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Title: Add .clone() to prevent crash with SourceModels[0] by Devination · Pull Request #792 · 20tab/UnrealEnginePython · GitHub

Open Graph Title: Add .clone() to prevent crash with SourceModels[0] by Devination · Pull Request #792 · 20tab/UnrealEnginePython

X Title: Add .clone() to prevent crash with SourceModels[0] by Devination · Pull Request #792 · 20tab/UnrealEnginePython

Description: These snippets were crashing Unreal for me. Adding .clone() fixed it. Found the solution from issue #77

Open Graph Description: These snippets were crashing Unreal for me. Adding .clone() fixed it. Found the solution from issue #77

X Description: These snippets were crashing Unreal for me. Adding .clone() fixed it. Found the solution from issue #77

Opengraph URL: https://github.com/20tab/UnrealEnginePython/pull/792

X: @github

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Domain: github.com

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Add .clone() to prevent crash with SourceModels[0]https://github.com/20tab/UnrealEnginePython/pull/792/commits/edcc8f72a19acff87250b4278ad706c905926641
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Add SPythonComboBox doc imagehttps://github.com/20tab/UnrealEnginePython/pull/792/commits/086454f7e2cc6cf096c0c46c0fe6cc3540154a80
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Add example snippet for SPythonComboBoxhttps://github.com/20tab/UnrealEnginePython/pull/792/commits/374e549c75582b91e31b7e8e029c62906c89baae
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