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Title: Unity - Scripting API: MeshData

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https://docs.unity3d.com/ScriptReference/Mesh.MeshData.html
Manualhttps://docs.unity3d.com/Manual/index.html
Scripting APIhttps://docs.unity3d.com/ScriptReference/index.html
unity.comhttps://unity.com/
Englishhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.html
https://docs.unity3d.com
Englishhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.html
Switch to Manualhttps://docs.unity3d.com/Manual/class-Mesh.html
Mesh.AcquireReadOnlyMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AcquireReadOnlyMeshData.html
MeshDataArrayhttps://docs.unity3d.com/ScriptReference/Mesh.MeshDataArray.html
Mesh.AcquireReadOnlyMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AcquireReadOnlyMeshData.html
Mesh.AcquireReadOnlyMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AcquireReadOnlyMeshData.html
GetIndexDatahttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetIndexData.html
GetVertexDatahttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertexData.html
GetColorshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetColors.html
GetIndiceshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetIndices.html
GetNormalshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetNormals.html
GetTangentshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetTangents.html
GetUVshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetUVs.html
GetVerticeshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertices.html
GetNormalshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetNormals.html
Vector3https://docs.unity3d.com/ScriptReference/Vector3.html
Mesh.AcquireReadOnlyMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AcquireReadOnlyMeshData.html
Mesh.AcquireReadOnlyMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AcquireReadOnlyMeshData.html
Mesh.AcquireReadOnlyMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AcquireReadOnlyMeshData.html
Disposehttps://docs.unity3d.com/ScriptReference/Mesh.MeshDataArray.Dispose.html
MonoBehaviourhttps://docs.unity3d.com/ScriptReference/MonoBehaviour.html
Meshhttps://docs.unity3d.com/ScriptReference/Mesh.html
Vector3.onehttps://docs.unity3d.com/ScriptReference/Vector3-one.html
Vector3.zerohttps://docs.unity3d.com/ScriptReference/Vector3-zero.html
Mesh.AcquireReadOnlyMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AcquireReadOnlyMeshData.html
Debug.Loghttps://docs.unity3d.com/ScriptReference/Debug.Log.html
Vector3https://docs.unity3d.com/ScriptReference/Vector3.html
Allocator.TempJobhttps://docs.unity3d.com/ScriptReference/Unity.Collections.Allocator.TempJob.html
Debug.Loghttps://docs.unity3d.com/ScriptReference/Debug.Log.html
Mesh.AllocateWritableMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AllocateWritableMeshData.html
MeshDataArrayhttps://docs.unity3d.com/ScriptReference/Mesh.MeshDataArray.html
Mesh.AllocateWritableMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AllocateWritableMeshData.html
Mesh.AllocateWritableMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AllocateWritableMeshData.html
Mesh.MeshData.SetVertexBufferParamshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.SetVertexBufferParams.html
Mesh.MeshData.GetVertexDatahttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertexData.html
Mesh.MeshData.SetIndexBufferParamshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.SetIndexBufferParams.html
Mesh.MeshData.GetIndexDatahttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetIndexData.html
Mesh.MeshData.subMeshCounthttps://docs.unity3d.com/ScriptReference/Mesh.MeshData-subMeshCount.html
Mesh.MeshData.SetSubMeshhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.SetSubMesh.html
Mesh.ApplyAndDisposeWritableMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.ApplyAndDisposeWritableMeshData.html
Meshhttps://docs.unity3d.com/ScriptReference/Mesh.html
RequireComponenthttps://docs.unity3d.com/ScriptReference/RequireComponent.html
MeshFilterhttps://docs.unity3d.com/ScriptReference/MeshFilter.html
MonoBehaviourhttps://docs.unity3d.com/ScriptReference/MonoBehaviour.html
Mesh.AllocateWritableMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.AllocateWritableMeshData.html
VertexAttributeDescriptorhttps://docs.unity3d.com/ScriptReference/Rendering.VertexAttributeDescriptor.html
VertexAttribute.Positionhttps://docs.unity3d.com/ScriptReference/Rendering.VertexAttribute.Position.html
VertexAttributeDescriptorhttps://docs.unity3d.com/ScriptReference/Rendering.VertexAttributeDescriptor.html
VertexAttribute.Normalhttps://docs.unity3d.com/ScriptReference/Rendering.VertexAttribute.Normal.html
Mathf.Sqrthttps://docs.unity3d.com/ScriptReference/Mathf.Sqrt.html
Vector3https://docs.unity3d.com/ScriptReference/Vector3.html
Vector3https://docs.unity3d.com/ScriptReference/Vector3.html
Vector3https://docs.unity3d.com/ScriptReference/Vector3.html
Vector3https://docs.unity3d.com/ScriptReference/Vector3.html
Vector3https://docs.unity3d.com/ScriptReference/Vector3.html
Vector3https://docs.unity3d.com/ScriptReference/Vector3.html
IndexFormat.UInt16https://docs.unity3d.com/ScriptReference/Rendering.IndexFormat.UInt16.html
SubMeshDescriptorhttps://docs.unity3d.com/ScriptReference/Rendering.SubMeshDescriptor.html
Meshhttps://docs.unity3d.com/ScriptReference/Mesh.html
Mesh.ApplyAndDisposeWritableMeshDatahttps://docs.unity3d.com/ScriptReference/Mesh.ApplyAndDisposeWritableMeshData.html
MeshFilterhttps://docs.unity3d.com/ScriptReference/MeshFilter.html
indexFormathttps://docs.unity3d.com/ScriptReference/Mesh.MeshData-indexFormat.html
lodCounthttps://docs.unity3d.com/ScriptReference/Mesh.MeshData-lodCount.html
lodSelectionCurvehttps://docs.unity3d.com/ScriptReference/Mesh.MeshData-lodSelectionCurve.html
subMeshCounthttps://docs.unity3d.com/ScriptReference/Mesh.MeshData-subMeshCount.html
vertexBufferCounthttps://docs.unity3d.com/ScriptReference/Mesh.MeshData-vertexBufferCount.html
vertexCounthttps://docs.unity3d.com/ScriptReference/Mesh.MeshData-vertexCount.html
GetColorshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetColors.html
GetIndexDatahttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetIndexData.html
GetIndiceshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetIndices.html
GetLodhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetLod.html
GetNormalshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetNormals.html
GetSubMeshhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetSubMesh.html
GetTangentshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetTangents.html
GetUVshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetUVs.html
GetVertexAttributeDimensionhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertexAttributeDimension.html
GetVertexAttributeFormathttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertexAttributeFormat.html
GetVertexAttributeOffsethttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertexAttributeOffset.html
GetVertexAttributeStreamhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertexAttributeStream.html
GetVertexBufferStridehttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertexBufferStride.html
GetVertexDatahttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertexData.html
GetVerticeshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.GetVertices.html
HasVertexAttributehttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.HasVertexAttribute.html
SetIndexBufferParamshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.SetIndexBufferParams.html
SetLodhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.SetLod.html
SetSubMeshhttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.SetSubMesh.html
SetVertexBufferParamshttps://docs.unity3d.com/ScriptReference/Mesh.MeshData.SetVertexBufferParams.html
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