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Title: Commits · FaithStudio/ScriptableRenderLoop · GitHub

Open Graph Title: Commits · FaithStudio/ScriptableRenderLoop

X Title: Commits · FaithStudio/ScriptableRenderLoop

Description: Scriptable Render Loop. Contribute to FaithStudio/ScriptableRenderLoop development by creating an account on GitHub.

Open Graph Description: Scriptable Render Loop. Contribute to FaithStudio/ScriptableRenderLoop development by creating an account on GitHub.

X Description: Scriptable Render Loop. Contribute to FaithStudio/ScriptableRenderLoop development by creating an account on GitHub.

Opengraph URL: https://github.com/FaithStudio/ScriptableRenderLoop

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Merge pull request #104 from Unity-Technologies/Add-ParallaxOcclusionMappinghttps://github.com/FaithStudio/ScriptableRenderLoop/commit/792c8e5e0d0f0fcd2e9e3973e46fabb27acc479d
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
792c8e5https://github.com/FaithStudio/ScriptableRenderLoop/commit/792c8e5e0d0f0fcd2e9e3973e46fabb27acc479d
https://github.com/FaithStudio/ScriptableRenderLoop/tree/792c8e5e0d0f0fcd2e9e3973e46fabb27acc479d
HDRenderPipeline: Version that work but have a tiling bug. Push for julienhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/2084b622d20e672a025b5658d4a1364e733098ad
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
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HDRenderPipeline: Push compiling codehttps://github.com/FaithStudio/ScriptableRenderLoop/commit/fea07f63443276b7736d44344f690420bc4a48a5
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
fea07f6https://github.com/FaithStudio/ScriptableRenderLoop/commit/fea07f63443276b7736d44344f690420bc4a48a5
https://github.com/FaithStudio/ScriptableRenderLoop/tree/fea07f63443276b7736d44344f690420bc4a48a5
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-ParallaxOcclusionMappinghttps://github.com/FaithStudio/ScriptableRenderLoop/commit/dcb3d8e691308a8060a3bae252970aefcec1b117
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
dcb3d8ehttps://github.com/FaithStudio/ScriptableRenderLoop/commit/dcb3d8e691308a8060a3bae252970aefcec1b117
https://github.com/FaithStudio/ScriptableRenderLoop/tree/dcb3d8e691308a8060a3bae252970aefcec1b117
Merge pull request #103 from EvgeniiG/masterhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/58838ae3fa40df2bdc3b9fb992343a48c59db988
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
58838aehttps://github.com/FaithStudio/ScriptableRenderLoop/commit/58838ae3fa40df2bdc3b9fb992343a48c59db988
https://github.com/FaithStudio/ScriptableRenderLoop/tree/58838ae3fa40df2bdc3b9fb992343a48c59db988
Fix sky rendering bugshttps://github.com/FaithStudio/ScriptableRenderLoop/commit/ecfdb8315fa71b500eb0e7be54a2176de6ff9f81
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=EvgeniiG
ecfdb83https://github.com/FaithStudio/ScriptableRenderLoop/commit/ecfdb8315fa71b500eb0e7be54a2176de6ff9f81
https://github.com/FaithStudio/ScriptableRenderLoop/tree/ecfdb8315fa71b500eb0e7be54a2176de6ff9f81
HDRenderPipeline: Missing file for POMhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/8ac7352cee92d5817590c217f7ba5804d9050c5b
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
8ac7352https://github.com/FaithStudio/ScriptableRenderLoop/commit/8ac7352cee92d5817590c217f7ba5804d9050c5b
https://github.com/FaithStudio/ScriptableRenderLoop/tree/8ac7352cee92d5817590c217f7ba5804d9050c5b
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-ParallaxOcclusionMappinghttps://github.com/FaithStudio/ScriptableRenderLoop/commit/35187a22cd317c830c271e1d0d626707f5293986
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
35187a2https://github.com/FaithStudio/ScriptableRenderLoop/commit/35187a22cd317c830c271e1d0d626707f5293986
https://github.com/FaithStudio/ScriptableRenderLoop/tree/35187a22cd317c830c271e1d0d626707f5293986
HDRenderPipeline: Push draft for adding POMhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/d00ff642972a33c9aa284532bb57e0673127f193
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
d00ff64https://github.com/FaithStudio/ScriptableRenderLoop/commit/d00ff642972a33c9aa284532bb57e0673127f193
https://github.com/FaithStudio/ScriptableRenderLoop/tree/d00ff642972a33c9aa284532bb57e0673127f193
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoophttps://github.com/FaithStudio/ScriptableRenderLoop/commit/c1d97db3a51f0d3a1a4f065d3f4726d7f389a93b
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=EvgeniiG
c1d97dbhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/c1d97db3a51f0d3a1a4f065d3f4726d7f389a93b
https://github.com/FaithStudio/ScriptableRenderLoop/tree/c1d97db3a51f0d3a1a4f065d3f4726d7f389a93b
Merge pull request #102 from Unity-Technologies/Branch_fix-ps4-hdrenderloophttps://github.com/FaithStudio/ScriptableRenderLoop/commit/b423eec8c9faf6d9f0aa9f68016c86f518566747
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
b423eechttps://github.com/FaithStudio/ScriptableRenderLoop/commit/b423eec8c9faf6d9f0aa9f68016c86f518566747
https://github.com/FaithStudio/ScriptableRenderLoop/tree/b423eec8c9faf6d9f0aa9f68016c86f518566747
Merge branch 'master' into Branch_fix-ps4-hdrenderloophttps://github.com/FaithStudio/ScriptableRenderLoop/commit/5d4e67509fc1e8afedf5aa38f8f3d64bb1dc8755
https://github.com/JulienIgnace-Unity
JulienIgnace-Unityhttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=JulienIgnace-Unity
5d4e675https://github.com/FaithStudio/ScriptableRenderLoop/commit/5d4e67509fc1e8afedf5aa38f8f3d64bb1dc8755
https://github.com/FaithStudio/ScriptableRenderLoop/tree/5d4e67509fc1e8afedf5aa38f8f3d64bb1dc8755
Fixed a number of issues on PS4https://github.com/FaithStudio/ScriptableRenderLoop/commit/e75e34b167f5efeea2e2d4a08e33161177f0da19
https://github.com/JulienIgnace-Unity
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/e75e34b167f5efeea2e2d4a08e33161177f0da19
HDRenderPipeline: Draft to work at homehttps://github.com/FaithStudio/ScriptableRenderLoop/commit/e66c2b669d83167b35b4d26f791f2f0bf6c6bc23
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/e66c2b669d83167b35b4d26f791f2f0bf6c6bc23
Make RenderTextures explicitly linearhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/a34677dd5309cc79ecaf6581026fbfd13a332ae3
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=EvgeniiG
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/a34677dd5309cc79ecaf6581026fbfd13a332ae3
Remove depth bits from RenderTargets which do not need themhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/9872878b6f2f1aff5eb8b0f32e58c7339719bb1f
https://github.com/EvgeniiG
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/9872878b6f2f1aff5eb8b0f32e58c7339719bb1f
Remove the redundant 'GGX' from function nameshttps://github.com/FaithStudio/ScriptableRenderLoop/commit/6d52ac6e2a46e703f27cfb6b6a7262fd45ff6657
https://github.com/EvgeniiG
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/6d52ac6e2a46e703f27cfb6b6a7262fd45ff6657
Rename 'IblGgx' to 'GgxIbl' for consistencyhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/b188f97bb73d4674632d3818bf0b8b1abbaf9f46
https://github.com/EvgeniiG
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/b188f97bb73d4674632d3818bf0b8b1abbaf9f46
Rename to 'iblGgxSamples' to 'ggxIblSamples'https://github.com/FaithStudio/ScriptableRenderLoop/commit/9f4c6d5b97ef8f37e9e5698219d65d6208a53e08
https://github.com/EvgeniiG
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9f4c6d5https://github.com/FaithStudio/ScriptableRenderLoop/commit/9f4c6d5b97ef8f37e9e5698219d65d6208a53e08
https://github.com/FaithStudio/ScriptableRenderLoop/tree/9f4c6d5b97ef8f37e9e5698219d65d6208a53e08
Merge pull request #100 from EvgeniiG/masterhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/5b353dcd1d8e97cb1c5d4333302869e6c73b4d9c
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
5b353dchttps://github.com/FaithStudio/ScriptableRenderLoop/commit/5b353dcd1d8e97cb1c5d4333302869e6c73b4d9c
https://github.com/FaithStudio/ScriptableRenderLoop/tree/5b353dcd1d8e97cb1c5d4333302869e6c73b4d9c
Factor out the GGX filtering codehttps://github.com/FaithStudio/ScriptableRenderLoop/commit/57cb823186d1f132340cebc236a4babebff93a61
https://github.com/EvgeniiG
EvgeniiGhttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=EvgeniiG
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/57cb823186d1f132340cebc236a4babebff93a61
Merge pull request #101 from Unity-Technologies/Fix-for-two-sided-tessellationhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/6fe8c35014985d4757e5612e98bda46eaf636995
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
6fe8c35https://github.com/FaithStudio/ScriptableRenderLoop/commit/6fe8c35014985d4757e5612e98bda46eaf636995
https://github.com/FaithStudio/ScriptableRenderLoop/tree/6fe8c35014985d4757e5612e98bda46eaf636995
HDRenderPipeline: Fix tessellation issue with double sidedhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/bd3c11e04b705a10c6bffe6c8a98b96160045491
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
bd3c11ehttps://github.com/FaithStudio/ScriptableRenderLoop/commit/bd3c11e04b705a10c6bffe6c8a98b96160045491
https://github.com/FaithStudio/ScriptableRenderLoop/tree/bd3c11e04b705a10c6bffe6c8a98b96160045491
Precompute IBL samples on GPUhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/1fb39d4b6c9e0c9121e65ef3e8950ca6f5aa6e59
https://github.com/EvgeniiG
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/1fb39d4b6c9e0c9121e65ef3e8950ca6f5aa6e59
Precompute IBL light sample directionshttps://github.com/FaithStudio/ScriptableRenderLoop/commit/e2acc73de0b43be0161c4f9125b8b6ee4717b94f
https://github.com/EvgeniiG
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https://github.com/FaithStudio/ScriptableRenderLoop/tree/e2acc73de0b43be0161c4f9125b8b6ee4717b94f
HDRenderPipeline: Add worldViewFrustrum cull to tesselationhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/98a4a0442ffd1e25e2b246d5ec05733f9e62eb7c
https://github.com/sebastienlagarde
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98a4a04https://github.com/FaithStudio/ScriptableRenderLoop/commit/98a4a0442ffd1e25e2b246d5ec05733f9e62eb7c
https://github.com/FaithStudio/ScriptableRenderLoop/tree/98a4a0442ffd1e25e2b246d5ec05733f9e62eb7c
HDRenderPipeline: Minor comment adjustement on tessellation factorhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/7b9462513564a579c0eda5730ca56ea06bbc0fd4
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
7b94625https://github.com/FaithStudio/ScriptableRenderLoop/commit/7b9462513564a579c0eda5730ca56ea06bbc0fd4
https://github.com/FaithStudio/ScriptableRenderLoop/tree/7b9462513564a579c0eda5730ca56ea06bbc0fd4
Merge pull request #99 from Unity-Technologies/Improve-tessellation-efficiencyhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/9fc845bab5404975bf58979a2ef9272260802060
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
9fc845bhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/9fc845bab5404975bf58979a2ef9272260802060
https://github.com/FaithStudio/ScriptableRenderLoop/tree/9fc845bab5404975bf58979a2ef9272260802060
HDRenderPipeline: Add distance and screen adapation + backface cullinghttps://github.com/FaithStudio/ScriptableRenderLoop/commit/b7f4f6e2b61148639bc68f27dc18403616b5b3ce
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
b7f4f6ehttps://github.com/FaithStudio/ScriptableRenderLoop/commit/b7f4f6e2b61148639bc68f27dc18403616b5b3ce
https://github.com/FaithStudio/ScriptableRenderLoop/tree/b7f4f6e2b61148639bc68f27dc18403616b5b3ce
Merge pull request #98 from Unity-Technologies/Vertex-interpolator-and-tesselation-improvementhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/1ef1c6958a400a7fa0372eb757ea34c012ab82b3
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
1ef1c69https://github.com/FaithStudio/ScriptableRenderLoop/commit/1ef1c6958a400a7fa0372eb757ea34c012ab82b3
https://github.com/FaithStudio/ScriptableRenderLoop/tree/1ef1c6958a400a7fa0372eb757ea34c012ab82b3
HDRenderPipeline: Fix last issue - all working!https://github.com/FaithStudio/ScriptableRenderLoop/commit/e1e73ebf061261dcace27faba71c0bf96d281807
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
e1e73ebhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/e1e73ebf061261dcace27faba71c0bf96d281807
https://github.com/FaithStudio/ScriptableRenderLoop/tree/e1e73ebf061261dcace27faba71c0bf96d281807
HDRenderPipeline: Format + another set of fix with displacement maphttps://github.com/FaithStudio/ScriptableRenderLoop/commit/baea6465b152d6a6ca21d59974272c21716637d3
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
baea646https://github.com/FaithStudio/ScriptableRenderLoop/commit/baea6465b152d6a6ca21d59974272c21716637d3
https://github.com/FaithStudio/ScriptableRenderLoop/tree/baea6465b152d6a6ca21d59974272c21716637d3
HDRenderPipeline: Push various error and warning fixhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/78876fe9830c251b353d17d5f79c5cc73505d34b
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
78876fehttps://github.com/FaithStudio/ScriptableRenderLoop/commit/78876fe9830c251b353d17d5f79c5cc73505d34b
https://github.com/FaithStudio/ScriptableRenderLoop/tree/78876fe9830c251b353d17d5f79c5cc73505d34b
Merge remote-tracking branch 'refs/remotes/origin/master' into Vertex-interpolator-and-tesselation-improvementhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/8dee62fe36c88d8c93182284e4c3ab8bfb1903fe
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
8dee62fhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/8dee62fe36c88d8c93182284e4c3ab8bfb1903fe
https://github.com/FaithStudio/ScriptableRenderLoop/tree/8dee62fe36c88d8c93182284e4c3ab8bfb1903fe
HDRenderPipeline: Fix a lot of thing, tesselation work with lit shader but fail with layeredLit + planar and triplanr doesn't workhttps://github.com/FaithStudio/ScriptableRenderLoop/commit/cd45f556ee439e2e90ddf399e962a6c3cf39183c
https://github.com/sebastienlagarde
sebastienlagardehttps://github.com/FaithStudio/ScriptableRenderLoop/commits?author=sebastienlagarde
cd45f55https://github.com/FaithStudio/ScriptableRenderLoop/commit/cd45f556ee439e2e90ddf399e962a6c3cf39183c
https://github.com/FaithStudio/ScriptableRenderLoop/tree/cd45f556ee439e2e90ddf399e962a6c3cf39183c
Nexthttps://github.com/FaithStudio/ScriptableRenderLoop/commits/master?after=792c8e5e0d0f0fcd2e9e3973e46fabb27acc479d+34
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