Title: GitHub - Extrys/UnityCollisionComputer: Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events. · GitHub
Open Graph Title: GitHub - Extrys/UnityCollisionComputer: Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events.
X Title: GitHub - Extrys/UnityCollisionComputer: Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events.
Description: Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events. - Extrys/UnityCollisionComputer
Open Graph Description: Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events. - Extrys/UnityCollisionComputer
X Description: Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events. - Extrys/UnityCollisionComputer
Opengraph URL: https://github.com/Extrys/UnityCollisionComputer
X: @github
Domain: github.com
| route-pattern | /:user_id/:repository |
| route-controller | files |
| route-action | disambiguate |
| fetch-nonce | v2:6f080174-be8c-6e2a-b10c-d8f3e5680b7f |
| current-catalog-service-hash | f3abb0cc802f3d7b95fc8762b94bdcb13bf39634c40c357301c4aa1d67a256fb |
| request-id | E2A0:165891:EBC4D7:14F0E85:6A5A2479 |
| html-safe-nonce | 1cd581c3a8d4a76fcc267812ac2d328bc03bbc7d7c1cfaabaee8828aaca88c5f |
| visitor-payload | eyJyZWZlcnJlciI6IiIsInJlcXVlc3RfaWQiOiJFMkEwOjE2NTg5MTpFQkM0RDc6MTRGMEU4NTo2QTVBMjQ3OSIsInZpc2l0b3JfaWQiOiIyNTc5ODY1OTY5MjIwNzQyMzQiLCJyZWdpb25fZWRnZSI6ImlhZCIsInJlZ2lvbl9yZW5kZXIiOiJpYWQifQ== |
| visitor-hmac | 297bdc28014a520219c6143397fa9af3ebccf7f17576f7b89605e3332af6dcb5 |
| hovercard-subject-tag | repository:830254682 |
| github-keyboard-shortcuts | repository,copilot |
| google-site-verification | Apib7-x98H0j5cPqHWwSMm6dNU4GmODRoqxLiDzdx9I |
| octolytics-url | https://collector.github.com/github/collect |
| analytics-location | / |
| fb:app_id | 1401488693436528 |
| apple-itunes-app | app-id=1477376905, app-argument=https://github.com/Extrys/UnityCollisionComputer |
| twitter:image | https://opengraph.githubassets.com/cbe1645cf31554c3bbb299e10927bf1976bec86c47f1188c29cc0a32727b9bb6/Extrys/UnityCollisionComputer |
| twitter:card | summary_large_image |
| og:image | https://opengraph.githubassets.com/cbe1645cf31554c3bbb299e10927bf1976bec86c47f1188c29cc0a32727b9bb6/Extrys/UnityCollisionComputer |
| og:image:alt | Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events. - Extrys/UnityCollisionComputer |
| og:image:width | 1200 |
| og:image:height | 600 |
| og:site_name | GitHub |
| og:type | object |
| hostname | github.com |
| expected-hostname | github.com |
| None | 19c67ad7579d2401ff06e88a32ef45460fbb40fab3191c7f7582d5e166f326fc |
| turbo-cache-control | no-cache |
| go-import | github.com/Extrys/UnityCollisionComputer git https://github.com/Extrys/UnityCollisionComputer.git |
| octolytics-dimension-user_id | 38926085 |
| octolytics-dimension-user_login | Extrys |
| octolytics-dimension-repository_id | 830254682 |
| octolytics-dimension-repository_nwo | Extrys/UnityCollisionComputer |
| octolytics-dimension-repository_public | true |
| octolytics-dimension-repository_is_fork | false |
| octolytics-dimension-repository_network_root_id | 830254682 |
| octolytics-dimension-repository_network_root_nwo | Extrys/UnityCollisionComputer |
| turbo-body-classes | logged-out env-production page-responsive |
| disable-turbo | false |
| browser-stats-url | https://api.github.com/_private/browser/stats |
| browser-errors-url | https://api.github.com/_private/browser/errors |
| release | a3dea2706161c733403beb02e41d5765d358d44e |
| ui-target | full |
| theme-color | #1e2327 |
| color-scheme | light dark |
Links:
Viewport: width=device-width