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Title: Unity - Scripting API: ExecuteCommandEvent

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Domain: docs.unity3d.com

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Links:

https://docs.unity3d.com/ScriptReference/UIElements.ExecuteCommandEvent.html
Manualhttps://docs.unity3d.com/Manual/index.html
Scripting APIhttps://docs.unity3d.com/ScriptReference/index.html
unity.comhttps://unity.com/
Englishhttps://docs.unity3d.com/ScriptReference/UIElements.ExecuteCommandEvent.html
https://docs.unity3d.com
Englishhttps://docs.unity3d.com/ScriptReference/UIElements.ExecuteCommandEvent.html
UIElements.CommandEventBase_1https://docs.unity3d.com/ScriptReference/UIElements.CommandEventBase_1.html
UnityEngine.UIElementsModulehttps://docs.unity3d.com/ScriptReference/UnityEngine.UIElementsModule.html
Command Eventshttps://docs.unity3d.com/Manual/UIE-Command-Events.html
commandNamehttps://docs.unity3d.com/ScriptReference/UIElements.CommandEventBase_1-commandName.html
bubbleshttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-bubbles.html
currentTargethttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-currentTarget.html
dispatchhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-dispatch.html
imguiEventhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-imguiEvent.html
isImmediatePropagationStoppedhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-isImmediatePropagationStopped.html
isPropagationStoppedhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-isPropagationStopped.html
originalMousePositionhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-originalMousePosition.html
pooledhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-pooled.html
propagationPhasehttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-propagationPhase.html
targethttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-target.html
timestamphttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-timestamp.html
tricklesDownhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase-tricklesDown.html
eventTypeIdhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase_1-eventTypeId.html
StopImmediatePropagationhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase.StopImmediatePropagation.html
StopPropagationhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase.StopPropagation.html
Disposehttps://docs.unity3d.com/ScriptReference/UIElements.EventBase_1.Dispose.html
Inithttps://docs.unity3d.com/ScriptReference/UIElements.CommandEventBase_1.Init.html
PostDispatchhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase.PostDispatch.html
PreDispatchhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase.PreDispatch.html
GetPooledhttps://docs.unity3d.com/ScriptReference/UIElements.CommandEventBase_1.GetPooled.html
RegisterEventTypehttps://docs.unity3d.com/ScriptReference/UIElements.EventBase.RegisterEventType.html
GetPooledhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase_1.GetPooled.html
SetCreateFunctionhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase_1.SetCreateFunction.html
TypeIdhttps://docs.unity3d.com/ScriptReference/UIElements.EventBase_1.TypeId.html
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Community Answershttps://answers.unity3d.com
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