title: CI: Fix pathfinder CI infrastructure · Issue #810 · NVIDIA/cuda-python · GitHub

Open Graph Title: CI: Fix pathfinder CI infrastructure · Issue #810 · NVIDIA/cuda-python

X Title: CI: Fix pathfinder CI infrastructure · Issue #810 · NVIDIA/cuda-python

Description: Great question. I think you've discovered a flaw in the current CI design... we weren't prepared to always fetch the pathfinder wheel from the main branch. So right now with the backport branch we do have two different sources... As a ba...

Open Graph Description: Great question. I think you've discovered a flaw in the current CI design... we weren't prepared to always fetch the pathfinder wheel from the main branch. So right now with the backport branch we ...

X Description: Great question. I think you've discovered a flaw in the current CI design... we weren't prepared to always fetch the pathfinder wheel from the main branch. So right now with the backport br...

Opengraph URL: https://github.com/NVIDIA/cuda-python/issues/810

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{"@context":"https://schema.org","@type":"DiscussionForumPosting","headline":"CI: Fix pathfinder CI infrastructure ","articleBody":"> Great question. I think you've discovered a flaw in the current CI design... we weren't prepared to always fetch the pathfinder wheel from the main branch. So right now with the backport branch we do have two different sources... \r\n> \r\n> As a bandaid, I can manually backport all changes in the pathfinder from the main branch. Later we can improve the CI design to fetch pathfinder from the main branch in the `12.9.x` CI (just like how we fetch 12.9.x wheels from the backport branch in the `main` CI, but in the reversed direction). WDYT?\r\n\r\n_Originally posted by @leofang in https://github.com/NVIDIA/cuda-python/pull/806#discussion_r2257667297_\r\n            ","author":{"url":"https://github.com/leofang","@type":"Person","name":"leofang"},"datePublished":"2025-08-06T17:35:58Z","url":"https://github.com/NVIDIA/cuda-python/issues/810"}

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