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Title: GitHub - GameTechDev/IntroductionToVulkan: Source code examples for "API without Secrets: Introduction to Vulkan" tutorial

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X Title: GitHub - GameTechDev/IntroductionToVulkan: Source code examples for "API without Secrets: Introduction to Vulkan" tutorial

Description: Source code examples for "API without Secrets: Introduction to Vulkan" tutorial - GameTechDev/IntroductionToVulkan

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X Description: Source code examples for "API without Secrets: Introduction to Vulkan" tutorial - GameTechDev/IntroductionToVulkan

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https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-prefacehttps://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-preface
https://github.com/GameTechDev/IntroductionToVulkan#drivers
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01 - The Beginninghttps://github.com/GameTechDev/IntroductionToVulkan/blob/master/Project/Tutorials/01
https://github.com/GameTechDev/IntroductionToVulkan#01---the-beginning
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https://github.com/GameTechDev/IntroductionToVulkan#introduction-to-a-vulkan-world
https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-1https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-1
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02 - Swap chainhttps://github.com/GameTechDev/IntroductionToVulkan/blob/master/Project/Tutorials/02
https://github.com/GameTechDev/IntroductionToVulkan#02---swap-chain
https://github.com/GameTechDev/IntroductionToVulkan/blob/master/Document/Images/02 - Swap Chain.png
https://github.com/GameTechDev/IntroductionToVulkan#integrating-vulkan-with-os
https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-2https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-2
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https://github.com/GameTechDev/IntroductionToVulkan#graphics-pipeline-and-drawing
https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-3https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-3
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https://github.com/GameTechDev/IntroductionToVulkan#buffers-memory-objects-and-fences
https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-4https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-4
https://github.com/GameTechDev/IntroductionToVulkan#httpssoftwareintelcomen-usarticlesapi-without-secrets-introduction-to-vulkan-part-4
05 - Staging Resourceshttps://github.com/GameTechDev/IntroductionToVulkan/blob/master/Project/Tutorials/05
https://github.com/GameTechDev/IntroductionToVulkan#05---staging-resources
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06 - Descriptor Setshttps://github.com/GameTechDev/IntroductionToVulkan/blob/master/Project/Tutorials/06
https://github.com/GameTechDev/IntroductionToVulkan#06---descriptor-sets
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https://github.com/GameTechDev/IntroductionToVulkan#using-textures-in-shaders
https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-6https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-6
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07 - Uniform Buffershttps://github.com/GameTechDev/IntroductionToVulkan/blob/master/Project/Tutorials/07
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