René's URL Explorer Experiment


Title: Codea Reference

Description: Browse the Codea reference manual by chapter, from graphics and shaders to touch, physics, and storage.

direct link

Domain: codea.io

Links:

Graphics Drawing, transforms, colors, images, assets, and core rendering APIs. https://codea.io/reference/Graphics.html
Craft 3D scenes, entities, cameras, lights, physics bodies, and materials. https://codea.io/reference/Craft.html
Shaders & Mesh Custom shaders, uniforms, attributes, meshes, models, and GPU-driven effects. https://codea.io/reference/Shaders.html
Lua Language fundamentals, tables, strings, math helpers, and standard library behavior. https://codea.io/reference/Lua.html
Touch Touches, gestures, keyboard interaction, and input event handling. https://codea.io/reference/Touch.html
Parameters Build live controls, toggles, sliders, and inspectors for your running projects. https://codea.io/reference/Parameters.html
Physics Bodies, joints, collisions, forces, and Box2D-powered simulation features. https://codea.io/reference/Physics.html
Animation Tweens, easing, timed transitions, and other animation helpers. https://codea.io/reference/Animation.html
Sounds Effects, music, speech, playback controls, and built-in sound assets. https://codea.io/reference/Sounds.html
Display & Keyboard Screen modes, safe areas, orientation, fullscreen behavior, and text input. https://codea.io/reference/Display.html
Motion & Location Accelerometer, gravity, heading, GPS, and device movement data. https://codea.io/reference/Accelerometer.html
Network HTTP requests, downloads, uploads, and connectivity utilities. https://codea.io/reference/Network.html
Storage Read and write data, work with files, and persist project information. https://codea.io/reference/Storage.html
Vector 2D and 3D vector math, geometry helpers, and spatial operations. https://codea.io/reference/Vector.html

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