René's URL Explorer Experiment


Title: Projects and Source Code | GameTechDev

Open Graph Title: Projects and Source Code

X Title: Projects and Source Code

Description: Helping developers create the best gaming experiences on Intel graphics processors.

Open Graph Description: Helping developers create the best gaming experiences on Intel graphics processors.

Opengraph URL: https://gametechdev.github.io/projects.html

X: @intel

Generator: Jekyll v4.2.0

direct link

Domain: gametechdev.github.io


Hey, it has json ld scripts:
      {
        "description": "Helping developers create the best gaming experiences on Intel graphics processors.",
        "headline": "Projects and Source Code",
        "url": "https://gametechdev.github.io/projects.html",
        "@type": "WebPage",
        "@context": "https://schema.org"
      }
    

og:localeen_US
og:site_nameGameTechDev
twitter:cardsummary

Links:

https://www.intel.com/content/www/us/en/homepage.html
https://gametechdev.github.io
GameTechDevhttps://gametechdev.github.io
Projectshttps://gametechdev.github.io/projects
Documentationhttps://gametechdev.github.io/documentation
Tools and Librarieshttps://gametechdev.github.io/tools-and-libraries
IntroductionToVulkanhttps://github.com/GameTechDev/IntroductionToVulkan#readme
Articlehttps://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-preface
https://github.com/GameTechDev/IntroductionToVulkan#readme
ISPCTextureCompressorhttps://github.com/GameTechDev/ISPCTextureCompressor#readme
https://github.com/GameTechDev/ISPCTextureCompressor#readme
gpudetecthttps://github.com/GameTechDev/gpudetect#readme
https://github.com/GameTechDev/gpudetect#readme
SamplerFeedbackStreaminghttps://github.com/GameTechDev/SamplerFeedbackStreaming#readme
https://github.com/GameTechDev/SamplerFeedbackStreaming#readme
XeGTAOhttps://github.com/GameTechDev/XeGTAO#readme
https://github.com/GameTechDev/XeGTAO#readme
HybridDetecthttps://github.com/GameTechDev/HybridDetect#readme
https://github.com/GameTechDev/HybridDetect#readme
UE4_GPA_Pluginhttps://github.com/GameTechDev/UE4_GPA_Plugin#readme
https://github.com/GameTechDev/UE4_GPA_Plugin#readme
ASSAOhttps://github.com/GameTechDev/ASSAO#readme
https://github.com/GameTechDev/ASSAO#readme
PresentMonhttps://github.com/GameTechDev/PresentMon#readme
https://github.com/GameTechDev/PresentMon#readme
GTS-GamesTaskSchedulerhttps://github.com/GameTechDev/GTS-GamesTaskScheduler#readme
https://github.com/GameTechDev/GTS-GamesTaskScheduler#readme
Intel-Texture-Works-Pluginhttps://github.com/GameTechDev/Intel-Texture-Works-Plugin#readme
Articlehttps://software.intel.com/en-us/articles/intel-texture-compression-plugin-for-photoshop
https://github.com/GameTechDev/Intel-Texture-Works-Plugin#readme
AOIT-Updatehttps://github.com/GameTechDev/AOIT-Update#readme
https://github.com/GameTechDev/AOIT-Update#readme
FlipModelD3D12https://github.com/GameTechDev/FlipModelD3D12#readme
Articlehttps://software.intel.com/en-us/articles/sample-application-for-direct3d-12-flip-model-swap-chains
https://github.com/GameTechDev/FlipModelD3D12#readme
PracticalVulkanhttps://github.com/GameTechDev/PracticalVulkan#readme
https://github.com/GameTechDev/PracticalVulkan#readme
TAAhttps://github.com/GameTechDev/TAA#readme
https://github.com/GameTechDev/TAA#readme
MaskedOcclusionCullinghttps://github.com/GameTechDev/MaskedOcclusionCulling#readme
Articlehttps://software.intel.com/en-us/articles/masked-software-occlusion-culling
https://github.com/GameTechDev/MaskedOcclusionCulling#readme
Multi-Adapter-Particleshttps://github.com/GameTechDev/Multi-Adapter-Particles#readme
https://github.com/GameTechDev/Multi-Adapter-Particles#readme
OcclusionCullinghttps://github.com/GameTechDev/OcclusionCulling#readme
https://github.com/GameTechDev/OcclusionCulling#readme
VRS-DoFhttps://github.com/GameTechDev/VRS-DoF#readme
https://github.com/GameTechDev/VRS-DoF#readme
asteroids_d3d12https://github.com/GameTechDev/asteroids_d3d12#readme
https://github.com/GameTechDev/asteroids_d3d12#readme
CMAA2https://github.com/GameTechDev/CMAA2#readme
Articlehttps://software.intel.com/en-us/articles/conservative-morphological-anti-aliasing-20
https://github.com/GameTechDev/CMAA2#readme
D3D12VariableRateShadinghttps://github.com/GameTechDev/D3D12VariableRateShading#readme
https://github.com/GameTechDev/D3D12VariableRateShading#readme
MetricsDiscoveryHelperhttps://github.com/GameTechDev/MetricsDiscoveryHelper#readme
https://github.com/GameTechDev/MetricsDiscoveryHelper#readme
AdaptiveSynchttps://github.com/GameTechDev/AdaptiveSync#readme
https://github.com/GameTechDev/AdaptiveSync#readme
IntelShaderAnalyzerhttps://github.com/GameTechDev/IntelShaderAnalyzer#readme
https://github.com/GameTechDev/IntelShaderAnalyzer#readme
SPIRV-Crosshttps://github.com/GameTechDev/SPIRV-Cross#readme
https://github.com/GameTechDev/SPIRV-Cross#readme
stardust_vulkanhttps://github.com/GameTechDev/stardust_vulkan#readme
https://github.com/GameTechDev/stardust_vulkan#readme
MetricsGuihttps://github.com/GameTechDev/MetricsGui#readme
https://github.com/GameTechDev/MetricsGui#readme
DX12-Multi-Adapterhttps://github.com/GameTechDev/DX12-Multi-Adapter#readme
Articlehttps://software.intel.com/en-us/articles/multi-adapter-support-in-directx-12
https://github.com/GameTechDev/DX12-Multi-Adapter#readme
DynamicCheckerboardRenderinghttps://github.com/GameTechDev/DynamicCheckerboardRendering#readme
Articlehttps://software.intel.com/en-us/articles/checkerboard-rendering-for-real-time-upscaling-on-intel-integrated-graphics-v-12
https://github.com/GameTechDev/DynamicCheckerboardRendering#readme
RCRacelandhttps://github.com/GameTechDev/RCRaceland#readme
https://github.com/GameTechDev/RCRaceland#readme
UnrealCapabilityDetecthttps://github.com/GameTechDev/UnrealCapabilityDetect#readme
https://github.com/GameTechDev/UnrealCapabilityDetect#readme
ISPC-DirectX-Graphics-Sampleshttps://github.com/GameTechDev/ISPC-DirectX-Graphics-Samples#readme
https://github.com/GameTechDev/ISPC-DirectX-Graphics-Samples#readme
Terms of Usehttps://www.intel.com/content/www/us/en/legal/terms-of-use.html
*Trademarkshttps://www.intel.com/content/www/us/en/legal/trademarks.html
Privacyhttps://www.intel.com/content/www/us/en/privacy/intel-privacy-notice.html
Cookieshttps://www.intel.com/content/www/us/en/privacy/intel-cookie-notice.html
Supply Chain Transparency https://www.intel.com/content/www/us/en/policy/policy-human-trafficking-and-slavery.html
Site Maphttps://www.intel.com/content/www/us/en/siteindex.html

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