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Title: Unity - Scripting API: Box

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Links:

https://docs.unity3d.com/ScriptReference/UIElements.Box.html
Manualhttps://docs.unity3d.com/Manual/index.html
Scripting APIhttps://docs.unity3d.com/ScriptReference/index.html
unity.comhttps://unity.com/
Englishhttps://docs.unity3d.com/ScriptReference/UIElements.Box.html
https://docs.unity3d.com
Englishhttps://docs.unity3d.com/ScriptReference/UIElements.Box.html
UIElements.VisualElementhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.html
UnityEngine.UIElementsModulehttps://docs.unity3d.com/ScriptReference/UnityEngine.UIElementsModule.html
UXML element Boxhttps://docs.unity3d.com/Manual/UIE-uxml-element-box.html
ussClassNamehttps://docs.unity3d.com/ScriptReference/UIElements.Box-ussClassName.html
Boxhttps://docs.unity3d.com/ScriptReference/UIElements.Box-ctor.html
disabledUssClassNamehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-disabledUssClassName.html
canGrabFocushttps://docs.unity3d.com/ScriptReference/UIElements.Focusable-canGrabFocus.html
delegatesFocushttps://docs.unity3d.com/ScriptReference/UIElements.Focusable-delegatesFocus.html
focusablehttps://docs.unity3d.com/ScriptReference/UIElements.Focusable-focusable.html
focusControllerhttps://docs.unity3d.com/ScriptReference/UIElements.Focusable-focusController.html
tabIndexhttps://docs.unity3d.com/ScriptReference/UIElements.Focusable-tabIndex.html
childCounthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-childCount.html
contentContainerhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-contentContainer.html
contentRecthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-contentRect.html
customStylehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-customStyle.html
dataSourcehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-dataSource.html
dataSourcePathhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-dataSourcePath.html
dataSourceTypehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-dataSourceType.html
disablePlayModeTinthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-disablePlayModeTint.html
enabledInHierarchyhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-enabledInHierarchy.html
enabledSelfhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-enabledSelf.html
experimentalhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-experimental.html
generateVisualContenthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-generateVisualContent.html
hasActivePseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hasActivePseudoState.html
hasCheckedPseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hasCheckedPseudoState.html
hasDisabledPseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hasDisabledPseudoState.html
hasEnabledPseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hasEnabledPseudoState.html
hasFocusPseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hasFocusPseudoState.html
hasHoverPseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hasHoverPseudoState.html
hasInactivePseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hasInactivePseudoState.html
hasRootPseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hasRootPseudoState.html
hierarchyhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-hierarchy.html
languageDirectionhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-languageDirection.html
layouthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-layout.html
localBoundhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-localBound.html
namehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-name.html
paddingRecthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-paddingRect.html
panelhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-panel.html
parenthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-parent.html
pickingModehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-pickingMode.html
resolvedStylehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-resolvedStyle.html
scaledPixelsPerPointhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-scaledPixelsPerPoint.html
schedulehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-schedule.html
stylehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-style.html
styleSheetshttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-styleSheets.html
this[int]https://docs.unity3d.com/ScriptReference/UIElements.VisualElement.Index_operator.html
tooltiphttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-tooltip.html
usageHintshttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-usageHints.html
userDatahttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-userData.html
viewDataKeyhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-viewDataKey.html
visiblehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-visible.html
visualTreeAssetSourcehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-visualTreeAssetSource.html
worldBoundhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-worldBound.html
worldTransformhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement-worldTransform.html
HasBubbleUpHandlershttps://docs.unity3d.com/ScriptReference/UIElements.CallbackEventHandler.HasBubbleUpHandlers.html
HasTrickleDownHandlershttps://docs.unity3d.com/ScriptReference/UIElements.CallbackEventHandler.HasTrickleDownHandlers.html
RegisterCallbackhttps://docs.unity3d.com/ScriptReference/UIElements.CallbackEventHandler.RegisterCallback.html
RegisterCallbackOncehttps://docs.unity3d.com/ScriptReference/UIElements.CallbackEventHandler.RegisterCallbackOnce.html
UnregisterCallbackhttps://docs.unity3d.com/ScriptReference/UIElements.CallbackEventHandler.UnregisterCallback.html
Blurhttps://docs.unity3d.com/ScriptReference/UIElements.Focusable.Blur.html
Focushttps://docs.unity3d.com/ScriptReference/UIElements.Focusable.Focus.html
Addhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.Add.html
AddToClassListhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.AddToClassList.html
BringToFronthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.BringToFront.html
Childrenhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.Children.html
ClassListContainshttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.ClassListContains.html
Clearhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.Clear.html
ClearBindinghttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.ClearBinding.html
ClearBindingshttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.ClearBindings.html
ClearClassListhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.ClearClassList.html
Containshttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.Contains.html
ContainsPointhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.ContainsPoint.html
ElementAthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.ElementAt.html
EnableInClassListhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.EnableInClassList.html
FindAncestorUserDatahttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.FindAncestorUserData.html
FindCommonAncestorhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.FindCommonAncestor.html
GetBindinghttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.GetBinding.html
GetBindingInfoshttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.GetBindingInfos.html
GetClasseshttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.GetClasses.html
GetDataSourceContexthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.GetDataSourceContext.html
GetFirstAncestorOfTypehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.GetFirstAncestorOfType.html
GetFirstOfTypehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.GetFirstOfType.html
GetHierarchicalDataSourceContexthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.GetHierarchicalDataSourceContext.html
HasBindinghttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.HasBinding.html
IndexOfhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.IndexOf.html
Inserthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.Insert.html
IsMarkedForRepainthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.IsMarkedForRepaint.html
MarkDirtyRepainthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.MarkDirtyRepaint.html
PlaceBehindhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.PlaceBehind.html
PlaceInFronthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.PlaceInFront.html
Removehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.Remove.html
RemoveAthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.RemoveAt.html
RemoveFromClassListhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.RemoveFromClassList.html
RemoveFromHierarchyhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.RemoveFromHierarchy.html
SendEventhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.SendEvent.html
SendToBackhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.SendToBack.html
SetActivePseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.SetActivePseudoState.html
SetBindinghttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.SetBinding.html
SetCheckedPseudoStatehttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.SetCheckedPseudoState.html
SetEnabledhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.SetEnabled.html
Sorthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.Sort.html
ToggleInClassListhttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.ToggleInClassList.html
TryGetBindinghttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.TryGetBinding.html
TryGetDataSourceContexthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.TryGetDataSourceContext.html
TryGetLastBindingToSourceResulthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.TryGetLastBindingToSourceResult.html
TryGetLastBindingToUIResulthttps://docs.unity3d.com/ScriptReference/UIElements.VisualElement.TryGetLastBindingToUIResult.html
HandleEventBubbleUphttps://docs.unity3d.com/ScriptReference/UIElements.CallbackEventHandler.HandleEventBubbleUp.html
HandleEventTrickleDownhttps://docs.unity3d.com/ScriptReference/UIElements.CallbackEventHandler.HandleEventTrickleDown.html
NotifyPropertyChangedhttps://docs.unity3d.com/ScriptReference/UIElements.CallbackEventHandler.NotifyPropertyChanged.html
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