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Title: Commits · BattlehubCode/UnityAsyncImageLoader · GitHub

Open Graph Title: Commits · BattlehubCode/UnityAsyncImageLoader

X Title: Commits · BattlehubCode/UnityAsyncImageLoader

Description: Asynchronous Image Loader for Unity. Contribute to BattlehubCode/UnityAsyncImageLoader development by creating an account on GitHub.

Open Graph Description: Asynchronous Image Loader for Unity. Contribute to BattlehubCode/UnityAsyncImageLoader development by creating an account on GitHub.

X Description: Asynchronous Image Loader for Unity. Contribute to BattlehubCode/UnityAsyncImageLoader development by creating an account on GitHub.

Opengraph URL: https://github.com/BattlehubCode/UnityAsyncImageLoader

X: @github

direct link

Domain: github.com

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Update FreeImage.cshttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/ec2b5fafe53e7ec7f9b69c8b941f16dca1ed08ac
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Add FreeImage_Rescalehttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/2503fda58c54e172c9cca524b502bfe64749524b
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https://github.com/BattlehubCode/UnityAsyncImageLoader/tree/2503fda58c54e172c9cca524b502bfe64749524b
Fix target runtime doesn't support default interface implementation.https://github.com/BattlehubCode/UnityAsyncImageLoader/commit/10be3472ee18099d6656cd8de9c4b6ad7c3c2e85
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Bump version to 0.1.3https://github.com/BattlehubCode/UnityAsyncImageLoader/commit/a7594faf216b93ec4380300f2b70801fa505381e
https://github.com/Looooong
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https://github.com/BattlehubCode/UnityAsyncImageLoader/tree/a7594faf216b93ec4380300f2b70801fa505381e
Add support for non-bitmap image typehttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/74d25668b54868932f72bde54a3bbbdb949bb1c8
https://github.com/Looooong
Looooonghttps://github.com/BattlehubCode/UnityAsyncImageLoader/commits?author=Looooong
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Refactor image importerhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/a77374369f1b1b9a4a83489dd35a188c47f92fe6
https://github.com/Looooong
Looooonghttps://github.com/BattlehubCode/UnityAsyncImageLoader/commits?author=Looooong
a773743https://github.com/BattlehubCode/UnityAsyncImageLoader/commit/a77374369f1b1b9a4a83489dd35a188c47f92fe6
https://github.com/BattlehubCode/UnityAsyncImageLoader/tree/a77374369f1b1b9a4a83489dd35a188c47f92fe6
Fix accuracy loss when generating mipmap (#7)https://github.com/BattlehubCode/UnityAsyncImageLoader/commit/aa1c44f380d1d4b9c6275c00fb432e583eb020b1
https://github.com/Looooong
Looooonghttps://github.com/BattlehubCode/UnityAsyncImageLoader/commits?author=Looooong
aa1c44fhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/aa1c44f380d1d4b9c6275c00fb432e583eb020b1
https://github.com/BattlehubCode/UnityAsyncImageLoader/tree/aa1c44f380d1d4b9c6275c00fb432e583eb020b1
Bump version to 0.1.2https://github.com/BattlehubCode/UnityAsyncImageLoader/commit/96335b57074e28aad777f9a585e1b0447b5eadf1
https://github.com/Looooong
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Merge pull request #3 from Looooong/fix-filter-mipmap-jobhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/1f9ead6a038460d8a777b8e360f4418a05a3b6d6
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Use Texture2D.Reinitialize instead of Texture2D.Resize from Unity 2021.1 onwardhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/139d5b2f10eb619d6b9eca890431152626da9ca4
https://github.com/Looooong
Looooonghttps://github.com/BattlehubCode/UnityAsyncImageLoader/commits?author=Looooong
139d5b2https://github.com/BattlehubCode/UnityAsyncImageLoader/commit/139d5b2f10eb619d6b9eca890431152626da9ca4
https://github.com/BattlehubCode/UnityAsyncImageLoader/tree/139d5b2f10eb619d6b9eca890431152626da9ca4
Fix Burst complain about two containers maybe aliasing in FilterMipmapJobhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/663b0421b75274dc76ddad63efd156a8242cd17c
https://github.com/Looooong
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https://github.com/BattlehubCode/UnityAsyncImageLoader/tree/663b0421b75274dc76ddad63efd156a8242cd17c
Bump version to 0.1.1https://github.com/BattlehubCode/UnityAsyncImageLoader/commit/f5ad8e9e5229ccf691d8017f7460e17e960aeae4
https://github.com/Looooong
Looooonghttps://github.com/BattlehubCode/UnityAsyncImageLoader/commits?author=Looooong
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Refactor Burst jobshttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/8b3eb5c68497f0da1fc7423878436915ffe9a69a
https://github.com/Looooong
Looooonghttps://github.com/BattlehubCode/UnityAsyncImageLoader/commits?author=Looooong
8b3eb5chttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/8b3eb5c68497f0da1fc7423878436915ffe9a69a
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Add CHANGELOG.mdhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/8b75fb15fc5989942728f42ed9d6a77e820a5690
https://github.com/Looooong
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Fix out of bound access in mipmap generation jobhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/d57e4a50b844c2b108030728fc79bd913211c58a
https://github.com/Looooong
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https://github.com/BattlehubCode/UnityAsyncImageLoader/tree/d57e4a50b844c2b108030728fc79bd913211c58a
Fix performance issue when importing PNG without alpha channelhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/86b301aaa254553a3f6125e502027eb87dcec78b
https://github.com/Looooong
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Fix typo in README.MDhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/21b406bba46fa36540693e63d5eef8795dd5b028
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Implement AsyncImageLoaderhttps://github.com/BattlehubCode/UnityAsyncImageLoader/commit/4defc743d9252d33ff09d8d245f4ee0c58ebe524
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