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Title: GitHub - Manuras/Dunjun: A project documenting and demonstrating the process of developing a game from scratch. · GitHub

Open Graph Title: GitHub - Manuras/Dunjun: A project documenting and demonstrating the process of developing a game from scratch.

X Title: GitHub - Manuras/Dunjun: A project documenting and demonstrating the process of developing a game from scratch.

Description: A project documenting and demonstrating the process of developing a game from scratch. - Manuras/Dunjun

Open Graph Description: A project documenting and demonstrating the process of developing a game from scratch. - Manuras/Dunjun

X Description: A project documenting and demonstrating the process of developing a game from scratch. - Manuras/Dunjun

Mail addresses
dunjun@gingerBill.org
dunjun@gingerBill.org

Opengraph URL: https://github.com/Manuras/Dunjun

X: @github

direct link

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https://github.com/Manuras/Dunjun#episode-list
https://github.com/Manuras/Dunjun#introduction
000 - Introductionhttps://www.youtube.com/watch?v=fRUYl6_5m3o&index=1&list=PL93bFkoCMJslJJb15oQddnmABNUl6iz8e
Bare Boneshttps://www.youtube.com/playlist?list=PL93bFkoCMJsnFFCfFZ8iwzwnobALHoarE
https://github.com/Manuras/Dunjun#bare-bones
001 - Project Setup (Visual Studio)https://www.youtube.com/watch?v=Vzve8VOn8qA&index=2&list=PL93bFkoCMJslJJb15oQddnmABNUl6iz8e
002 - Creating a Window (GLFW3)https://www.youtube.com/watch?v=LNxpDcRs8Zg&list=PL93bFkoCMJslJJb15oQddnmABNUl6iz8e&index=3
003 - Drawing with OpenGL (GLEW)https://www.youtube.com/watch?v=42x_p1PeecU
004 - Shader Program Classhttps://www.youtube.com/watch?v=fLSLJ66AEOU
005 - Textures (STB)https://www.youtube.com/watch?v=eiz7ZZBtUA0
006 - Image Loaderhttps://www.youtube.com/watch?v=Wl0jh_CBT8w
007 - Texture Wrapperhttps://www.youtube.com/watch?v=2i2jX4yb8sI
008 - Error Handling & Code Tidyinghttps://www.youtube.com/watch?v=jUUGEFV7rk0
Vectors and Matriceshttps://www.youtube.com/playlist?list=PL93bFkoCMJskms6yv5FXx61C7Tai7amrT
https://github.com/Manuras/Dunjun#vectors-and-matrices
009 - Introduction to Transformations with Matriceshttps://www.youtube.com/watch?v=imjaU0gO1vY
010 - Implement Basic Vector Typeshttps://www.youtube.com/watch?v=MSHeE7kAqbA
011 - Vector Functionshttps://www.youtube.com/watch?v=sX_1BSVp-ok
012 - Matrix4 Typehttps://www.youtube.com/watch?v=fcHEk02Hasg
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https://github.com/Manuras/Dunjun#model-assets-and-model-instances
016 - ModelAssets & ModelInstanceshttps://www.youtube.com/watch?v=oDwALlxMa4k
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https://github.com/Manuras/Dunjun#quaternions-and-rotations-in-3d
017 - Introduction to Complex Numbershttps://www.youtube.com/watch?v=NpkoqTOWn4E
018 - Introduction to Quaternionshttps://www.youtube.com/watch?v=Vhtw7EvLuQQ
019 - Quaternion Interpolationhttps://www.youtube.com/watch?v=GFnWLM_HcKw
020 - Implement Quaternionshttps://www.youtube.com/watch?v=7rZWS_62rXY
021 - Quaternion Functionshttps://www.youtube.com/watch?v=8pUqEspcS8w
022 - Transform Typehttps://www.youtube.com/watch?v=XVkJkczl6tM
Camera and Inputhttps://www.youtube.com/playlist?list=PL93bFkoCMJslgYPipJ-6k7jwRxlO6fyha
https://github.com/Manuras/Dunjun#camera-and-input
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024 - ReadOnly Types & Camera Typehttps://www.youtube.com/watch?v=l-DFRShm5wE
025 - Complete Camera & Depth Testinghttps://www.youtube.com/watch?v=30QORMjrpKA
026 - Basic First Person Camera Inputhttps://www.youtube.com/watch?v=dkYK0e0m_H0
027 - Game Separation and Input Wrapperhttps://www.youtube.com/watch?v=9bpZjQYPXqg
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029 - Gamepad Camera Controlhttps://www.youtube.com/watch?v=JHNUHLgqBo4
030 - Mouse Buttons and Scroll Inputhttps://www.youtube.com/watch?v=oJmDEtCX9a0
030.5 - Input Enums & Camera Transform Fixhttps://www.youtube.com/watch?v=rrMtsh2GZ0Y
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https://github.com/Manuras/Dunjun#mesh-creation
031 - Plans for Gamehttps://www.youtube.com/watch?v=s0-Ru3rIPeU
032 - Basic Level and Billboardshttps://www.youtube.com/watch?v=OtvRnrakTkU
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https://github.com/Manuras/Dunjun#model-generation
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038 - Fullscreen Support and Window Functionshttps://www.youtube.com/watch?v=KuwnMEOtkxc
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Scene Graphs and Component Based Designhttps://www.youtube.com/playlist?list=PL93bFkoCMJslkX7gQb56j4phER1FmTRCV
https://github.com/Manuras/Dunjun#scene-graphs-and-component-based-design
045 - Scene Graphs and SceneNodeshttps://www.youtube.com/watch?v=nC34SQ3X_JY
046 - Component Based Design and NodeComponenthttps://www.youtube.com/watch?v=uvu4Z2ntyO8
047 - Renderer and FaceCamera Componenthttps://www.youtube.com/watch?v=WLwd84Fu3TU
048 - Passing SceneNodes to the Rendererhttps://www.youtube.com/watch?v=vPviA28caBU
049 - Room SceneNodeshttps://www.youtube.com/watch?v=uiIbkzPmvlg
050 - Drawables and Level SceneNodehttps://www.youtube.com/watch?v=4ujU1ioQJDk
051 - Random Walk Level Generationhttps://www.youtube.com/watch?v=WWi_PKwyCd0&
052 - SceneNode Optimization & Many Room Levelshttps://www.youtube.com/watch?v=eIyGimZZwmQ
053https://www.youtube.com/watch?v=2GzueWyIW4M
a - Math Libraryhttps://www.youtube.com/watch?v=2GzueWyIW4
b - Doorways for Adjacent Roomshttps://www.youtube.com/watch?v=2GzueWyIW4M&t=736
054 - Distance Culling and Cone Cullinghttps://www.youtube.com/watch?v=CNWzlDofqJc
055 - Batch Rendering - Sorting by Materialhttps://www.youtube.com/watch?v=2xJXXbacL_8
https://github.com/Manuras/Dunjun#lighting-and-deferred-rendering
056 - Diffuse Point Lightinghttps://www.youtube.com/watch?v=vdRyBV4E4QY
057 - Point Light Implementationhttps://www.youtube.com/watch?v=47lrKz_hAsE
058 - Ambience, Specularity, and Attenuationhttps://www.youtube.com/watch?v=eNBq3hTi104
059 - Limit Light Range and Material Structurehttps://www.youtube.com/watch?v=P2qFvrkdulU
060 - GLSL Material and Light Range Calculationhttps://www.youtube.com/watch?v=McKbxvSYuLg
061 - RenderTexturehttps://www.youtube.com/watch?v=AjPYDwmSMeY
062 - Deferred Shading & GBufferhttps://www.youtube.com/watch?v=slBtFebUrwg
063 - Deferred Geometry Passhttps://www.youtube.com/watch?v=2kx5Arna9B8
064 - Deferred Point Lightinghttps://www.youtube.com/watch?v=8FlYkWhQKpI
065 - Resource Holderhttps://www.youtube.com/watch?v=pqDYmvEzhIE
https://github.com/Manuras/Dunjun#contact
GingerGameshttps://youtube.com/c/GingerGames
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https://github.com/Manuras/Dunjun#are-the-accompanying-videos-just-recordings-of-someone-programming
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GingerGameshttps://youtube.com/c/GingerGames
Dunjun GitHubhttps://github.com/gingerBill/Dunjun
https://github.com/Manuras/Dunjun#prerequisites
https://github.com/Manuras/Dunjun#building
https://github.com/Manuras/Dunjun#supported-platforms
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