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Title: Unity - Scripting API: Scene

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Domain: docs.unity3d.com

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Links:

https://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
Manualhttps://docs.unity3d.com/Manual/index.html
Scripting APIhttps://docs.unity3d.com/ScriptReference/index.html
unity.comhttps://unity.com/
Englishhttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
https://docs.unity3d.com
Englishhttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
UnityEngine.CoreModulehttps://docs.unity3d.com/ScriptReference/UnityEngine.CoreModule.html
SceneManagerhttps://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.html
EditorSceneManagerhttps://docs.unity3d.com/ScriptReference/SceneManagement.EditorSceneManager.html
PhysicsScenehttps://docs.unity3d.com/ScriptReference/PhysicsScene.html
PhysicsSceneExtensions.GetPhysicsScenehttps://docs.unity3d.com/ScriptReference/PhysicsSceneExtensions.GetPhysicsScene.html
MonoBehaviourhttps://docs.unity3d.com/ScriptReference/MonoBehaviour.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
Debug.Loghttps://docs.unity3d.com/ScriptReference/Debug.Log.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
Debug.Loghttps://docs.unity3d.com/ScriptReference/Debug.Log.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
Debug.Loghttps://docs.unity3d.com/ScriptReference/Debug.Log.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
Debug.Loghttps://docs.unity3d.com/ScriptReference/Debug.Log.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
Debug.Loghttps://docs.unity3d.com/ScriptReference/Debug.Log.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
Debug.Loghttps://docs.unity3d.com/ScriptReference/Debug.Log.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
SceneManager.GetActiveScenehttps://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.GetActiveScene.html
SceneManager.CreateScenehttps://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.CreateScene.html
SceneManager.SetActiveScenehttps://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.SetActiveScene.html
SceneManager.UnloadSceneAsynchttps://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.UnloadSceneAsync.html
SceneAssethttps://docs.unity3d.com/ScriptReference/SceneAsset.html
buildIndexhttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene-buildIndex.html
handlehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene-handle.html
isDirtyhttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene-isDirty.html
isLoadedhttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene-isLoaded.html
isSubScenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene-isSubScene.html
namehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene-name.html
pathhttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene-path.html
rootCounthttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene-rootCount.html
GetRootGameObjectshttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.GetRootGameObjects.html
IsValidhttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.IsValid.html
operator !=https://docs.unity3d.com/ScriptReference/SceneManagement.Scene-operator_ne.html
operator ==https://docs.unity3d.com/ScriptReference/SceneManagement.Scene-operator_eq.html
issuetracker.unity3d.comhttps://issuetracker.unity3d.com
Tutorialshttps://unity3d.com/learn
Community Answershttps://answers.unity3d.com
Knowledge Basehttps://support.unity3d.com/hc/en-us
Forumshttps://forum.unity3d.com
Asset Storehttps://unity3d.com/asset-store
Terms of usehttps://docs.unity3d.com/Manual/TermsOfUse.html
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