René's URL Explorer Experiment


Title: Exanite.Dev

Open Graph Title: Exanite.Dev

X Title: Exanite.Dev

Description: Website, software, and game developer.

Open Graph Description: Website, software, and game developer.

X Description: Website, software, and game developer.

direct link

Domain: exanite.dev

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og:site_nameExanite.Dev
og:image/content/exanite.webp
twitter:image/content/exanite.webp
twitter:cardsummary

Links:

https://exanite.dev/cdn-cgi/content?id=KWD5XY1RzR8VmWrr9J6PYE893GjsrbMVhhIKJmQIKh4-1783445770.8113563-1.2.1.1-e92od74GKrzG6cQi_GRu6nr1aGusVqIs5rrdgOdFkKE
https://exanite.dev/
Homehttps://exanite.dev/
Contacthttps://exanite.dev/contact
https://github.com/Exanite
https://exanite.itch.io/
https://linkedin.com/in/wchen-exanite/
Voxel RendererOpenGL / C++ voxel renderer with pathtraced lighting, LODed chunks, and multi-threaded procedural generation. Developed as a team of four for my University of Florida senior project.https://exanite.dev/projects/voxel-renderer
Graveyard ClashYou are an adventurer in a dark graveyard. Fight the undead horde to survive.https://exanite.dev/projects/graveyard-clash
Mad Lad in a Mad LabYou are a mad lad in a mad lab! Explore a dangerous lab filled with intriguing puzzles and challenging gauntlets.https://exanite.dev/projects/mad-lad-in-a-mad-lab
Endless HuntExplore a mysterious floating island in this rogue-like/bullet hell-esque game by Team Nomad.https://exanite.dev/projects/endless-hunt
Gravitational TetrisA weird mix of Tetris and the gravitation potion from Terraria. Originally made in FNA, now made using my custom game engine.https://exanite.dev/projects/gravitational-tetris
Exanite.EngineCustom game engine made in C# with a code-first development workflow and emphasis on modding support.https://exanite.dev/projects/exanite-engine
Exanite.DevThis website! Built using a variety of technology and my previous experience with web development.https://exanite.dev/projects/exanite-dev
Cheesewheel CollabOnline voice call application. Built using positional HRTF audio to allow for multiple conversations within the same call.https://exanite.dev/projects/cheesewheel-collab
Candle CombatPlay as John Wick's soul in a fight against an endless onslaught of candles desperately trying to extinguish your flame.https://exanite.dev/projects/candle-combat
CODENAME: PrototypeOnline two-player, turn-based dueling game with a predictive edge. Currently on hold.https://exanite.dev/projects/codename-prototype
Pirate Pyro PanicAhoy! You ever' wanted to be a pirate? No? Well tough luck salty dog, here we are sinking in the middle of the Atlantic!https://exanite.dev/projects/pirate-pyro-panic
The Mouth of MadnessExplore a mysterious cave. Atmospheric game jam project focusing on positional HRTF audio and turn-based style movement.https://exanite.dev/projects/mouth-of-madness
DevLUp WebsiteWebsite built for DevLUp, a non-profit student organization focusing on gamedev and STEM education.https://exanite.dev/projects/devlup-website
DevLUp Discord BotUsed by all of DevLUp's branches, the DevLUp Discord Bot allows members to show off their work and earn points every day.https://exanite.dev/projects/devlup-discord-bot
DLU.jsThe Typescript monorepo behind the DevLUp Website, Discord Bot, and internal infrastructure.https://exanite.dev/projects/dlu-js
CodeName.EventEngineDesigned for turn-based games where effects can trigger other complex effects. Event logs allow for easy implementation of replays and multiplayer games.https://exanite.dev/projects/codename-eventengine
CodeName.StateMachinesFinite state machines, but each state can enable a set of "capabilities", allowing for complex behavior to be shared between states.https://exanite.dev/projects/codename-statemachines
CodeName.StylingCSS-like styling solution for Unity. Style rules are edited directly in the Unity Editor and allow for restyling UI without recompiling the project.https://exanite.dev/projects/codename-styling
Exanite.DrawingFaster and more flexible replacement for Unity's Gizmos. Built on Unity's Universal Rendering Pipeline.https://exanite.dev/projects/exanite-drawing
Exanite.SceneManagementAllows for Unity scene parenting using the UniDi (Zenject/Extenject fork) dependency injection framework.https://exanite.dev/projects/exanite-scene-management
Exanite.BuildingUtilities for automatically versioning and building Unity projects.https://exanite.dev/projects/exanite-building
Exanite.NetworkingTransport agnostic networking framework allowing type-safe messages to be sent through different channels.https://exanite.dev/projects/exanite-networking
Exanite.CoreCollection of miscellaneous code I use for my C# and Unity projects.https://exanite.dev/projects/exanite-core
Super Florida ManUnfinished collect-a-thon created in Unreal. Created as an educational project for the UF Game Dev Association (now known as DevLUp UF).https://exanite.dev/projects/super-florida-man
Exanite.ArpgUnfinished ARPG game built in Unity. My first long term game project.https://exanite.dev/projects/exanite-arpg
Project VerdunExplore a museum focusing on the Battle of Verdun in World War I. Created in Unity for a class history project.https://exanite.dev/projects/project-verdun
One Button RogueRoguelike game featuring a procedurally generated dungeon. Game jam theme was "Only One Button".https://exanite.dev/projects/one-button-rogue
Scorched PolysWave-based shoot-em-up with a focus on smooth gameplay and polish. My first game in Unity.https://exanite.dev/projects/scorched-polys

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