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Title: Pull requests · HaxeFlixel/flixel · GitHub

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Description: Free, cross-platform 2D game engine powered by Haxe and OpenFL - Pull requests · HaxeFlixel/flixel

Open Graph Description: Free, cross-platform 2D game engine powered by Haxe and OpenFL - Pull requests · HaxeFlixel/flixel

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add putWeak to the points in FlxSpriteUtil.drawPolygonhttps://github.com/HaxeFlixel/flixel/pull/3618
Math/Geom https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AMath%2FGeom
Performance/Memory https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3APerformance%2FMemory
Rendering https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ARendering
CodeAnomaly08https://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3ACodeAnomaly08
6.2.0 https://github.com/HaxeFlixel/flixel/milestone/28
https://github.com/HaxeFlixel/flixel/pull/3618
perserve hard returns in wrap by wordhttps://github.com/HaxeFlixel/flixel/pull/3617
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3617#partial-pull-merging
https://github.com/HaxeFlixel/flixel/pull/3617
Fix clipToView* methods for spriteContainershttps://github.com/HaxeFlixel/flixel/pull/3616
Bug https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ABug
Rendering https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ARendering
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
6.2.0 https://github.com/HaxeFlixel/flixel/milestone/28
1 https://github.com/HaxeFlixel/flixel/pull/3616
https://github.com/HaxeFlixel/flixel/pull/3616
Deprecate IFlxSprite and IFlxBasic, remove refshttps://github.com/HaxeFlixel/flixel/pull/3598
Rendering https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ARendering
Structure https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AStructure
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
6.2.0 https://github.com/HaxeFlixel/flixel/milestone/28
https://github.com/HaxeFlixel/flixel/pull/3598
Allow custom debug console behaviorhttps://github.com/HaxeFlixel/flixel/pull/3595
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3595#partial-pull-merging
https://github.com/HaxeFlixel/flixel/pull/3595
Added Cardinal Outlineshttps://github.com/HaxeFlixel/flixel/pull/3593
New Feature https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22New+Feature%22
Text https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AText
TracedInPurplehttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3ATracedInPurple
6.2.0 https://github.com/HaxeFlixel/flixel/milestone/28
6 https://github.com/HaxeFlixel/flixel/pull/3593
https://github.com/HaxeFlixel/flixel/pull/3593
Assets changehttps://github.com/HaxeFlixel/flixel/pull/3592
Assets https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AAssets
Code Style / Cleanup https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22Code+Style+%2F+Cleanup%22
New Feature https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22New+Feature%22
OpenFL / Lime https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22OpenFL+%2F+Lime%22
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
6.2.0 https://github.com/HaxeFlixel/flixel/milestone/28
https://github.com/HaxeFlixel/flixel/pull/3592
FlxG.bitmap: Add null-safetyhttps://github.com/HaxeFlixel/flixel/pull/3589
Assets https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AAssets
Breaking Change https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22Breaking+Change%22
Improvement https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AImprovement
New Feature https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22New+Feature%22
Structure https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AStructure
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
7.0.0 https://github.com/HaxeFlixel/flixel/milestone/26
1 https://github.com/HaxeFlixel/flixel/issues/3589/linked_closing_reference?reference_location=REPO_ISSUES_INDEX
https://github.com/HaxeFlixel/flixel/pull/3589
Add context7.jsonhttps://github.com/HaxeFlixel/flixel/pull/3578
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3578#partial-pull-merging
3 https://github.com/HaxeFlixel/flixel/pull/3578
https://github.com/HaxeFlixel/flixel/pull/3578
Slice take2https://github.com/HaxeFlixel/flixel/pull/3577
Animation/Frames https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AAnimation%2FFrames
New Feature https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22New+Feature%22
Rendering https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ARendering
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3577#partial-pull-merging
https://github.com/HaxeFlixel/flixel/pull/3577
FlxTimer - Add function to complete the callback early.https://github.com/HaxeFlixel/flixel/pull/3575
Vulpiculahttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AVulpicula
8 https://github.com/HaxeFlixel/flixel/pull/3575
https://github.com/HaxeFlixel/flixel/pull/3575
Rework & separate renderershttps://github.com/HaxeFlixel/flixel/pull/3539
ACrazyTownhttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AACrazyTown
39 https://github.com/HaxeFlixel/flixel/pull/3539
https://github.com/HaxeFlixel/flixel/pull/3539
Make sure onFocusLost gets called on substates.https://github.com/HaxeFlixel/flixel/pull/3521
EliteMasterErichttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AEliteMasterEric
1 https://github.com/HaxeFlixel/flixel/issues/3521/linked_closing_reference?reference_location=REPO_ISSUES_INDEX
1 https://github.com/HaxeFlixel/flixel/pull/3521
https://github.com/HaxeFlixel/flixel/pull/3521
Deprecate renderBlit in favor of renderTilehttps://github.com/HaxeFlixel/flixel/pull/3519
ACrazyTownhttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AACrazyTown
Draft https://github.com/HaxeFlixel/flixel/pull/3519#partial-pull-merging
https://github.com/HaxeFlixel/flixel/pull/3519
Remove exists check when calling FlxSpriteGroup.multiTransformChildrenhttps://github.com/HaxeFlixel/flixel/pull/3501
Breaking Change https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22Breaking+Change%22
Improvement https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AImprovement
DetectiveBaldihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3ADetectiveBaldi
3 https://github.com/HaxeFlixel/flixel/pull/3501
https://github.com/HaxeFlixel/flixel/pull/3501
Collision regressionhttps://github.com/HaxeFlixel/flixel/pull/3498
Bug https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ABug
Collisions https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ACollisions
Regression https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ARegression
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3498#partial-pull-merging
1 https://github.com/HaxeFlixel/flixel/pull/3498
https://github.com/HaxeFlixel/flixel/pull/3498
Patch Sprite Color Batching and Default Sprite Colorhttps://github.com/HaxeFlixel/flixel/pull/3497
RapperGFhttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3ARapperGF
6.2.0 https://github.com/HaxeFlixel/flixel/milestone/28
5 https://github.com/HaxeFlixel/flixel/pull/3497
https://github.com/HaxeFlixel/flixel/pull/3497
Use scrollRect to clip filters and position game windowhttps://github.com/HaxeFlixel/flixel/pull/3487
Bug https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ABug
FlxDebugger https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AFlxDebugger
Improvement https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AImprovement
Rendering https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ARendering
Structure https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AStructure
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3487#partial-pull-merging
6.2.0 https://github.com/HaxeFlixel/flixel/milestone/28
1 https://github.com/HaxeFlixel/flixel/issues/3487/linked_closing_reference?reference_location=REPO_ISSUES_INDEX
5 https://github.com/HaxeFlixel/flixel/pull/3487
https://github.com/HaxeFlixel/flixel/pull/3487
Remove Neko Targethttps://github.com/HaxeFlixel/flixel/pull/3437
Structure https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AStructure
Target-Neko https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ATarget-Neko
Jaduplexhttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AJaduplex
7.0.0 https://github.com/HaxeFlixel/flixel/milestone/26
2 https://github.com/HaxeFlixel/flixel/pull/3437
https://github.com/HaxeFlixel/flixel/pull/3437
Add FlxG.collision and FlxCollidershttps://github.com/HaxeFlixel/flixel/pull/3431
Collisions https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3ACollisions
Structure https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3AStructure
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3431#partial-pull-merging
6.2.0 https://github.com/HaxeFlixel/flixel/milestone/28
12 https://github.com/HaxeFlixel/flixel/pull/3431
https://github.com/HaxeFlixel/flixel/pull/3431
Add ignore fields to separateX/Yhttps://github.com/HaxeFlixel/flixel/pull/3429
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3429#partial-pull-merging
https://github.com/HaxeFlixel/flixel/pull/3429
add null safety to FlxReplayhttps://github.com/HaxeFlixel/flixel/pull/3420
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
https://github.com/HaxeFlixel/flixel/pull/3420
Refactor FlxBitmapText rendering in renderTilehttps://github.com/HaxeFlixel/flixel/pull/3394
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3394#partial-pull-merging
https://github.com/HaxeFlixel/flixel/pull/3394
remove all deprecated fields as of 6.0.0https://github.com/HaxeFlixel/flixel/pull/3355
Breaking Change https://github.com/HaxeFlixel/flixel/pulls?q=is%3Apr+is%3Aopen+label%3A%22Breaking+Change%22
Geokurelihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3AGeokureli
Draft https://github.com/HaxeFlixel/flixel/pull/3355#partial-pull-merging
7.0.0 https://github.com/HaxeFlixel/flixel/milestone/26
https://github.com/HaxeFlixel/flixel/pull/3355
Replace FlxSound.onComplete with FlxSound.onFinishhttps://github.com/HaxeFlixel/flixel/pull/3336
DetectiveBaldihttps://github.com/HaxeFlixel/flixel/issues?q=is%3Apr+is%3Aopen+author%3ADetectiveBaldi
4 https://github.com/HaxeFlixel/flixel/pull/3336
https://github.com/HaxeFlixel/flixel/pull/3336
2https://github.com/HaxeFlixel/flixel/pulls?page=2&q=is%3Apr+is%3Aopen
Nexthttps://github.com/HaxeFlixel/flixel/pulls?page=2&q=is%3Apr+is%3Aopen
Nexthttps://github.com/HaxeFlixel/flixel/pulls?page=2&q=is%3Apr+is%3Aopen
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