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Title: Issues · EasyRPG/buildscripts · GitHub

Open Graph Title: Issues · EasyRPG/buildscripts

X Title: Issues · EasyRPG/buildscripts

Description: The scripts used to compile needed libraries for supported platform ports on our Jenkins server - Issues · EasyRPG/buildscripts

Open Graph Description: The scripts used to compile needed libraries for supported platform ports on our Jenkins server - Issues · EasyRPG/buildscripts

X Description: The scripts used to compile needed libraries for supported platform ports on our Jenkins server - Issues · EasyRPG/buildscripts

Opengraph URL: https://github.com/EasyRPG/buildscripts

X: @github

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tvOS buildscript library api issuehttps://github.com/EasyRPG/buildscripts/issues/215
carstene1nshttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3Acarstene1ns
Use "native" cmake toolchains where availablehttps://github.com/EasyRPG/buildscripts/issues/214
carstene1nshttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3Acarstene1ns
ICU: Consider --with-data-packaging=files option for low mem targetshttps://github.com/EasyRPG/buildscripts/issues/201
Ghabryhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3AGhabry
Remove iOS 32bit supporthttps://github.com/EasyRPG/buildscripts/issues/200
external toolchainhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20label%3A%22external%20toolchain%22
Ghabryhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3AGhabry
Apply Pixman WASM SIMD Patchhttps://github.com/EasyRPG/buildscripts/issues/143
enhancementhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20label%3Aenhancement
external toolchainhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20label%3A%22external%20toolchain%22
Ghabryhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3AGhabry
RTP packaging/bundling supporthttps://github.com/EasyRPG/buildscripts/issues/139
ghosthttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3Aghost
Consider bundling with zlib-nghttps://github.com/EasyRPG/buildscripts/issues/114
enhancementhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20label%3Aenhancement
questionhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20label%3Aquestion
ghosthttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3Aghost
Android: Skip SDK deployment when ANDROID_SDK_ROOT is sethttps://github.com/EasyRPG/buildscripts/issues/102
Ghabryhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3AGhabry
vcpkg: Use new registries feature to get our ICU in without patchinghttps://github.com/EasyRPG/buildscripts/issues/99
external toolchainhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20label%3A%22external%20toolchain%22
Ghabryhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3AGhabry
Build opus with arm/x86 optimizationshttps://github.com/EasyRPG/buildscripts/issues/61
carstene1nshttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3Acarstene1ns
Standalone android game buildhttps://github.com/EasyRPG/buildscripts/issues/56
carlsonsantanahttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3Acarlsonsantana
Support new "Windows 10 on ARM" platform (and drop Windows RT)https://github.com/EasyRPG/buildscripts/issues/36
external toolchainhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20label%3A%22external%20toolchain%22
Ghabryhttps://github.com/EasyRPG/buildscripts/issues?q=is%3Aissue%20state%3Aopen%20author%3AGhabry
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