Title: Developer Stories - Apple Developer
Open Graph Title: Developer Stories - Apple Developer
X Title: Developer Stories - Apple Developer
Open Graph Description: Developer stories explore best practices and philosophies from some of the most inventive developers in the Apple community.
X Description: Developer stories explore best practices and philosophies from some of the most inventive developers in the Apple community.
Opengraph URL: https://developer.apple.com/developer-stories/
Domain: developer.apple.com
| Author | Apple Inc. |
| omni_page | Developer Stories - (English) |
| Description | Developer stories explore best practices and philosophies from some of the most inventive developers in the Apple community. |
| og:type | website |
| og:locale | en-us |
| og:site_name | Apple Developer |
| twitter:card | summary_large_image |
| twitter:url | https://developer.apple.com/developer-stories/ |
Links:
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| https://appstoreconnect.apple.com | |
| https://developer.apple.com/account/resources/ | |
| https://developer.apple.com/events/view/my-events | |
| https://feedbackassistant.apple.com | |
| https://developer.apple.com/forums/ | |
| https://developer.apple.com/logout/ | |
| View in English | https://developer.apple.com/developer-stories/ |
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| Get Started | https://developer.apple.com/get-started/ |
| Overview | https://developer.apple.com/get-started/ |
| Learn | https://developer.apple.com/learn/ |
| Apple Developer Program | https://developer.apple.com/programs/ |
| Latest News | https://developer.apple.com/news/ |
| Hello Developer | https://developer.apple.com/hello/ |
| Platforms | https://developer.apple.com/platforms/ |
| Apple Platforms | https://developer.apple.com/platforms/ |
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| iPadOS | https://developer.apple.com/ipados/ |
| macOS | https://developer.apple.com/macos/ |
| tvOS | https://developer.apple.com/tvos/ |
| visionOS | https://developer.apple.com/visionos/ |
| watchOS | https://developer.apple.com/watchos/ |
| App Store | https://developer.apple.com/app-store/ |
| Design | https://developer.apple.com/design/ |
| Distribution | https://developer.apple.com/distribute/ |
| Games | https://developer.apple.com/games/ |
| Accessories | https://developer.apple.com/accessories/ |
| Web | https://developer.apple.com/safari/ |
| Home | https://developer.apple.com/apple-home/ |
| CarPlay | https://developer.apple.com/carplay/ |
| Technologies | https://developer.apple.com/technologies/ |
| Overview | https://developer.apple.com/technologies/ |
| Xcode | https://developer.apple.com/xcode/ |
| Swift | https://developer.apple.com/swift/ |
| SwiftUI | https://developer.apple.com/swiftui/ |
| Accessibility | https://developer.apple.com/documentation/accessibility |
| App Intents | https://developer.apple.com/documentation/appintents |
| Apple Intelligence | https://developer.apple.com/apple-intelligence/ |
| Games | https://developer.apple.com/games/ |
| Machine Learning & AI | https://developer.apple.com/machine-learning/ |
| Security | https://developer.apple.com/security/ |
| Xcode Cloud | https://developer.apple.com/xcode-cloud/ |
| Community | https://developer.apple.com/community/ |
| Overview | https://developer.apple.com/community/ |
| Meet with Apple events | https://developer.apple.com/events/ |
| Community-driven events | https://developer.apple.com/community/events/ |
| Developer Forums | https://developer.apple.com/forums/ |
| Open Source | https://opensource.apple.com |
| WWDC | https://developer.apple.com/wwdc/ |
| Swift Student Challenge | https://developer.apple.com/swift-student-challenge/ |
| Developer Stories | https://developer.apple.com/developer-stories/ |
| App Store Awards | https://developer.apple.com/app-store/app-store-awards/ |
| Apple Design Awards | https://developer.apple.com/design/awards/ |
| Apple Developer Centers | https://developer.apple.com/events/developer-centers/ |
| Documentation | https://developer.apple.com/documentation/ |
| Documentation Library | https://developer.apple.com/documentation/ |
| Technology Overviews | https://developer.apple.com/documentation/TechnologyOverviews |
| Sample Code | https://developer.apple.com/documentation/SampleCode |
| Human Interface Guidelines | https://developer.apple.com/design/human-interface-guidelines/ |
| Videos | https://developer.apple.com/videos/ |
| Featured Updates | https://developer.apple.com/documentation/Updates |
| iOS | https://developer.apple.com/documentation/ios-ipados-release-notes |
| iPadOS | https://developer.apple.com/documentation/ios-ipados-release-notes |
| macOS | https://developer.apple.com/documentation/macos-release-notes |
| watchOS | https://developer.apple.com/documentation/watchos-release-notes |
| visionOS | https://developer.apple.com/documentation/visionos-release-notes/ |
| tvOS | https://developer.apple.com/documentation/tvos-release-notes |
| Xcode | https://developer.apple.com/documentation/Updates/xcode |
| Downloads | https://developer.apple.com/download/ |
| All Downloads | https://developer.apple.com/download/ |
| Operating Systems | https://developer.apple.com/download/os/ |
| Applications | https://developer.apple.com/download/applications/ |
| Design Resources | https://developer.apple.com/design/resources/ |
| Xcode | https://developer.apple.com/xcode/ |
| TestFlight | https://developer.apple.com/testflight/ |
| Fonts | https://developer.apple.com/fonts/ |
| SF Symbols | https://developer.apple.com/sf-symbols/ |
| Icon Composer | https://developer.apple.com/icon-composer/ |
| Support | https://developer.apple.com/support/ |
| Overview | https://developer.apple.com/support/ |
| Help Guides | https://developer.apple.com/help/ |
| Developer Forums | https://developer.apple.com/forums/ |
| Feedback Assistant | https://developer.apple.com/feedback-assistant/ |
| Contact Us | https://developer.apple.com/contact/ |
| Account Help | https://developer.apple.com/help/account/ |
| App Review Guidelines | https://developer.apple.com/app-store/review/guidelines/ |
| App Store Connect Help | https://developer.apple.com/help/app-store-connect/ |
| Upcoming Requirements | https://developer.apple.com/news/upcoming-requirements/ |
| Agreements and Guidelines | https://developer.apple.com/support/terms/ |
| System Status | https://developer.apple.com/system-status/ |
| https://developer.apple.com/search/ | |
| Events | https://developer.apple.com/events/ |
| News | https://developer.apple.com/news/ |
| Forums | https://developer.apple.com/forums/ |
| Sample Code | https://developer.apple.com/documentation/samplecode/ |
| Videos | https://developer.apple.com/videos/ |
| https://developer.apple.com/account/ | |
| CellWalk: The beauty of biology on visionOS Created for students and casual science lovers alike, the 2025 Apple Design Award finalist provides up-close images of life’s molecular masterworks, which are rendered in full color and accompanied by easy-to-understand explanations. Read more | https://developer.apple.com/news/?id=7qd3hzay |
| The gelatinous grandeur of Gears & Goo This charming spin on tower defense games summons a floating storybook island into the player’s physical space on Apple Vision Pro. Read more | https://developer.apple.com/news/?id=dbunm29q |
| How the NBA is courting viewers on Apple Vision Pro Watching five games at once in the NBA app — or pairing your marquee game with player and team stats the size of a wall — is a revolution for sports fans on Apple Vision Pro. Read more | https://developer.apple.com/news/?id=butwix3f |
| The insightful world of Consume Me A deeply personal and autobiographical experience that deftly — and playfully — addresses themes of mental health, body image, and self-worth. Read more | https://developer.apple.com/news/?id=y46hd2sn |
| grug team make app good The playful grug delivers daily wisdom in Neolithic grunts, and looks good doing it. Read more | https://developer.apple.com/news/?id=ux44ymcr |
| Inside the world of Cyberpunk 2077 One of the most technically demanding and visually ambitious games on Mac, Cyberpunk 2077 delivers a breathtakingly detailed dystopian world. Read more | https://developer.apple.com/news/?id=eb0rfgn9 |
| A sit-down interview with the creators of Is This Seat Taken? A tricky puzzler dressed up as a Saturday morning cartoon, this delightful logic game hides its puzzles in a fun narrative about the perils of sitting near others on buses, in restaurants, and in other familiar places. Read more | https://developer.apple.com/news/?id=z12xq8fa |
| Loss and love in the world of Pine Hearts Good deeds are rewarded in the wholesome, hopeful world of Pine Hearts. Read more | https://developer.apple.com/news/?id=p9gxlwd0 |
| Off to see the Guitar Wiz Guitar Wiz is an all-in-one toolkit for guitarists — built with SwiftUI by solo developer Bijoy Thangaraj — that offers an impressive array of inclusivity features. Read more | https://developer.apple.com/news/?id=5zi5a25j |
| Primary sources Primary: News in Depth, a spatial news app for Apple Vision Pro, was founded by journalist Maura Axelrod and immersive filmmaker Sam Baumel, and is powered by a team of contributors around the globe. Read more | https://developer.apple.com/news/?id=n7uhd8gz |
| Seeding imagination in Sago Mini Jinja's Garden Sago Mini Jinja's Garden is remarkable for what it doesn't include. Read more | https://developer.apple.com/news/?id=3t6o5jec |
| What a little Moonlitt can do Like its sister app (and 2024 Apple Design Award finalist) Sunlitt, this SwiftUI-built utility brings a simple elegance to minding everything from photography to celestial events. Read more | https://developer.apple.com/news/?id=v1nphz91 |
| The rise of Arknights: Endfield With gorgeous graphics, 3D combat action, and large-scale linear environments, the latest game from Shanghai-based developer HyperGryph pushes the boundaries of what's possible on iPhone and iPad. Read more | https://developer.apple.com/news/?id=cpt08xv8 |
| Lykke Studios: In pursuit of puffy perfection The delightful puffies. combines the satisfying snap of a jigsaw puzzle with the nostalgic delight of a sticker book. Read more | https://developer.apple.com/news/?id=5t9gew40 |
| How Infold Games fashioned an open world for Infinity Nikki Infinity Nikki is a literally glowing example of what video game graphics can be. Read more | https://developer.apple.com/news/?id=9mgkwjnm |
| Q&A: How Plane Finder set itself up for the long haul Plane Finder is a sparkling example of what happens when a small team grows with a platform. Read more | https://developer.apple.com/news/?id=cmd9p4g7 |
| How Speechify is evolving into a hands-free AI assistant With features like voice AI chat, text-to-speech, and voice typing, Speechify aims to be a full-time AI assistant — one that doesn’t require a keyboard at all. Read more | https://developer.apple.com/news/?id=xjifig9f |
| Spreading joy with PBJ Go behind the scenes with PBJ – The Musical, a charming Apple Design Award winner with impressive production values. Read more | https://developer.apple.com/articles/pbj-the-musical/ |
| The appealing design of CapWords The Apple Design Award winner leverages a lot of cutting-edge technology for an app that was partly invented by a 3-year-old. Read more | https://developer.apple.com/articles/capwords/ |
| Hello Kitty is always in style Meet the team behind Hello Kitty Island Adventure to learn how they designed their wholesome open world and faced the big challenges of reviving a long-lost character named … Big Challenges. Read more | https://developer.apple.com/articles/hello-kitty-island-adventure |
| “Way more with less code” Learn why the Tiimo team decided to rewrite their entire app in SwiftUI. Read more | https://developer.apple.com/articles/tiimo/ |
| How Things came to server-side Swift Find out how the Cultured Code team gave its engines a tune-up. Read more | https://developer.apple.com/articles/things/ |
| It’s always sunny for Flipping Hues and Sunlitt A luminous discussion with the Italy-based team behind Sunlitt about SwiftUI, 3D components, and beehives. Read more | https://developer.apple.com/articles/sunlitt/ |
| Air time Learn how Kyle Bashour's Apple Watch app Paku uses Swift Charts, widgets, and server-side Swift to help users breathe easy. Read more | https://developer.apple.com/articles/paku/ |
| Break it down Find out how Moises isolates the instruments in a recorded song, using machine learning models to separate out the vocals, guitar, bass, drums, and more. Read more | https://developer.apple.com/articles/moises/ |
| “Breaking barriers and building bridges” Find out how the Lingvano team grew their audience and brought American Sign Language lessons to everyone. Read more | https://developer.apple.com/articles/lingvano/ |
| The long history of Goodnotes The note-taking app has been maximizing the power of iPadOS since Day 1. Read more | https://developer.apple.com/articles/goodnotes/ |
| Going global Three international developers — Oskar Larsson, Espen Janson, and Hanna Grevelius — share their experiences about expanding their apps to a worldwide audience. Read more | https://developer.apple.com/articles/global-success/ |
| Swift Charts pay off for Copilot Money Discover how the team behind this personal finance app developed an interest in Swift Charts. Read more | https://developer.apple.com/articles/copilot-money/ |
| Starting small and coding big Being a solo developer can be highly rewarding, but it can also be a huge undertaking. Frederik Riedel, Leo Mehlig, and Kai Koch discuss the lessons they’ve learned along the way. Read more | https://developer.apple.com/articles/start-small-code-big/ |
| Random access memories: Inside the time-shifting narrative of The Wreck The Wreck is filed under games, but it’s also been called a visual novel, an interactive experience, and a playable movie. Florent Maurin is OK with all of it. Read more | https://developer.apple.com/news/?id=wt9blabn |
| Rooms at the top: Inside a title that defies description Ask Jason Toff whether his Apple Design Award winner is a game or an app, and his answer is yes. Read more | https://developer.apple.com/news/?id=sqd5xv4n |
| Assassin’s Creed Shadows comes to Mac With new characters, gorgeous environments, and incredible technical power, Assassin’s Creed Shadows, is an evolution for the franchise in nearly every detail. Read more | https://developer.apple.com/news/?id=q2zte70j |
| The good news bears: Inside the adorably unorthodox design of Bears Gratitude Here’s the story of how a few little bears led the husband-and-wife team of Isuru Wanasinghe and Nayomi Hettiarachchi right to an Apple Design Award. Read more | https://developer.apple.com/news/?id=i74v3f4r |
| ML meets accessibility Find out how the Apple Design Award-winning Oko makes street crossings more accessible to everyone. Read more | https://developer.apple.com/news/?id=58c4urmu |
| Coding in the kitchen: How Devin Davies whipped up the tasty recipe app Crouton Find out how Davies went from Swift newbie to seasoned developer. Read more | https://developer.apple.com/news/?id=9x75y43e |
| Masters of puppets Learn how the ROUND8 Studio carved out a niche for Lies of P. Read more | https://developer.apple.com/news/?id=jimo1g6z |
| The rhythms of Rytmos Learn how Floppy Club designed a rhythm game that sounds as good as it looks. Read more | https://developer.apple.com/news/?id=34m9vbvv |
| The make-believe magic of Lost in Play Explore a beautifully designed world of forbidden forests, dark caverns, friendly frogs, and numerous pizzas. Read more | https://developer.apple.com/news/?id=n4w6zydm |
| A gentler approach Learn how the Gentler Streak team took advantage of iOS features to approach fitness with “humanity.” Read more | https://developer.apple.com/news/?id=3m0ht22s |
| “I taught myself”: Tucker MacDonald and the rise of Tide Guide Find out how the solo dev went deep with SwiftUI to build a world-class tide tracker for Mac. Read more | https://developer.apple.com/news/?id=4r9b23wx |
| Knotwords: Gage and Schlesinger at the crossroads Learn how longtime design partners Zach Gage and Jack Schlesinger rebooted the crossword puzzle. Read more | https://developer.apple.com/news/?id=ti9czxni |
| Uncovering the hidden joys of Finding Hannah Learn how Fein Games created a hidden object game with big aspirations. Read more | https://developer.apple.com/news/?id=p09o9fxd |
| “The best version we’ve ever made”: Fantastical on Apple Vision Pro Flexibits CEO Michael Simmons discusses bringing the calendar app to visionOS. Read more | https://developer.apple.com/news/?id=you1yc2h |
| Blackbox: Rebooting an inventive puzzle game for visionOS Here’s the story of how Ryan McLeod reinvented his genre-breaking puzzle game for the infinite canvas. Read more | https://developer.apple.com/news/?id=gvesi4wr |
| “The full impact of fruit destruction” Learn how Halfbrick Studios cultivated Super Fruit Ninja for the infinite canvas. Read more | https://developer.apple.com/news/?id=455tez3y |
| Realizing their vision: How djay designed for visionOS The team behind djay reveals why Apple Vision Pro represents “the culmination of everything” for their app. Read more | https://developer.apple.com/news/?id=q0cq9dv9 |
| “We’re trying to drive change" Meet the incredible teams behind the App Store Award winners Finding Hannah, Photomator, and Unpacking. Read more | https://developer.apple.com/news/?id=d7d9t55v |
| Klemens Strasser goes back in time With Ancient Board Game Collection, the indie developer blends the new and the (very) old. Read more | https://developer.apple.com/news/?id=20mviasl |
| PTC is uniting the makers Apple Vision Pro offers PTC an opportunity to bring together components of the company’s engineering and manufacturing processes like never before. Read more | https://developer.apple.com/news/?id=erssmso6 |
| The “sweet, creative” world of Kimono Cats How Greg Johnson and team created a cute cartoon adventure. Read more | https://developer.apple.com/news/?id=g0x5mvvz |
| JigSpace is in the driver’s seat Learn how the company is leaning on visionOS to create new avenues of creativity and collaboration. Read more | https://developer.apple.com/news/?id=mjvi0bc2 |
| “Small but mighty” Find out how the team behind Plex serves its global community. Read more | https://developer.apple.com/news/?id=l1ama3mw |
| The gorgeous gadgets of Automatoys Discover the wild inspirations behind Steffan Glynn’s perfectly perplexing puzzler. Read more | https://developer.apple.com/news/?id=goqmr9xs |
| Inside the Apple Vision Pro labs Developers share their experiences going hands-on with Apple Vision Pro. Read more | https://developer.apple.com/news/?id=5nn2hddv |
| Spotlight on: Developer tools for visionOS Learn how developers are using Xcode, Reality Composer Pro, and the visionOS simulator to start building apps for Apple Vision Pro. Read more | https://developer.apple.com/news/?id=765ce4l3 |
| A website builder with universal appeal Discover how Universe makes creating a website as easy as building with blocks. Read more | https://developer.apple.com/news/?id=nzd48pl9 |
| How SwingVision is holding court How SwingVision harnessed machine learning and the power of Apple Watch to create a tennis app people love. Read more | https://developer.apple.com/news/?id=0pg4dthn |
| Stitch: A game that anyone can play For its gorgeous embroidery-themed puzzle game, the Lykke Studios team prioritized accessibility. Read more | https://developer.apple.com/news/?id=mc4d1ufa |
| It takes an evil village Learn how the beautiful horror adventure Resident Evil Village came to life on Mac. Read more | https://developer.apple.com/news/?id=ngi52ptu |
| How Railbound got on track. The Afterburn studio built its tricky track puzzle game by leaning into design limitations. Read more | https://developer.apple.com/news/?id=0x08hncy |
| The first steps of MARVEL SNAP How Second Dinner created a card battler that’s as simple as it is revolutionary. Read more | https://developer.apple.com/news/?id=sosm2p7q |
| How Headspace demystifies mindfulness and mental health Few apps have made mindfulness as accessible as Headspace. Read more | https://developer.apple.com/news/?id=fkfnhq8u |
| Learning to fly Find out how Ryan Jones leveraged Apple technologies to build the all-in-one travel companion Flighty. Read more | https://developer.apple.com/news/?id=970ncww4 |
| Finding the balance in Endling The game is all about survival in a changed world — and it’s a powerful mix of medium and message. Read more | https://developer.apple.com/news/?id=c8l2zi89 |
| Designing Duolingo Learn the design strategies (owl-based and otherwise) behind the language app's incredible success. Read more | https://developer.apple.com/news/?id=jhkvppla |
| Spotlight on: Developing for visionOS Learn how the teams behind djay, Blackbox, JigSpace, and XRHealth started designing and building apps for Apple Vision Pro. Read more | https://developer.apple.com/news/?id=h3qjwosp |
| Any Distance: A workout tracker for everyone Explore a design-forward fitness tracker and social network that prioritizes participation. Read more | https://developer.apple.com/news/?id=uiiopcl8 |
| The retro wonder of Afterplace Find out how Evan Kice created a retro adventure full of friendly rabbits, sarcastic vending machines, and vintage villains. Read more | https://developer.apple.com/news/?id=3exkgv43 |
| Spotlight on: Passkeys Instacart, Robinhood, and Kayak are helping unlock a password-free future. Read more | https://developer.apple.com/news/?id=mgdnfp8w |
| Spotlight on: Spatial Audio Endel and Odio are turning heads with immersive surround sound experiences. Read more | https://developer.apple.com/news/?id=0vz78ua8 |
| Celebrate women in app development Meet the founders, creators, developers, and designers behind some of our favorite apps and games. Read more | https://developer.apple.com/news/?id=d47ujaui |
| Spotlight on: Apple Pencil hover Discover how Procreate brought a new dimension of creativity to their canvas. Read more | https://developer.apple.com/news/?id=23ksaoks |
| Spotlight on: The Dynamic Island Discover how the developers behind Citymapper, Apollo for Reddit, SmartGym, Flighty, and Wakeout took full advantage of Live Activities. Read more | https://developer.apple.com/news/?id=mis6swzt |
| Rebel rebel Find out how the groundbreaking book Rebel Girls evolved into an Apple Design Award-winning app. Read more | https://developer.apple.com/news/?id=56pb0goq |
| Going Overboard! How Inkle designed and built an upside-down murder mystery in just 100 days. Read more | https://developer.apple.com/news/?id=fkelkwzq |
| A (Not Boring) story Find out how the Andy Works studio brings “richness, texture, and fun” to its apps. Read more | https://developer.apple.com/news/?id=9ab1g4r3 |
| Behind the Design: Lego Star Wars: Castaways Discover how Gameloft made this ADA-winning game “Lego legit.” Read more | https://developer.apple.com/news/?id=fmu9m6xp |
| Hitting the Slopes Find out how Apple Watch powers this all-in-one ski tracker, straight from the “Slopes guy” himself. Read more | https://developer.apple.com/news/?id=wq48r7mj |
| Marvel Future Revolution starts now The origin story of the biggest MMORPG in the multiverse. Read more | https://developer.apple.com/news/?id=oytkda24 |
| The 3D soundscapes of Odio Max Frimout is an audio engineer for Odio, and it’s his job to transport you and your ears to a different world. Read more | https://developer.apple.com/news/?id=xkezgxfu |
| Everyone belongs in Wylde Flowers Lots of games defy easy explanation, but Wylde Flowers is a particularly rare bloom. Read more | https://developer.apple.com/news/?id=din5adp5 |
| Procreate: “Art is for everyone“ The world-class design app has prioritized accessibility on its way to a second Apple Design Award. Read more | https://developer.apple.com/news/?id=e409h6ja |
| Designing “A Musical Story” Press play on Charles Bardin’s rhythm game, and you might find yourself traveling back in time. Read more | https://developer.apple.com/news/?id=k4gkh1dx |
| A photo finish Here’s how the Halide Mark II team brought the power of DSLR to iOS. Read more | https://developer.apple.com/news/?id=x6bv1a36 |
| The swing of things Felix Bohatsch’s ADA-winning game took advantage of a novel approach to gameplay (and monkey movement). Read more | https://developer.apple.com/news/?id=0yia4yw7 |
| Meet the prototypers Apple's prototyping team discusses useful prototypes, the value of outside feedback, and design best practices. Read more | https://developer.apple.com/news/?id=97dgimaa |
| Developer spotlight: Watch Face by Facer Ariel Vardi talks about bringing watch design to everyone and how to tell if an idea is truly original. Read more | https://developer.apple.com/news/?id=q6mej749 |
| Developer spotlight: Coral Isharna Walsh chats about the advantages of being a first-time app creator and the challenges of being a groundbreaker. Read more | https://developer.apple.com/news/?id=j336txrn |
| Developer spotlight: Rootd Ania Wysocka discusses her own history, the power of perseverance, and building an app from scratch. Read more | https://developer.apple.com/news/?id=61fx898j |
| Developer spotlight: Halide Mark II Ben Sandofsky, Sebastiaan de With, and Rebecca Slatkin on bringing the power of DSLR to iOS. Read more | https://developer.apple.com/news/?id=wezczlc6 |
| Developer spotlight: S’moresUp Priya Rajendran and Reeves Xavier discuss the story behind S’MoresUp — and why things seem to go wrong on birthdays. Read more | https://developer.apple.com/news/?id=h8wvx2p9 |
| Developer spotlight: Copilot Money Andres Ugarte on when he knew Copilot Money was an idea he could bank on and why a CEO should always code. Read more | https://developer.apple.com/news/?id=m1mmw99d |
| Developer spotlight: OK Play Russo Johnson and Travis Chen talk about the importance of emotional learning — and helping families through difficult times. Read more | https://developer.apple.com/news/?id=mh3n9up0 |
| Developer spotlight: Caribu Maxeme Tuchman talks about how Caribu has thrived, and why every founder should build a diverse team from day one. Read more | https://developer.apple.com/news/?id=h1oxzv00 |
| Developer spotlight: Bunpo Learn Japanese How a request from a friend led Yuki Yamamoto to create a language-learning app. Read more | https://developer.apple.com/news/?id=0sigj2w5 |
| Developer spotlight: Prêt-à-Template Roberta Weiand discusses her inspirations and how her app helps users find their creativity. Read more | https://developer.apple.com/news/?id=bzj6spsz |
| Developer spotlight: Puppr Michael Gao and Alice Mongkongllite on the power of cold-calling and taking things one step at a time. Read more | https://developer.apple.com/news/?id=ct5o5oci |
| Developer spotlight: The Dyrt Sarah Smith chats about transitioning from education to technology, the importance of starting slow, and why it pays to learn on the fly. Read more | https://developer.apple.com/news/?id=2oyen0u4 |
| Developer spotlight: Revry Damian Pelliccione talks about the power of street marketing and what true representation looks like. Read more | https://developer.apple.com/news/?id=kjt4c5cd |
| Behind the Design: Pok Pok Playroom Pok Pok Playroom offers switches to flip, gears to grind, blobs to plop together, and bells to ring — and those are just a handful of the animations designed to make the app feel like a tactile, handmade toy. Read more | https://developer.apple.com/news/?id=5bcex7xf |
| Developer spotlight: SmartGym Matt Abras on what drew him to Apple Watch, his Smart Trainer, and why you need to dream big. Read more | https://developer.apple.com/news/?id=ihj57oie |
| The reign of Carrot Weather Learn how Brian Mueller harnessed the power of iPadOS to make a weather app for “meatbags” everywhere. Read more | https://developer.apple.com/news/?id=kf623ldf |
| Developer spotlight: Ladder Don Le discusses the benefits of bugs, the virtues of journaling, and diversity in the self-care space. Read more | https://developer.apple.com/news/?id=arg8zngm |
| Developer spotlight: Noted Terenze Yuen on his app’s growth and the challenge of getting artificial intelligence to understand with silence. Read more | https://developer.apple.com/news/?id=vvruahyb |
| Developer spotlight: CHANI Chani Nicholas and Sonya Passi discuss the importance of creating a dialogue with your chart, and how all Geminis aren’t the same. Read more | https://developer.apple.com/news/?id=1q8czimj |
| Developer spotlight: Cone Kushagra Agarwal on color temperatures, the design world, and picking ripe mangoes. Read more | https://developer.apple.com/news/?id=1al00dn0 |
| Developer spotlight: SwingVision Swupnil Sahai on the ease of Swift, the weirdness of tennis scoring, and the time he helped Andy Roddick find his iPhone. Read more | https://developer.apple.com/news/?id=nmvtcltj |
| Developer spotlight: Apollo for Reddit Christian Selig discusses finding his calling, what he’d do if he won the lottery, and the joy of coding in SwiftUI. Read more | https://developer.apple.com/news/?id=49kujfn1 |
| Developer spotlight: Primer When Adam Debreczeni needed to pick a new color for his office walls, he had an elegant solution. In fact, he’d invented it. Read more | https://developer.apple.com/news/?id=0zv901l2 |
| Developer spotlight: Tangerine Raphael Cruzeiro and Pedro Marques have been working together for eight years. The last time they saw each other in person was—well, eight years ago. Read more | https://developer.apple.com/news/?id=m2dgav2r |
| Developer spotlight: Learn Math Facts When Ran Flasterstein and Jody McLain started developing together, apps weren’t called apps yet. Read more | https://developer.apple.com/news/?id=liezmfy5 |
| Developer spotlight: Fiftytwo Three is a magic number. Read more | https://developer.apple.com/news/?id=ov89key7 |
| Developer spotlight: Tempo for Runners An interview with Rahul Matta, as he prepped to run the Boston Marathon. Read more | https://developer.apple.com/news/?id=ffcgpl5d |
| Developer spotlight: Curio Making sense of the news is more challenging than ever these days. Curio can help. Read more | https://developer.apple.com/news/?id=rrchttcr |
| Developer spotlight: 24me Liat Mordechay Hertanu and her husband, Gilad, talk about the importance of asking for help and the power of “oops moments.” Read more | https://developer.apple.com/news/?id=mlfcprb4 |
| Developer spotlight: Ground News Harleen Kaur on the inspiration for her app and the advantages of being an outsider. Read more | https://developer.apple.com/news/?id=i292m4n2 |
| Developer spotlight: WakeOut! Pedro Wunderlich on creating the App Store’s 2020 App of the Year. Read more | https://developer.apple.com/news/?id=8xi4u9wo |
| Developer spotlight: WaterMinder Staying hydrated is like eating your vegetables: You know it’s a good idea, and you probably don’t do it enough. Kriss Smolka found a way to help. Read more | https://developer.apple.com/news/?id=4ts1nucs |
| Developer spotlight: Streaks If you’re a productivity-minded person, there’s only one thing better than crossing something off your to-do list: Crossing everything off your to-do list. Read more | https://developer.apple.com/news/?id=67dti69d |
| Developer spotlight: MySwimPro Sometimes a good idea hits you like a splash of cold water. Read more | https://developer.apple.com/news/?id=kzbg2f2x |
| The evolution of the Duolingo owl The meme-worthy green mascot has been with the company since its 2012 launch. Read more | https://developer.apple.com/news/?id=e2e1faj4 |
| “User experience in its truest form” How Philipp Stollenmayer thought (way) outside the box for his Apple Design Award-winning game Song of Bloom. Read more | https://developer.apple.com/news/?id=q9fq8jkq |
| How Sky: Children of the Light took flight Jenova Chen wants thatgamecompany to enhance human connection by expanding the range of emotional experiences possible in video games. Read more | https://developer.apple.com/news/?id=zm47it7t |
| House of cards Sam Rosenthal’s Where Cards Fall began in a series of late-night coffee shop sessions and became a 2020 Apple Design Award winner. Read more | https://developer.apple.com/news/?id=fy6rx06s |
| The music of WWDC Developers have long found connection with music. Sam Rosenthal, Federico Viticci, and more talk about the sounds that move them. Read more | https://developer.apple.com/news/?id=09pr41a8 |
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| WWDC highlights Apple’s biggest event of the year for developers. Learn more | https://developer.apple.com/wwdc/ |
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