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Title: Unity - Scripting API: Animator

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Links:

https://docs.unity3d.com/ScriptReference/Animator.html
Manualhttps://docs.unity3d.com/Manual/index.html
Scripting APIhttps://docs.unity3d.com/ScriptReference/index.html
unity.comhttps://unity.com/
Englishhttps://docs.unity3d.com/ScriptReference/Animator.html
https://docs.unity3d.com
Englishhttps://docs.unity3d.com/ScriptReference/Animator.html
Behaviourhttps://docs.unity3d.com/ScriptReference/Behaviour.html
UnityEngine.AnimationModulehttps://docs.unity3d.com/ScriptReference/UnityEngine.AnimationModule.html
Switch to Manualhttps://docs.unity3d.com/Manual/class-Animator.html
Componenthttps://docs.unity3d.com/ScriptReference/Component.html
Animation Clipshttps://docs.unity3d.com/ScriptReference/AnimationClip.html
Animator Stateshttps://docs.unity3d.com/ScriptReference/Animations.AnimatorState.html
Animator State Machineshttps://docs.unity3d.com/ScriptReference/Animations.AnimatorStateMachine.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
Animator Controllerhttps://docs.unity3d.com/Manual/class-AnimatorController.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
Animator.SetFloathttps://docs.unity3d.com/ScriptReference/Animator.SetFloat.html
Animator.SetIntegerhttps://docs.unity3d.com/ScriptReference/Animator.SetInteger.html
Animator.SetBoolhttps://docs.unity3d.com/ScriptReference/Animator.SetBool.html
Animator.SetTriggerhttps://docs.unity3d.com/ScriptReference/Animator.SetTrigger.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
Animator.Playhttps://docs.unity3d.com/ScriptReference/Animator.Play.html
Animator.PlayInFixedTimehttps://docs.unity3d.com/ScriptReference/Animator.PlayInFixedTime.html
Animator.CrossFadeInFixedTimehttps://docs.unity3d.com/ScriptReference/Animator.CrossFadeInFixedTime.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
Animator.SetLayerWeighthttps://docs.unity3d.com/ScriptReference/Animator.SetLayerWeight.html
AnimatorControllerLayerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorControllerLayer.html
Playables APIhttps://docs.unity3d.com/Manual/Playables.html
Time.deltaTimehttps://docs.unity3d.com/ScriptReference/Time-deltaTime.html
Renderershttps://docs.unity3d.com/ScriptReference/Renderer.html
Animator.updateModehttps://docs.unity3d.com/ScriptReference/Animator-updateMode.html
Animator.cullingModehttps://docs.unity3d.com/ScriptReference/Animator-cullingMode.html
Animator.Updatehttps://docs.unity3d.com/ScriptReference/Animator.Update.html
How Root Motion workshttps://docs.unity3d.com/Manual/RootMotion.html
Animator.applyRootMotionhttps://docs.unity3d.com/ScriptReference/Animator-applyRootMotion.html
Scripting Root Motionhttps://docs.unity3d.com/Manual/ScriptingRootMotion.html
Animation Clipshttps://docs.unity3d.com/ScriptReference/AnimationClip.html
Transformhttps://docs.unity3d.com/ScriptReference/Transform.html
MonoBehaviourhttps://docs.unity3d.com/ScriptReference/MonoBehaviour.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
Humanoid Avatarhttps://docs.unity3d.com/Manual/AvatarCreationandSetup.html
Avatarhttps://docs.unity3d.com/ScriptReference/Avatar.html
Inverse Kinematicshttps://docs.unity3d.com/Manual/InverseKinematics.html
Animator.SetTargethttps://docs.unity3d.com/ScriptReference/Animator.SetTarget.html
EditorCurveBindinghttps://docs.unity3d.com/ScriptReference/EditorCurveBinding.html
AnimationCliphttps://docs.unity3d.com/ScriptReference/AnimationClip.html
AnimationStreamhttps://docs.unity3d.com/ScriptReference/Animations.AnimationStream.html
AnimationCliphttps://docs.unity3d.com/ScriptReference/AnimationClip.html
Componenthttps://docs.unity3d.com/ScriptReference/Component.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
Scenehttps://docs.unity3d.com/ScriptReference/SceneManagement.Scene.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
AnimatorOverrideControllerhttps://docs.unity3d.com/ScriptReference/AnimatorOverrideController.html
Animator.runtimeAnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animator-runtimeAnimatorController.html
AnimatorOverrideControllerhttps://docs.unity3d.com/ScriptReference/AnimatorOverrideController.html
Animator.runtimeAnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animator-runtimeAnimatorController.html
PlayableGraphhttps://docs.unity3d.com/ScriptReference/Playables.PlayableGraph.html
Animator.Rebindhttps://docs.unity3d.com/ScriptReference/Animator.Rebind.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
Animator.runtimeAnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animator-runtimeAnimatorController.html
AnimationStreamhttps://docs.unity3d.com/ScriptReference/Animations.AnimationStream.html
AnimationClipshttps://docs.unity3d.com/ScriptReference/AnimationClip.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
AnimatorOverrideControllershttps://docs.unity3d.com/ScriptReference/AnimatorOverrideController.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
AnimatorOverrideControllerhttps://docs.unity3d.com/ScriptReference/AnimatorOverrideController.html
PlayableGraphshttps://docs.unity3d.com/ScriptReference/Playables.PlayableGraph.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
Animator.Rebindhttps://docs.unity3d.com/ScriptReference/Animator.Rebind.html
Animator.Rebindhttps://docs.unity3d.com/ScriptReference/Animator.Rebind.html
configure states to write default valueshttps://docs.unity3d.com/Manual/class-State.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
AnimatorState.writeDefaultValueshttps://docs.unity3d.com/ScriptReference/Animations.AnimatorState-writeDefaultValues.html
AnimatorStatehttps://docs.unity3d.com/ScriptReference/Animations.AnimatorState.html
AnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animations.AnimatorController.html
Animator.writeDefaultValuesOnDisablehttps://docs.unity3d.com/ScriptReference/Animator-writeDefaultValuesOnDisable.html
Animator.WriteDefaultValueshttps://docs.unity3d.com/ScriptReference/Animator.WriteDefaultValues.html
Animator.StartRecordinghttps://docs.unity3d.com/ScriptReference/Animator.StartRecording.html
Animator.StartPlaybackhttps://docs.unity3d.com/ScriptReference/Animator.StartPlayback.html
Animator.Updatehttps://docs.unity3d.com/ScriptReference/Animator.Update.html
PlayableGraphhttps://docs.unity3d.com/ScriptReference/Playables.PlayableGraph.html
PlayableGraphhttps://docs.unity3d.com/ScriptReference/Playables.PlayableGraph.html
Transformhttps://docs.unity3d.com/ScriptReference/Transform.html
Transformhttps://docs.unity3d.com/ScriptReference/Transform.html
GameObjecthttps://docs.unity3d.com/ScriptReference/GameObject.html
Transformshttps://docs.unity3d.com/ScriptReference/Transform.html
StateMachineBehaviourhttps://docs.unity3d.com/ScriptReference/StateMachineBehaviour.html
StateMachineBehaviourhttps://docs.unity3d.com/ScriptReference/StateMachineBehaviour.html
RectTransformhttps://docs.unity3d.com/ScriptReference/RectTransform.html
Animationhttps://docs.unity3d.com/ScriptReference/Animation.html
RectTransformhttps://docs.unity3d.com/ScriptReference/RectTransform.html
Animationhttps://docs.unity3d.com/ScriptReference/Animation.html
Playables APIhttps://docs.unity3d.com/Manual/Playables.html
angularVelocityhttps://docs.unity3d.com/ScriptReference/Animator-angularVelocity.html
animatePhysicshttps://docs.unity3d.com/ScriptReference/Animator-animatePhysics.html
applyRootMotionhttps://docs.unity3d.com/ScriptReference/Animator-applyRootMotion.html
avatarhttps://docs.unity3d.com/ScriptReference/Animator-avatar.html
avatarRoothttps://docs.unity3d.com/ScriptReference/Animator-avatarRoot.html
bodyPositionhttps://docs.unity3d.com/ScriptReference/Animator-bodyPosition.html
bodyRotationhttps://docs.unity3d.com/ScriptReference/Animator-bodyRotation.html
cullingModehttps://docs.unity3d.com/ScriptReference/Animator-cullingMode.html
deltaPositionhttps://docs.unity3d.com/ScriptReference/Animator-deltaPosition.html
deltaRotationhttps://docs.unity3d.com/ScriptReference/Animator-deltaRotation.html
feetPivotActivehttps://docs.unity3d.com/ScriptReference/Animator-feetPivotActive.html
fireEventshttps://docs.unity3d.com/ScriptReference/Animator-fireEvents.html
gravityWeighthttps://docs.unity3d.com/ScriptReference/Animator-gravityWeight.html
hasBoundPlayableshttps://docs.unity3d.com/ScriptReference/Animator-hasBoundPlayables.html
hasRootMotionhttps://docs.unity3d.com/ScriptReference/Animator-hasRootMotion.html
hasTransformHierarchyhttps://docs.unity3d.com/ScriptReference/Animator-hasTransformHierarchy.html
humanScalehttps://docs.unity3d.com/ScriptReference/Animator-humanScale.html
isHumanhttps://docs.unity3d.com/ScriptReference/Animator-isHuman.html
isInitializedhttps://docs.unity3d.com/ScriptReference/Animator-isInitialized.html
isMatchingTargethttps://docs.unity3d.com/ScriptReference/Animator-isMatchingTarget.html
isOptimizablehttps://docs.unity3d.com/ScriptReference/Animator-isOptimizable.html
keepAnimatorStateOnDisablehttps://docs.unity3d.com/ScriptReference/Animator-keepAnimatorStateOnDisable.html
layerCounthttps://docs.unity3d.com/ScriptReference/Animator-layerCount.html
layersAffectMassCenterhttps://docs.unity3d.com/ScriptReference/Animator-layersAffectMassCenter.html
leftFeetBottomHeighthttps://docs.unity3d.com/ScriptReference/Animator-leftFeetBottomHeight.html
parameterCounthttps://docs.unity3d.com/ScriptReference/Animator-parameterCount.html
parametershttps://docs.unity3d.com/ScriptReference/Animator-parameters.html
pivotPositionhttps://docs.unity3d.com/ScriptReference/Animator-pivotPosition.html
pivotWeighthttps://docs.unity3d.com/ScriptReference/Animator-pivotWeight.html
playableGraphhttps://docs.unity3d.com/ScriptReference/Animator-playableGraph.html
playbackTimehttps://docs.unity3d.com/ScriptReference/Animator-playbackTime.html
recorderModehttps://docs.unity3d.com/ScriptReference/Animator-recorderMode.html
recorderStartTimehttps://docs.unity3d.com/ScriptReference/Animator-recorderStartTime.html
recorderStopTimehttps://docs.unity3d.com/ScriptReference/Animator-recorderStopTime.html
rightFeetBottomHeighthttps://docs.unity3d.com/ScriptReference/Animator-rightFeetBottomHeight.html
rootPositionhttps://docs.unity3d.com/ScriptReference/Animator-rootPosition.html
rootRotationhttps://docs.unity3d.com/ScriptReference/Animator-rootRotation.html
runtimeAnimatorControllerhttps://docs.unity3d.com/ScriptReference/Animator-runtimeAnimatorController.html
speedhttps://docs.unity3d.com/ScriptReference/Animator-speed.html
stabilizeFeethttps://docs.unity3d.com/ScriptReference/Animator-stabilizeFeet.html
targetPositionhttps://docs.unity3d.com/ScriptReference/Animator-targetPosition.html
targetRotationhttps://docs.unity3d.com/ScriptReference/Animator-targetRotation.html
updateModehttps://docs.unity3d.com/ScriptReference/Animator-updateMode.html
velocityhttps://docs.unity3d.com/ScriptReference/Animator-velocity.html
writeDefaultValuesOnDisablehttps://docs.unity3d.com/ScriptReference/Animator-writeDefaultValuesOnDisable.html
ApplyBuiltinRootMotionhttps://docs.unity3d.com/ScriptReference/Animator.ApplyBuiltinRootMotion.html
CrossFadehttps://docs.unity3d.com/ScriptReference/Animator.CrossFade.html
CrossFadeInFixedTimehttps://docs.unity3d.com/ScriptReference/Animator.CrossFadeInFixedTime.html
GetAnimatorTransitionInfohttps://docs.unity3d.com/ScriptReference/Animator.GetAnimatorTransitionInfo.html
GetBehaviourhttps://docs.unity3d.com/ScriptReference/Animator.GetBehaviour.html
GetBehaviourshttps://docs.unity3d.com/ScriptReference/Animator.GetBehaviours.html
GetBoneTransformhttps://docs.unity3d.com/ScriptReference/Animator.GetBoneTransform.html
GetBoolhttps://docs.unity3d.com/ScriptReference/Animator.GetBool.html
GetCurrentAnimatorClipInfohttps://docs.unity3d.com/ScriptReference/Animator.GetCurrentAnimatorClipInfo.html
GetCurrentAnimatorClipInfoCounthttps://docs.unity3d.com/ScriptReference/Animator.GetCurrentAnimatorClipInfoCount.html
GetCurrentAnimatorStateInfohttps://docs.unity3d.com/ScriptReference/Animator.GetCurrentAnimatorStateInfo.html
GetFloathttps://docs.unity3d.com/ScriptReference/Animator.GetFloat.html
GetIKHintPositionhttps://docs.unity3d.com/ScriptReference/Animator.GetIKHintPosition.html
GetIKHintPositionWeighthttps://docs.unity3d.com/ScriptReference/Animator.GetIKHintPositionWeight.html
GetIKPositionhttps://docs.unity3d.com/ScriptReference/Animator.GetIKPosition.html
GetIKPositionWeighthttps://docs.unity3d.com/ScriptReference/Animator.GetIKPositionWeight.html
GetIKRotationhttps://docs.unity3d.com/ScriptReference/Animator.GetIKRotation.html
GetIKRotationWeighthttps://docs.unity3d.com/ScriptReference/Animator.GetIKRotationWeight.html
GetIntegerhttps://docs.unity3d.com/ScriptReference/Animator.GetInteger.html
GetLayerIndexhttps://docs.unity3d.com/ScriptReference/Animator.GetLayerIndex.html
GetLayerNamehttps://docs.unity3d.com/ScriptReference/Animator.GetLayerName.html
GetLayerWeighthttps://docs.unity3d.com/ScriptReference/Animator.GetLayerWeight.html
GetNextAnimatorClipInfohttps://docs.unity3d.com/ScriptReference/Animator.GetNextAnimatorClipInfo.html
GetNextAnimatorClipInfoCounthttps://docs.unity3d.com/ScriptReference/Animator.GetNextAnimatorClipInfoCount.html
GetNextAnimatorStateInfohttps://docs.unity3d.com/ScriptReference/Animator.GetNextAnimatorStateInfo.html
GetParameterhttps://docs.unity3d.com/ScriptReference/Animator.GetParameter.html
HasStatehttps://docs.unity3d.com/ScriptReference/Animator.HasState.html
InterruptMatchTargethttps://docs.unity3d.com/ScriptReference/Animator.InterruptMatchTarget.html
IsInTransitionhttps://docs.unity3d.com/ScriptReference/Animator.IsInTransition.html
IsParameterControlledByCurvehttps://docs.unity3d.com/ScriptReference/Animator.IsParameterControlledByCurve.html
MatchTargethttps://docs.unity3d.com/ScriptReference/Animator.MatchTarget.html
Playhttps://docs.unity3d.com/ScriptReference/Animator.Play.html
PlayInFixedTimehttps://docs.unity3d.com/ScriptReference/Animator.PlayInFixedTime.html
Rebindhttps://docs.unity3d.com/ScriptReference/Animator.Rebind.html
ResetControllerStatehttps://docs.unity3d.com/ScriptReference/Animator.ResetControllerState.html
ResetTriggerhttps://docs.unity3d.com/ScriptReference/Animator.ResetTrigger.html
SetBoneLocalRotationhttps://docs.unity3d.com/ScriptReference/Animator.SetBoneLocalRotation.html
SetBoolhttps://docs.unity3d.com/ScriptReference/Animator.SetBool.html
SetFloathttps://docs.unity3d.com/ScriptReference/Animator.SetFloat.html
SetIKHintPositionhttps://docs.unity3d.com/ScriptReference/Animator.SetIKHintPosition.html
SetIKHintPositionWeighthttps://docs.unity3d.com/ScriptReference/Animator.SetIKHintPositionWeight.html
SetIKPositionhttps://docs.unity3d.com/ScriptReference/Animator.SetIKPosition.html
SetIKPositionWeighthttps://docs.unity3d.com/ScriptReference/Animator.SetIKPositionWeight.html
SetIKRotationhttps://docs.unity3d.com/ScriptReference/Animator.SetIKRotation.html
SetIKRotationWeighthttps://docs.unity3d.com/ScriptReference/Animator.SetIKRotationWeight.html
SetIntegerhttps://docs.unity3d.com/ScriptReference/Animator.SetInteger.html
SetLayerWeighthttps://docs.unity3d.com/ScriptReference/Animator.SetLayerWeight.html
SetLookAtPositionhttps://docs.unity3d.com/ScriptReference/Animator.SetLookAtPosition.html
SetLookAtWeighthttps://docs.unity3d.com/ScriptReference/Animator.SetLookAtWeight.html
SetTargethttps://docs.unity3d.com/ScriptReference/Animator.SetTarget.html
SetTriggerhttps://docs.unity3d.com/ScriptReference/Animator.SetTrigger.html
StartPlaybackhttps://docs.unity3d.com/ScriptReference/Animator.StartPlayback.html
StartRecordinghttps://docs.unity3d.com/ScriptReference/Animator.StartRecording.html
StopPlaybackhttps://docs.unity3d.com/ScriptReference/Animator.StopPlayback.html
StopRecordinghttps://docs.unity3d.com/ScriptReference/Animator.StopRecording.html
Updatehttps://docs.unity3d.com/ScriptReference/Animator.Update.html
WriteDefaultValueshttps://docs.unity3d.com/ScriptReference/Animator.WriteDefaultValues.html
StringToHashhttps://docs.unity3d.com/ScriptReference/Animator.StringToHash.html
enabledhttps://docs.unity3d.com/ScriptReference/Behaviour-enabled.html
isActiveAndEnabledhttps://docs.unity3d.com/ScriptReference/Behaviour-isActiveAndEnabled.html
gameObjecthttps://docs.unity3d.com/ScriptReference/Component-gameObject.html
taghttps://docs.unity3d.com/ScriptReference/Component-tag.html
transformhttps://docs.unity3d.com/ScriptReference/Component-transform.html
transformHandlehttps://docs.unity3d.com/ScriptReference/Component-transformHandle.html
hideFlagshttps://docs.unity3d.com/ScriptReference/Object-hideFlags.html
namehttps://docs.unity3d.com/ScriptReference/Object-name.html
BroadcastMessagehttps://docs.unity3d.com/ScriptReference/Component.BroadcastMessage.html
CompareTaghttps://docs.unity3d.com/ScriptReference/Component.CompareTag.html
GetComponenthttps://docs.unity3d.com/ScriptReference/Component.GetComponent.html
GetComponentInChildrenhttps://docs.unity3d.com/ScriptReference/Component.GetComponentInChildren.html
GetComponentIndexhttps://docs.unity3d.com/ScriptReference/Component.GetComponentIndex.html
GetComponentInParenthttps://docs.unity3d.com/ScriptReference/Component.GetComponentInParent.html
GetComponentshttps://docs.unity3d.com/ScriptReference/Component.GetComponents.html
GetComponentsInChildrenhttps://docs.unity3d.com/ScriptReference/Component.GetComponentsInChildren.html
GetComponentsInParenthttps://docs.unity3d.com/ScriptReference/Component.GetComponentsInParent.html
SendMessagehttps://docs.unity3d.com/ScriptReference/Component.SendMessage.html
SendMessageUpwardshttps://docs.unity3d.com/ScriptReference/Component.SendMessageUpwards.html
TryGetComponenthttps://docs.unity3d.com/ScriptReference/Component.TryGetComponent.html
GetInstanceIDhttps://docs.unity3d.com/ScriptReference/Object.GetInstanceID.html
ToStringhttps://docs.unity3d.com/ScriptReference/Object.ToString.html
Destroyhttps://docs.unity3d.com/ScriptReference/Object.Destroy.html
DestroyImmediatehttps://docs.unity3d.com/ScriptReference/Object.DestroyImmediate.html
DontDestroyOnLoadhttps://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html
FindAnyObjectByTypehttps://docs.unity3d.com/ScriptReference/Object.FindAnyObjectByType.html
FindFirstObjectByTypehttps://docs.unity3d.com/ScriptReference/Object.FindFirstObjectByType.html
FindObjectsByTypehttps://docs.unity3d.com/ScriptReference/Object.FindObjectsByType.html
Instantiatehttps://docs.unity3d.com/ScriptReference/Object.Instantiate.html
InstantiateAsynchttps://docs.unity3d.com/ScriptReference/Object.InstantiateAsync.html
boolhttps://docs.unity3d.com/ScriptReference/Object-operator_Object.html
operator !=https://docs.unity3d.com/ScriptReference/Object-operator_ne.html
operator ==https://docs.unity3d.com/ScriptReference/Object-operator_eq.html
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